Module GLFW.WindowAttributeSource

Windows attributes. Use with getWindowAttrib in a similar manner as with window hints.

Sourcetype _ t =
  1. | Focused : bool t
  2. | Iconified : bool t
  3. | Resizable : bool t
  4. | Visible : bool t
  5. | Decorated : bool t
  6. | Floating : bool t
  7. | Maximized : bool t
  8. | ClientApi : client_api t
  9. | ContextVersionMajor : int t
  10. | ContextVersionMinor : int t
  11. | ContextRevision : int t
  12. | ContextRobustness : context_robustness t
  13. | OpenGLForwardCompat : bool t
  14. | OpenGLDebugContext : bool t
  15. | OpenGLProfile : opengl_profile t
  16. | ContextCreationApi : context_creation_api t