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(** Textview widget.
Widget to display {{!Textbuffer.type-t}text buffers}.
Additional information can be displayed in a gutter on the left: for
line numbers and line markers.
*)
open Tsdl
open Tsdl_ttf
open Misc
module B = Textbuffer
[@@@landmark "auto"]
(** {2 Logging}
This module has its own {{!Logs.Src.t}[Logs] source} ["stk.textview"]. See {!Log}.*)
include (val Log.create_src "stk.textview")
(** {2 Properties} *)
(** Property ["show_cursors"] to indicate whether cursors should be rendered.
Default is [true]. Inherited. *)
let show_cursors = Props.(bool_prop
~after:[Render] ~default:true "show_cursors")
let css_show_cursors = Theme.bool_prop show_cursors
(** Wrap mode for lines longer than available width:
{ul
{- [Wrap_none]: do not wrap lines.}
{- [Wrap_char]: wrap lines on any char.}
}
*)
type wrap_mode = Wrap_none | Wrap_char
let wrap_modes = [Wrap_none ; Wrap_char]
let string_of_wrap_mode = function
| Wrap_none -> "none"
| Wrap_char -> "char"
let wrap_mode_of_string =
Css.T.mk_of_string ~case_sensitive:false
string_of_wrap_mode wrap_modes
(** {!Ocf.wrapper} for {!type-wrap_mode}.*)
let wrap_mode_wrapper =
let to_json ?with_doc m = `String (string_of_wrap_mode m) in
let from_json ?def = function
| `String s ->
(match wrap_mode_of_string s with
| None ->
Log.warn (fun m -> m "invalid wrap_mode %S; defaulting to Wrap_none" s);
Wrap_none
| Some x -> x
)
| json -> Ocf.invalid_value json
in
Ocf.Wrapper.make to_json from_json
(**/**)
module TWrap_mode = struct
type t = wrap_mode
let compare = Stdlib.compare
let wrapper = Some wrap_mode_wrapper
let transition = None
end
module PWrap_mode = Props.Add_prop_type(TWrap_mode)
(**/**)
(** Property ["wrap_mode"]. Default is [Wrap_none]. Not inherited. *)
let wrap_mode : wrap_mode Props.prop = PWrap_mode.mk_prop
~after:[Resize] ~default:Wrap_none
~inherited:false "wrap_mode"
let css_wrap_mode_prop = Theme.keyword_prop
string_of_wrap_mode wrap_mode_of_string Wrap_none
let css_wrap_mode = css_wrap_mode_prop wrap_mode
(** Property ["wrap_char_codepoint"] to specify which character to
display to indicate a line wrap. Default is [45] ('[-]'). Inherited. *)
let wrap_char_codepoint = Props.int_prop
~after:[Render]
~default:45
~inherited:true "wrap_char_codepoint"
let css_wrap_char_codepoint = Theme.int_prop wrap_char_codepoint
(** Property ["show_line_numbers"] to specify whether line numbers
must be display in the gutter. Default is [false]. Inherited. *)
let show_line_numbers = Props.bool_prop
~after:[Resize]
~default:false ~inherited:true "show_line_numbers"
let css_show_line_numbers = Theme.bool_prop show_line_numbers
(** Property ["show_line_markers"] to specify whether line markers
must be display in the gutter. Default is [false]. Inherited. *)
let show_line_markers = Props.bool_prop
~after:[Resize]
~default:false ~inherited:true "show_line_markers"
let css_show_line_markers = Theme.bool_prop show_line_markers
(** Property ["gutter_props"] to specify gutter properties, typically
background and foreground colors. Inherited. *)
let gutter_props : Props.props Props.prop =
Props.props_prop ~default:(Props.create()) ~after:[Resize] "gutter_props"
(** Property ["highlight_current_line"] to specify whether current
line (the line with the insert cursor) should be highlighted.
