Online documentation for the Listener class
val setGlobalVolume : volume:float -> unitval getGlobalVolume : unit -> floatval setPosition : pos:(float * float * float) -> unitval setPosition3 : posX:float -> posY:float -> posZ:float -> unitval getPosition : unit -> float * float * floatval setDirection : orientation:(float * float * float) -> unitval setDirection3 : dirX:float -> dirY:float -> dirZ:float -> unitval getDirection : unit -> float * float * floatval setUpVector : vector:(float * float * float) -> unitval setUpVector3 : vecX:float -> vecY:float -> vecZ:float -> unitval getUpVector : unit -> float * float * float