Source file distributor.ml

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
open Serverset
open Lwt.Infix
       
open Util
       

module type S = sig
  type param
  type state
  type peer
         

  val pick: state -> param -> peer Lwt.t 
  val use: state -> param -> (Node.t -> 'a Lwt.t) -> 'a Lwt.t
                                                        
end


module type Fanout = sig
  val fanout: int
end



                       
module type Checksum = sig
  val sum64: Cstruct.t -> int64 
end 


                         

module P2C = struct

  type state = LoadedNodes.t
  type param = unit

  type peer = LoadedNode.t
                
                 



  open LoadedNode              
         
              
                 
(* Think about adding nth *)
  let pick state () =
    


    SyncVar.read state >>= fun set ->
    let elements = LoadedSet.elements set in 
   

    let select () =
      Random.int ( List.length elements )
      |> fun i -> List.nth elements i
    in
    
    let (a, b) =
      select (),  select ()
    in


    if a.load <= b.load then
      Lwt.return a    
    else
      Lwt.return b
      
        

                 

  let use t () f =
    pick t () >>= fun n ->  
    Counter64.incr n.load;     

    Util.ensure (f n.node) ( fun () ->
      Counter64.decr n.load; 
      ()
    )             

                
end
               


module RoundRobin = struct

  type state = RRQueue.t
  type param = unit
  type peer = Node.t
                

  let pick state () =
    RRQueue.take state 


                               
  let use state () f =
    pick state () >>= fun node ->

    Util.ensure (f node) (fun () ->
      RRQueue.add state node;
      ()
    )
    

    
                  
end 




                      
module CHash (C: Checksum) = struct

  type param = Cstruct.t
  type state = Nodes.t
                 
  type peer = Node.t
                

  let pick state key =
    SyncVar.read state >>= fun s ->
    let nodes = NodeSet.elements s in
    Chash.lookup nodes (C.sum64 key) |> Lwt.return 

  let use state key f =
    pick state key >>= fun node ->
    f node

      
    
end 






                               

module CHashLeastLoaded (C: Checksum) (F: Fanout) = struct
         
         

  type param = Cstruct.t
  type state = LoadedNodes.t
  type peer = LoadedNode.t


  open LoadedNode
         
  let min nodes =

    let rec aux hosts m =
      match hosts with

      | hd :: tl when m.load < hd.load ->
         aux tl hd

      | hd :: tl ->
         aux tl m

      | [] -> m

    in
    aux nodes (List.hd nodes)
                
                
    
              

  let pick state key =


    SyncVar.read state >>= fun s -> 

    let nodes =
      let a = LoadedSet.elements s in
      Chash.shards a (C.sum64 key) F.fanout
    in 

    let n = min nodes in
    Lwt.return n



               
  let use state key f =
    pick state key >>= fun n ->
    Counter64.incr n.load ;

    ensure (f n.node) (fun () ->
      Counter64.decr n.load;
      ()                 
    )
    
                
end 


                                                      
module P2C_PKG (C1: Checksum) (C2: Checksum) = struct

  type param = Cstruct.t
  type state = LoadedNodes.t
  type peer = LoadedNode.t


  let lookup e hf key =
    let size = List.length e in
    let a = Int64.to_int (hf key) in
    a mod size |> List.nth e  
                
  let pick t key =
    SyncVar.read t >>= fun x ->

    let e = LoadedSet.elements x in

    let (a, b) =
      ( lookup e C1.sum64 key), ( lookup e C2.sum64 key)
    in

    if a.load <= b.load then
      Lwt.return a
    else
      Lwt.return b


  let use state key f =
    pick state key >>= fun n ->
    Counter64.incr n.load ;

    ensure (f n.node) (fun () ->
        Counter64.decr n.load;
        ()                 
      )
           
                              
end