Default is false. Inherited. *)
let highlight_current_line = Props.bool_prop
~after:[Render]
~default:false ~inherited:true "highlight_current_line"
let css_highlight_current_line = Theme.bool_prop highlight_current_line
(**/**)
let lwt_array_iteri =
let rec iter t len f i =
if i >= len then
Lwt.return_unit
else
let%lwt () = f i t.(i) in
iter t len f (i+1)
in
fun f t -> iter t (Array.length t) f 0
let lwt_array_mapi =
let rec iter src len f dst i =
if i >= len then
Lwt.return_unit
else
let%lwt res = f i src.(i) in
dst.(i) <- res;
iter src len f dst (i+1)
in
fun f t ->
let len = Array.length t in
if len <= 0 then
Lwt.return [| |]
else
let%lwt i0 = f 0 t.(0) in
let dst = Array.make len i0 in
let%lwt () = iter t len f dst 1 in
Lwt.return dst
type char = {
mutable w : int;
mutable h : int ;
glyph : int ;
font_ascent: int;
font_descent: int;
font : Font.font ;
props : Props.t ;
mutable texture : Sdl.texture option ;
}
type dline = {
mutable y : int ;
mutable h : int ;
mutable baseline : int ;
mutable w : int ;
mutable range : Rope.range ;
mutable texture : Sdl.texture option ;
}
type line = {
mutable chars : char Array.t ;
mutable dlines : dline array ;
}
let free_dline_texture d =
match d.texture with
| None -> ()
| Some t -> d.texture <- None
let line_height line = Array.fold_left
(fun acc l -> acc + l.h) 0 line.dlines
let line_width line = Array.fold_left
(fun acc l -> max acc l.w) 0 line.dlines
let line_total_width line = Array.fold_left
(fun acc l -> acc + l.w) 0 line.dlines
let line_y line = match line.dlines with
| [| |] -> Log.err (fun m -> m "Empty dlines!"); 0
| dlines -> dlines.(0).y
let update_line_y =
let iter (oldy, y) dline =
dline.y <- y;
(oldy + dline.h, y + dline.h)
in
fun line y ->
let oldy = line.dlines.(0).y in
let (oldy, y) = Array.fold_left iter (oldy, y) line.dlines in
(y, oldy <> y)
let dline_of_char =
let rec iter dlines len ichar idline i =
if idline >= len then
idline - 1
else
let dline = dlines.(idline) in
let size = dline.range.size in
let eol = i + size in
if eol > ichar then
idline
else
iter dlines len ichar (idline+1) eol
in
fun line ichar ->
match line.dlines with
| [| |] -> assert false
| dlines ->
let len = Array.length dlines in
let idline = iter dlines len ichar 0 0 in
(idline, line.dlines.(idline))
type cursor = {
mutable position : B.line_offset ;
mutable font : Font.font ;
mutable props : Props.t ;
}
let pp_cursor ppf c =
Format.fprintf ppf "{position=%a}" B.pp_line_offset c.position
let char_props_of_regions char_offset (c:char) regions =
List.fold_left
(fun (acc_merged, props) (i1, i2, rprops) ->
if char_offset >= i1 && char_offset < i2 then
(true, Props.merge props rprops)
else
(acc_merged, props))
(false, c.props) regions
let mk_char_texture =
let mk rend (c:char) props =
match
(let fg_color = Props.(get props fg_color) in
Font.render_glyph_blended c.font c.glyph
(Color.to_sdl_color fg_color)
)[@landmark "render_char_surface"]
with
| Error (`Msg msg) ->
err (fun m -> m "While rendering glyph %d with %s: %s (glyph is provided: %b)" c.glyph
(Font.font_face_family_name c.font) msg (Font.glyph_is_provided c.font c.glyph));
let> t = Sdl.(create_texture rend Pixel.format_rgba8888 Texture.access_static ~w:10 ~h:10) in
Texture.finalise_sdl_texture t ;
t
| Ok surface ->
let> t =
(Sdl.create_texture_from_surface rend surface)
[@landmark "render_char_create_texture"]
in
Texture.finalise_sdl_texture t ;
t
in
fun rend ?props (c:char) ->
match props with
| Some props ->
mk rend c props
| None ->
match c.texture with
| Some t -> t
| None ->
let t = mk rend c c.props in
