Source file s.ml

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(*****************************************************************************)
(*                                                                           *)
(* MIT License                                                               *)
(* Copyright (c) 2022 Nomadic Labs <contact@nomadic-labs.com>                *)
(*                                                                           *)
(* Permission is hereby granted, free of charge, to any person obtaining a   *)
(* copy of this software and associated documentation files (the "Software"),*)
(* to deal in the Software without restriction, including without limitation *)
(* the rights to use, copy, modify, merge, publish, distribute, sublicense,  *)
(* and/or sell copies of the Software, and to permit persons to whom the     *)
(* Software is furnished to do so, subject to the following conditions:      *)
(*                                                                           *)
(* The above copyright notice and this permission notice shall be included   *)
(* in all copies or substantial portions of the Software.                    *)
(*                                                                           *)
(* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR*)
(* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,  *)
(* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL   *)
(* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER*)
(* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING   *)
(* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER       *)
(* DEALINGS IN THE SOFTWARE.                                                 *)
(*                                                                           *)
(*****************************************************************************)

module Random = Random4

module type GROUP = sig
  type t

  val size_in_bytes : int

  val check_bytes : Bytes.t -> bool

  val of_bytes_exn : Bytes.t -> t

  val of_bytes_opt : Bytes.t -> t option

  val to_bytes : t -> Bytes.t

  val size_in_memory : int

  val zero : t

  val is_zero : t -> bool

  val one : t

  val is_one : t -> bool

  val random : ?state:Random.State.t -> unit -> t

  val eq : t -> t -> bool

  val neg : t -> t

  val add : t -> t -> t

  val double : t -> t

  val mul : t -> Z.t -> t
end