Module Fehu_envsSource

Built-in reinforcement learning environments.

This module provides a collection of ready-to-use environments for testing algorithms, learning the Fehu API, and benchmarking. All environments follow the standard Fehu.Env interface and are fully compatible with wrappers, vectorization, and training utilities.

Available Environments

Usage

Create an environment with a Rune RNG key:

  let rng = Rune.Rng.create () in
  let env = Fehu_envs.Random_walk.make ~rng () in
  let obs, info = Fehu.Env.reset env ()

Environments support rendering for visualization:

  let env = Fehu_envs.Grid_world.make ~rng () in
  let obs, _ = Fehu.Env.reset env () in
  match Fehu.Env.render env with
  | Some output -> print_endline output
  | None -> ()

Environment Selection Guide

Use Random_walk for:

Use Grid_world for:

Sourcemodule Random_walk : sig ... end

One-dimensional random walk environment.

Sourcemodule Grid_world : sig ... end

Two-dimensional grid world with goal and obstacles.

Sourcemodule Cartpole : sig ... end

Classic cart-pole balancing environment.

Sourcemodule Mountain_car : sig ... end

Mountain car environment - drive up a steep hill using momentum.