c.texture <- Some t ;
t
let render_char rend (dline:dline) regions ~x ~y char_offset c =
let (with_region_props, props) = char_props_of_regions char_offset c regions in
let whole_r = { G.x ; y ; w = c.w ; h = dline.h } in
let char_r = { whole_r with
y = y + dline.baseline - c.font_ascent ;
h = c.font_ascent - c.font_descent
}
in
let () =
(match Props.(opt props bg_color) with
| None -> ()
| Some color ->
let r =
if Props.(get props selected) then whole_r else char_r
in
Render.fill_rect rend (Some r) color
);
let t =
let props = if with_region_props then Some props else None in
mk_char_texture rend ?props c
in
let src = { char_r with x = 0 ; y = 0 } in
let> () = Render.render_copy rend ~src ~dst:char_r t in
()
in
x + c.w
let linechar_regions_by_line =
let f iline (({B.line=l1; offset=o1}, {B.line=l2; offset=o2}), props) acc =
if iline < l1 || iline > l2 then
acc
else
if l1 = l2 then
(o1, o2, props) :: acc
else
if iline = l1 then
(o1, max_int, props) :: acc
else
if iline = l2 then
(0, o2, props) :: acc
else
(0, max_int, props) :: acc
in
fun regions iline -> List.fold_right (f iline) regions []
let regions_in_dline dline regions =
let start, stop =
let s = dline.range.start in
s, s + dline.range.size
in
let f (rstart, rstop, _props) =
not (rstop < start || rstart >= stop)
in
List.filter f regions
let dline_texture rend bgcolor line dline =
match dline.texture with
| Some t -> t
| None ->
debug (fun m -> m "dline_texture: recreating texture");
let acc_x = ref 0 in
let t =
Texture.with_renderer (fun rend ->
let> t = Sdl.create_texture rend
Sdl.Pixel.format_rgba8888
Sdl.Texture.access_target ~w:dline.w ~h:dline.h
in
Texture.finalise_sdl_texture t ;
Sdl.set_render_target rend (Some t) ;
let () = Render.with_color rend bgcolor
(fun rend ->
let> () = Sdl.render_fill_rect rend None in
()
)
in
for i = 0 to dline.range.size - 1 do
let i = dline.range.start + i in
let c = line.chars.(i) in
let x = render_char rend dline [] ~x:!acc_x ~y:0 i c in
acc_x := x;
done;
t
) rend
in
dline.texture <- Some t;
t
let render_dline rend ~g_text ~offset rg bg_color regions iline line ?wrap_char dline idline =
debug (fun m -> m "render_dline iline=%d dline.y=%d, g_text=%a rg=%a, bg_color=%a dline.range=%a"
iline dline.y G.pp g_text G.pp rg Color.pp bg_color Rope.pp_range dline.range);
let (off_x, off_y) = offset in
let r =
let dline_w = dline.w +
(match wrap_char with
| None -> 0
| Some (c:char) -> c.w)
in
G.{ g_text with y = g_text.y + dline.y ; w = dline_w ; h = dline.h }
in
let acc_x =
match G.inter rg r with
| None -> r.x
| Some _ when r.w <= 0 -> r.x
| Some bg ->
debug (fun m -> m "render_dline: G.inter %a %a = %a" G.pp rg G.pp r G.pp bg);
let clip = G.translate ~x:off_x ~y:off_y rg in
let clip = G.to_rect clip in
Render.with_clip rend clip
(fun rend ->
let acc_x = ref r.x in
(match regions_in_dline dline regions with
| [] ->
debug (fun m -> m "rendering dline %d/%d with cached texture" iline idline);
let t = dline_texture rend bg_color line dline in
let src = { G.x = 0 ; y = 0; w = dline.w ; h = dline.h } in
let dst = G.translate
~x:off_x ~y:off_y { src with x = r.x ; y = r.y }
in
debug (fun m -> m "copying dline texture src=%a dst=%a" G.pp src G.pp dst);
let> () = Render.render_copy rend ~src ~dst t in
acc_x := !acc_x + dline.w
| regions ->
Render.fill_rect rend
(Some (G.translate ~x:off_x ~y:off_y bg)) bg_color;
acc_x := r.x + off_x ;
let y = r.y + off_y in
for i = 0 to dline.range.size - 1 do
let i = dline.range.start + i in
let c = line.chars.(i) in
let x = render_char rend dline regions ~x:!acc_x ~y i c in
acc_x := x;
