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type 'a t = { left : 'a; right : 'a; top : 'a; bottom : 'a }
let zero = { left = 0.0; right = 0.0; top = 0.0; bottom = 0.0 }
let all value = { left = value; right = value; top = value; bottom = value }
let make ~left ~right ~top ~bottom = { left; right; top; bottom }
let map f rect =
{
left = f rect.left;
right = f rect.right;
top = f rect.top;
bottom = f rect.bottom;
}
let map2 f r1 r2 =
{
left = f r1.left r2.left;
right = f r1.right r2.right;
top = f r1.top r2.top;
bottom = f r1.bottom r2.bottom;
}
let zip_size size f rect =
{
left = f rect.left size.Size.width;
right = f rect.right size.Size.width;
top = f rect.top size.height;
bottom = f rect.bottom size.height;
}
let horizontal_components rect = Line.{ start = rect.left; end_ = rect.right }
let vertical_components rect = Line.{ start = rect.top; end_ = rect.bottom }
let add a b =
{
left = a.left +. b.left;
right = a.right +. b.right;
top = a.top +. b.top;
bottom = a.bottom +. b.bottom;
}
let ( + ) = add
let horizontal_axis_sum rect = rect.left +. rect.right
let vertical_axis_sum rect = rect.top +. rect.bottom
let sum_axes rect =
{ Size.width = horizontal_axis_sum rect; height = vertical_axis_sum rect }
let grid_axis_sum axis rect =
match axis with
| Absolute_axis.Horizontal -> rect.left +. rect.right
| Absolute_axis.Vertical -> rect.top +. rect.bottom
let compare cmp a b =
let cmp_left = cmp a.left b.left in
if cmp_left <> 0 then cmp_left
else
let cmp_right = cmp a.right b.right in
if cmp_right <> 0 then cmp_right
else
let cmp_top = cmp a.top b.top in
if cmp_top <> 0 then cmp_top else cmp a.bottom b.bottom
let equal eq a b =
eq a.left b.left && eq a.right b.right && eq a.top b.top
&& eq a.bottom b.bottom
let to_string f rect =
Printf.sprintf "{ left: %s; right: %s; top: %s; bottom: %s }" (f rect.left)
(f rect.right) (f rect.top) (f rect.bottom)
let pp f fmt rect =
Format.fprintf fmt "{ left: %a; right: %a; top: %a; bottom: %a }" f rect.left
f rect.right f rect.top f rect.bottom