Eliom_reactSourcePropagate events occurrences from the server to the client and the other way around. Occurrence propagation is done asynchronously.
Warning: it is not possible to catch exceptions on each channel using Eliom_react (for example channel closed or full). If you need an error handling, use Eliom_comet.Channel instead.
Please read the <<a_manual chapter="clientserver-communication" | chapter on
communication >> of Eliom's manual before this page to learn how client and server parts communicate.
The use of this module is pretty much useless without it's client counter part.