done;
acc_x := !acc_x - off_x ;
);
(match wrap_char with
| None -> ()
| Some c ->
let x = render_char rend dline regions
~x:(!acc_x+off_x) ~y:(r.y + off_y) (-1) c
in
acc_x := x - off_x;
);
!acc_x
)
in
let props = List.fold_left
(fun acc (_,i,p) -> if i = max_int then Props.merge acc p else acc)
(Props.empty()) regions
in
let bg_color =
if Props.(get props selected) then
match Props.(opt props bg_color) with
| None -> bg_color
| Some c -> c
else
bg_color
in
let (off_x, off_y) = offset in
let x = max acc_x rg.x in
let r = G.{ x ; y = r.y ; w = max 0 (rg.w - x) ; h = dline.h } in
match G.inter rg r with
| None -> ()
| Some r ->
let r = G.translate ~x:off_x ~y:off_y r in
Render.fill_rect rend (Some r) bg_color
let render_line rend ?wrap_char ~g_text ~offset rg bg_color regions iline line =
let regions = linechar_regions_by_line regions iline in
let nb_dlines = Array.length line.dlines in
Array.iteri
(fun i dline ->
let wrap_char = if i+1 < nb_dlines then wrap_char else None in
render_dline rend ~g_text ~offset rg bg_color regions iline line
?wrap_char dline i)
line.dlines
let line_of_y =
let rec iter lines y left right =
if left >= right then
right
else
(
let i = (left + right) / 2 in
let line = lines.(i) in
let liney = line_y line in
let lineh = line_height line in
if liney + lineh <= y then
iter lines y (i+1) right
else
if y < liney then
iter lines y left i
else
i
)
in
fun lines y ->
let len = Array.length lines in
assert (len > 0);
iter lines y 0 (len-1)
let dline_of_y =
let rec iter dlines len i y =
if i >= len then
(i-1)
else
(
let dline = dlines.(i) in
if dline.y <= y && dline.y + dline.h >= y
then i
else iter dlines len (i+1) y
)
in
fun lines y ->
let iline = line_of_y lines y in
let line = lines.(iline) in
let len = Array.length line.dlines in
if len <= 0 then
assert false
else
(iline, iter line.dlines len 0 y)
let empty_line props =
let font = Props.get_font props in
let dline =
{ y = 0;
h = Font.font_height font ;
baseline = Font.font_ascent font ;
w = 0 ;
range = Rope.range ~start: 0 ~size:0 ;
texture = None ;
}
in
{ chars = [| |] ; dlines = [| dline |] }
module Props_cache =
struct
module M = Map.Make(Texttag.TSet)
type t = {
mutable font : Font.font_desc ;
mutable theme : Texttag.Theme.t ;
mutable cache : Props.t M.t ;
}
let create () =
let theme = Texttag.Theme.create () in
{ font = Font.font_desc "" ;
theme ;
cache = M.empty ;
}
let get t def_props theme tags langtag =
let fd = Props.(get def_props font_desc) in
if not (Texttag.Theme.equal t.theme theme &&
(Font.font_desc_compare t.font fd = 0))
then
(
t.cache <- M.empty ;
t.font <- fd ;
t.theme <- theme ;
);
let tags =
match langtag with
| None -> tags
| Some t -> Texttag.TSet.add tags t
in
match M.find_opt tags t.cache with
| Some p -> p
| None ->
let p = Texttag.Theme.merge_tag_props theme tags def_props in
t.cache <- M.add tags p t.cache ;
p
end
let compute_char_props def_props props_cache theme (tags, langtag) =
Props_cache.get props_cache def_props theme tags langtag
let finalise_char c =
()
let finalise_dline l =
()
let mk_char def_props props_cache theme tags c =
let props = compute_char_props def_props props_cache theme tags in
let font = Props.get_font_for_char props c in
let font_ascent = Font.font_ascent font in
let font_descent = Font.font_descent font in
let h = Font.font_height font in
let cp = Uchar.to_int c in
let (cp, is_tab) =
if cp = 9 then
(32 , true)
else
(cp, false)
in
match Font.glyph_metrics font cp with
| Error (`Msg msg) ->
Log.err (fun m -> m "Could not get glyph metrics for %d in font %s: %s"
