Module Goblint_lib.LibraryFunctionEffects

val add_effects : (string -> GoblintCil.Cil.exp list -> (GoblintCil.Cil.lval * ValueDomain.Compound.t) list option) -> unit
val effects_for : string -> GoblintCil.Cil.exp list -> (GoblintCil.Cil.lval * ValueDomain.Compound.t) list list