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open Js_of_ocaml
open Base
type js_string = Js.js_string Js.t
class type style =
object
method setProperty: js_string -> js_string -> unit Js.meth
method removeProperty: js_string -> unit Js.meth
end
class type node =
object
method parentNode: node Js.t Js.Opt.t Js.readonly_prop
method firstChild: node Js.t Js.Opt.t Js.readonly_prop
method nextSibling: node Js.t Js.Opt.t Js.readonly_prop
method appendChild: node Js.t -> unit Js.meth
method removeChild: node Js.t -> unit Js.meth
method replaceChild: node Js.t -> node Js.t -> unit Js.meth
method nodeValue: js_string Js.prop
end
class type element =
object
method scrollWidth: int Js.readonly_prop
method scrollHeight: int Js.readonly_prop
method clientWidth: int Js.readonly_prop
method clientHeight: int Js.readonly_prop
method scrollLeft: int Js.prop
method scrollTop: int Js.prop
method style: style Js.t Js.readonly_prop
method setAttribute: js_string -> js_string -> unit Js.meth
method removeAttribute: js_string -> unit Js.meth
method focus: unit -> unit Js.meth
method blur: unit -> unit Js.meth
end
class type document =
object
method title: js_string Js.prop
method body: element Js.t Js.readonly_prop
method getElementById: js_string -> element Js.t Js.Opt.t Js.meth
method createTextNode: js_string -> node Js.t Js.meth
method createElement: js_string -> element Js.t Js.meth
method createElementNS: js_string -> js_string -> element Js.t Js.meth
method createDocumentFragment: unit -> node Js.t Js.meth
end
class type history =
object
method go: int -> unit Js.meth
method pushState: Base.Value.t -> js_string -> js_string -> unit Js.meth
method replaceState: Base.Value.t -> js_string -> js_string -> unit Js.meth
end
class type location =
object
method href: js_string Js.readonly_prop
method protocol: js_string Js.readonly_prop
method host: js_string Js.readonly_prop
method port: js_string Js.readonly_prop
method pathname: js_string Js.readonly_prop
method search: js_string Js.readonly_prop
method hash: js_string Js.readonly_prop
method assign: js_string -> unit Js.meth
method reload: unit -> unit Js.meth
end
class type window =
object
method history: history Js.t Js.readonly_prop
method location: location Js.t Js.readonly_prop
method document: document Js.t Js.readonly_prop
method requestAnimationFrame: (float -> unit) -> unit Js.meth
end
module Style =
struct
type t = style Js.t
let set (name: string) (value: string) (s: t): unit =
s##setProperty (Js.string name) (Js.string value)
let remove (name: string) (s: t): unit =
s##removeProperty (Js.string name)
end
module Node =
struct
type t = node Js.t
let event_target (node: t): Event_target.t =
Obj.magic node
let parent (node: t): t option =
let open Js in
Opt.to_option node##.parentNode
let first (node: t): t option =
let open Js in
Opt.to_option node##.firstChild
let next (node: t): t option =
let open Js in
Opt.to_option node##.nextSibling
let append (child: t) (node: t): unit =
assert (not (node == Obj.magic Value.null));
node##appendChild child
let remove (child: t) (node: t): unit =
node##removeChild child
let replace (new_child: t) (old_child: t) (node: t): unit =
node##replaceChild new_child old_child
let rec remove_children (parent: t): unit =
match first parent with
| None ->
()
| Some child ->
remove child parent;
remove_children parent
let node_value (node: t): string =
Js.to_string node##.nodeValue
let set_node_value (value: string) (node: t): unit =
node##.nodeValue := (Js.string value)
end
module Element =
struct
type t = element Js.t
let node (element: t): Node.t =
Js.Unsafe.coerce element
let scroll_width (element: t): int =
element##.scrollWidth
let scroll_height (element: t): int =
element##.scrollHeight
let client_width (element: t): int =
element##.clientWidth
let client_height (element: t): int =
element##.clientHeight
let scroll_left (element: t): int =
element##.scrollLeft
let scroll_top (element: t): int =
element##.scrollTop
let set_scroll_left (v: int) (element: t): unit =
element##.scrollLeft := v
let set_scroll_top (v: int) (element: t): unit =
element##.scrollTop := v
let style (element: t): Style.t =
element##.style
let set_attribute (name: string) (value: string) (element: t): unit =
element##setAttribute (Js.string name) (Js.string value)
let remove_attribute (name: string) (element: t): unit =
element##removeAttribute (Js.string name)
let set_property (name: string) (value: Value.t) (element: t): unit =
Js.Unsafe.set element (Js.string name) value
let delete_property (name: string) (element: t): unit =
Js.Unsafe.delete element (Js.string name)
let focus (element: t): unit =
element##focus ()
let blur (element: t): unit =
element##blur ()
end
module Document =
struct
type t = document Js.t
let title (doc: t): string =
Js.to_string doc##.title
let set_title (title: string) (doc: t): unit =
doc##.title := Js.string title
let body (doc: t): Element.t =
assert (doc##.body != Js.Unsafe.js_expr "null");
doc##.body
let find (name: string) (doc: t): Element.t option =
Js.Opt.to_option (doc##getElementById (Js.string name))
let create_element (tag: string) (doc: t): Element.t =
doc##createElement (Js.string tag)
let create_text_node (text: string) (doc: t): Node.t =
doc##createTextNode (Js.string text)
let create_element_ns (namespace: string) (tag: string) (doc: t): Element.t =
doc##createElementNS (Js.string namespace) (Js.string tag)
let create_document_fragment (doc: t): Node.t =
doc##createDocumentFragment ()
end
module History =
struct
type t = history Js.t
let go (i: int) (history: t): unit =
history##go i
let push_state
(state: Value.t)
(title: string)
(url: string)
(history: t)
: unit =
let open Js in
history##pushState state (string title) (string url)
let replace_state
(state: Value.t)
(title: string)
(url: string)
(history: t)
: unit =
let open Js in
history##replaceState state (string title) (string url)
end
module Location =
struct
type t = location Js.t
let href (location: t): string =
Js.to_string location##.href
let protocol (location: t): string =
Js.to_string location##.protocol
let host (location: t): string =
Js.to_string location##.host
let port (location: t): string =
Js.to_string location##.port
let pathname (location: t): string =
Js.to_string location##.pathname
let search (location: t): string =
Js.to_string location##.search
let hash (location: t): string =
Js.to_string location##.hash
let assign (url: string) (location: t): unit =
location##assign (Js.string url)
let reload (location: t): unit =
location##reload ()
end
module Window =
struct
type t = window Js.t
let get (): t =
Js.Unsafe.global
let event_target (w: t): Event_target.t =
Obj.magic w
let document (w: t): Document.t =
w##.document
let history (w: t): History.t =
w##.history
let location (w: t): Location.t =
w##.location
let on_next_animation (callback: float -> unit) (w: t): unit =
w##requestAnimationFrame callback
end