cp (Font.font_face_family_name font) msg);
let c = { w = 10 ; h ; glyph = cp ;
font ; font_ascent ; font_descent ; props ;
texture = None }
in
c
| Ok g ->
let w = g.Ttf.GlyphMetrics.advance in
let w = if is_tab then 2*w else w in
let c = { w ; h ; glyph = cp ;
font ; font_ascent ; font_descent ; props ;
texture = None }
in
finalise_char c;
c
let update_line =
let rec iter line def_props props_cache theme start stop
width_changed acc_w acc_h acc_ascent istop i chars =
if i >= istop then
(width_changed, acc_w, acc_h, acc_ascent, chars)
else
match chars with
| [] ->
Log.warn (fun m -> m "Textview.update_line: empty_chars");
(width_changed, acc_w, acc_h, acc_ascent, chars)
| (c, tags) :: q ->
let oldc = line.chars.(i) in
let (width_changed, c) =
if i >= start && i <= stop then
(
let c = mk_char def_props props_cache theme tags c in
let width_changed = width_changed || (c.w <> oldc.w) in
line.chars.(i) <- c;
(width_changed, c)
)
else
(width_changed, oldc)
in
iter line def_props props_cache theme start stop width_changed
(acc_w + c.w) (max acc_h c.h) (max acc_ascent c.font_ascent)
istop (i+1) q
in
let rec iter_dlines line def_props props_cache theme start stop len_dlines
width_changed acc_h idline chars =
if idline >= len_dlines then
width_changed
else
(
let dline = line.dlines.(idline) in
free_dline_texture dline ;
let (width_changed, w, max_h, baseline, chars) =
iter line def_props props_cache theme start stop
width_changed 0 0 0
(dline.range.start + dline.range.size) dline.range.start chars
in
let dline = { dline with
y = acc_h ; h = max_h ; baseline ; w ;
}
in
line.dlines.(idline) <- dline;
iter_dlines line def_props props_cache theme start stop len_dlines
width_changed (acc_h + max_h) (idline+1) chars
)
in
fun def_props props_cache theme buffer line ->
let len = Array.length line.chars in
fun ?(start=0) ?(stop=len - 1) iline ->
let def_props = Props.dup def_props in
Props.(set_opt def_props bg_color None);
let chars = B.line_chars ~map_out:false buffer iline in
match chars with
| [] ->
false
| _ ->
let len_dlines = Array.length line.dlines in
let width_changed = iter_dlines
line def_props props_cache theme start stop len_dlines
false 0 0 chars
in
width_changed
let mk_line def_props memoize_props theme buffer pos =
let def_props = Props.dup def_props in
Props.(set_opt def_props bg_color None);
let chars = B.line_chars ~map_out: false buffer pos in
match chars with
| [] when pos = 0 -> empty_line def_props
| [] ->
let lines = B.lines buffer in
let range = lines.(pos) in
(match B.chars ~map_out:false ~start:(range.Rope.start-1) ~size:1 buffer with
| [_,tags] ->
let props = compute_char_props def_props memoize_props theme tags in
empty_line props
| _ -> assert false
)
| _ ->
let (w, max_h, max_ascent, chars) = List.fold_left
(fun (acc_w, acc_h, acc_ascent, acc) (c,tags) ->
let c = mk_char def_props memoize_props theme tags c in
(acc_w + c.w, max acc_h c.h, max acc_ascent c.font_ascent, c :: acc)
)
(0, 0, 0, []) chars
in
let chars = Array.of_list (List.rev chars) in
let baseline = max_ascent in
let dline = { y = 0 ; h = max_h ; baseline ; w ;
range = Rope.range ~start:0 ~size:(Array.length chars) ;
texture = None ;}
in
{ dlines = [| dline |] ; chars }
let arrange_line =
let rec mk_dlines ~max_w (wrap_c:char option) dlines
~w ~h ~ascent ~start ~size chars ~len ~pos =
let (wrap_w, wrap_h, wrap_ascent) =
match wrap_c with
| None -> (0, 0, 0)
| Some c -> c.w, c.h, c.font_ascent
in
if pos >= len then
let dline = {
w ; h ; baseline = ascent ;
y = 0 ; range = Rope.range ~start ~size ;
texture = None ;
}
in
List.rev (dline :: dlines)
