forester.render
Render_dream.Mainmatter_cache
forester.core
forester.frontend
forester.prelude
val get : unit -> Dream_html.node String_map.t
val set : Dream_html.node String_map.t -> unit
val modify : (Dream_html.node String_map.t -> Dream_html.node String_map.t) -> unit
val run : init:Dream_html.node String_map.t -> (unit -> 'a) -> 'a
val register_printer : ([ `Get | `Set of Dream_html.node String_map.t ] -> string option) -> unit