else
let (c:char) = chars.(pos) in
let cw = c.w in
if w + cw <= max_w then
if pos + 1 < len then
let c2w = chars.(pos+1).w in
let c3w = if pos + 2 < len then chars.(pos+2).w else 0 in
if w + cw + c2w + wrap_w <= max_w
|| w + cw + c2w + c3w <= max_w
then
mk_dlines ~max_w wrap_c dlines ~w:(w+cw)
~h:(max h c.h) ~ascent:(max ascent c.font_ascent)
~start ~size:(size+1) chars ~len ~pos:(pos+1)
else
if w + cw + wrap_w <= max_w || size <= 0 then
let dline = {
w = w + cw + wrap_w ;
h = max h (max c.h wrap_h);
baseline = max ascent (max c.font_ascent wrap_ascent);
y = 0 ; range = Rope.range ~start ~size:(size+1) ;
texture = None }
in
mk_dlines ~max_w wrap_c (dline::dlines)
~w:0 ~h:0 ~ascent:0 ~start:(start+size+1) ~size:0 chars
~len ~pos:(pos+1)
else
let dline = { w ; h ; baseline = ascent ;
y = 0 ; range = Rope.range ~start ~size ;
texture = None }
in
mk_dlines ~max_w wrap_c (dline::dlines)
~w:0 ~h:0 ~ascent:0 ~start:(start+size) ~size:0
chars ~len ~pos
else
let dline = {
w = w+cw ;
h = max h c.h ;
baseline = max ascent c.font_ascent;
y = 0 ;
range = Rope.range ~start ~size:(size+1) ;
texture = None }
in
List.rev (dline::dlines)
else
if size = 0 then
mk_dlines ~max_w wrap_c dlines ~w:(w+cw)
~h:(max h c.h) ~ascent:(max ascent c.font_ascent)
~start ~size:(size+1)
chars ~len ~pos:(pos+1)
else
let dline =
{ w = w + wrap_w;
h = max h wrap_h;
baseline = max ascent wrap_ascent;
y = 0 ; range = Rope.range ~start ~size ;
texture = None }
in
mk_dlines ~max_w wrap_c (dline::dlines)
~w:0 ~h:0 ~ascent:0 ~start:(start+size) ~size:0
chars ~len ~pos
in
fun line wrap_mode wrap_c max_width ->
match wrap_mode with
| Wrap_none ->
(
match line.dlines with
| [| |] -> assert false
| [| dline |] -> ()
| _ ->
let dlines = mk_dlines max_int wrap_c [] 0 0 0 0 0
line.chars (Array.length line.chars) 0
in
line.dlines <- (Array.of_list dlines)
)
| Wrap_char ->
match Array.length line.chars with
| 0 ->
()
| _ ->
let dlines = mk_dlines max_width wrap_c [] 0 0 0 0 0
line.chars (Array.length line.chars) 0
in
line.dlines <- Array.of_list dlines
let char_of_x =
let rec iter (chars:char array) ~len ~x ~start ~px ~i =
if i >= len then
None
else
let c = chars.(i) in
if px + c.w >= x then
Some (i-start)
else
iter chars ~len ~x ~start ~px:(px+c.w) ~i:(i+1)
in
fun chars ~start ~x ->
let len = Array.length chars in
iter chars ~len ~x ~start ~px:0 ~i:start
let render_gutter_line_bg rend ~offset:(x,y) rg ~xbase ~width bg_color line =
let r = G.{ x = xbase; y = line_y line ; w = width ; h = line_height line } in
debug (fun m -> m "render_gutter_line_bg rg=%a, r=%a, offset=(%d,%d)"
G.pp rg G.pp r x y);
match G.inter r rg with
| None -> ()
| Some r ->
Render.fill_rect rend (Some (G.translate ~x ~y r)) bg_color
let render_gutter_line_number rend ~offset:(x,y) rg ~xbase ~width
~fg_color font iline line =
let> surface = Font.render_utf8_blended font (string_of_int (iline + 1))
(Color.to_sdl_color fg_color)
in
let> t = Sdl.create_texture_from_surface rend surface in
Texture.finalise_sdl_texture t ;
let> (_,_,(w,h)) = Sdl.query_texture t in
let r = G.{ x = xbase + width - w; y = line_y line ; w ; h } in
match G.inter r rg with
| None -> ()
| Some rgsrc ->
let src_x = max 0 rgsrc.x - r.x in
let src_y = max 0 rgsrc.y - r.y in
let src = G.{ x = src_x ; y = src_y ;
w = min r.w rgsrc.w ;
h = min r.h rgsrc.h }
in
let dst =
let dst = { src with x = rgsrc.x ; y = rgsrc.y } in
G.translate ~x ~y dst
in
let> () = Render.render_copy rend ~src ~dst t in
()
(**/**)
(** {2 Textview widget} *)
(** A widget to display the contents of a {{!Textbuffer.t}text buffer}.
If no [buffer] is provided, a new one is created.
*)
class textview ?classes ?name ?props ?wdata ?buffer () =
let buffer = match buffer with
| None -> B.create ()
| Some b -> b
in
object(self)
inherit Widget.widget ?classes ?name ?props ?wdata () as super
method as_textview = (self :> textview)
(**/**)
method kind = "textview"
(** geometry of text from g_inner *)
val mutable g_text = G.zero
(** width of line numbers gutter *)
val mutable w_lnums = 0
(** width of line markers gutter *)
val mutable w_markers = 0
val mutable gutter_font = None
val props_cache = Props_cache.create ()
method! show = ()
val mutable handled_tags = Texttag.TSet.empty
val mutable theme = Texttag.Theme.create ()
val mutable lines = ([| |] : line array)
val mutable cursors = B.Cursor_map.empty
val mutable insert_cursor = (None : B.cursor option)
val mutable selection_cursor = (None : B.cursor option)
val mutable state_machine = Misc.empty_state_machine
val mutable wrap_char = None
val mutable buffer = buffer
method! themable_props = gutter_props :: super#themable_props
method! css_atts = Smap.singleton "theme" self#tagtheme
method! private do_apply_theme_more apply mypath inh =
Texttag.TSet.iter (fun tag ->
let name = Texttag.T.name tag in
let path = (name, Smap.empty, None) :: mypath in
let cprops = apply path inh in
Texttag.Theme.set_tag theme tag cprops
)
handled_tags
method! private do_apply_theme ~root ~parent parent_path rules =
[%debug "%s#do_apply_theme (tagtheme=%S)" self#me self#tagtheme];
let old_tagtheme = self#tagtheme in
let old_theme = theme in
let old_props = Props.dup self#props in
theme <- Texttag.Theme.create ();
super#do_apply_theme ~root ~parent parent_path rules;
if self#tagtheme <> old_tagtheme then
(
theme <- old_theme ;
self#do_apply_theme ~root ~parent parent_path rules ;
)
else
(
let gf = Props.get_font (self#get_p gutter_props) in
gutter_font <- Some gf;
if Props.compare self#props old_props <> 0
|| Texttag.Theme.tags_props_differ old_theme theme
then
self#ignore_need_resize_do (fun () -> self#build_items)
else
(
[%debug "no change in props, not rebuilding items"];
theme <- old_theme
)
)
(**/**)
(** {2 Properties} *)
method tagtheme = self#get_p Texttag.Theme.prop
method set_tagtheme = self#set_p Texttag.Theme.prop
method editable = self#get_p Props.editable
method set_editable b = self#set_p Props.editable b
method cursor_width = self#get_p Props.cursor_width
method set_cursor_width = self#set_p Props.cursor_width
method show_cursors = self#get_p show_cursors
method set_show_cursors b = self#set_p show_cursors b
method show_line_numbers = self#get_p show_line_numbers
method set_show_line_numbers b = self#set_p show_line_numbers b
method show_line_markers = self#get_p show_line_markers
method set_show_line_markers b = self#set_p show_line_markers b
method highlight_current_line = self#get_p highlight_current_line
method set_highlight_current_line b = self#set_p highlight_current_line b
method wrap_mode = self#get_p wrap_mode
method set_wrap_mode = self#set_p wrap_mode
(**/**)
method update_wrap_char =
let props = Props.dup props in
Props.(set_opt props bg_color None);
let c = mk_char props props_cache theme Rope.no_tag
(Uchar.of_int (self#get_p wrap_char_codepoint))
in
wrap_char <- Some c
method! set_geometry geom =
let old_w = g_text.w in
super#set_geometry geom ;
debug (fun m -> m "%s#set_geometry: g=%a, g_inner=%a, g_text=%a"
self#me G.pp g G.pp g_inner G.pp g_text);
self#update_gutter_widths;
if g_text.w <> old_w then
self#arrange_lines
(**/**)
(** {2:handled_tags Handled tags}
Theme is applied only to handled tags, not all defined tags. Tags in textbuffer
which are not handled by a textview are ignored.
Beware that changing the handled tags does not trigger re-theming
(i.e. [#apply_theme] is not called).
*)
method add_handled_tag tag = handled_tags <- Texttag.TSet.add handled_tags tag
method rem_handled_tag tag = handled_tags <- Texttag.TSet.remove handled_tags tag
method set_handled_tags tags = handled_tags <- tags
(** {2 Buffer} *)
method buffer = buffer
method set_buffer b =
if b != buffer then
(
B.unregister_widget buffer self#as_widget;
buffer <- b;
self#init_with_buffer ;
self#scroll_to_cursor ();
)
else
Log.warn (fun m -> m "%s#set_buffer: same buffer" self#me)
(** Returns the number of lines in the buffer. *)
method line_count = B.line_count buffer
(** Returns the number of characters in the buffer. *)
method char_count = B.size buffer
(** [v#text ()] returns contents of the buffer as a string.
Optional arguments:
{ul
{- [start]: the start of range to retrieve (default is [0]).}
{- [size]: the size of range to retrieve. }
{- [stop]: if [size] is not provided, the end of the range to retrieve.}
}
*)
method text ?(start=0) ?size ?stop () =
let size =
match size with
| Some n -> n
| None ->
let stop =
match stop with
| None -> B.size buffer
| Some s -> s
in
if start > stop then
(
Log.warn (fun m -> m "%s#text start(%d) > stop(%d)" self#me start stop);
0
)
else
(stop - start)
in
B.to_string ~start ~size buffer
(** Set source language of the textbuffer used by the textview.
This also adds the language tags ({!Texttag.Lang.tags}) to the
handled tags of the textview. *)
method set_source_language lang =
B.set_source_language buffer lang;
List.iter self#add_handled_tag Texttag.Lang.tags
method source_language = B.source_language buffer
(** {2 Cursors} *)
(** Returns the insert cursor. The insert cursor is the cursor where
text is inserted when user types in. It is also the default cursor for
methods accepting a cursor as optional argument. A textview must always
have a current insert cursor. Raises [Not_found] if there is not insert
cursor. *)
method insert_cursor =
match insert_cursor with
| None ->
err (fun m -> m "%s: no insert cursor!" self#me);
raise Not_found
| Some c -> c
(** Set the insert cursor. *)
method set_insert_cursor c =
match self#get_cursor c with
| None -> false
| Some _ ->
insert_cursor <- Some c;
true
(** [v#is_insert_cursor c] returns [true] is [c] is the current insert cursor. *)
method is_insert_cursor id =
match insert_cursor with
| Some id2 -> B.compare_cursor id id2 = 0
| None -> false
(** The insert cursor and selection cursor are the bounds of the current
selection. A textview must always have a selection cursor, created
when the widget is created. Raises [Not_found] if there is no
selection cursor. *)
method selection_cursor =
match selection_cursor with
| None ->
err (fun m -> m "%s: no selection cursor!" self#me);
raise Not_found
| Some c -> c
(** Returns the given cursor offset. *)
method cursor_offset c =
match self#get_cursor c with
| None -> 0
| Some c -> c.position.B.bol + c.position.B.offset
(** Returns the given cursor position as {!Textbuffer.type-line_offset}. *)
method cursor_line_offset c =
match self#get_cursor c with
| None -> B.line_offset ~line:0 ~bol:0 ~offset:0
| Some c -> c.position
(**/**)
method private get_cursor c =
match B.Cursor_map.find_opt c cursors with
| None ->
Log.warn
(fun m -> m "%s#use_cursor: No such cursor %a in view"
self#me B.pp_cursor_id c);
None
| Some c -> Some c
(**/**)
(** [add_cursor ()] creates a new cursor. [props] can be provided to specify
properties for this cursor (like its color). See {!Textbuffer.val-create_cursor}
for other arguments. *)
method add_cursor ?(props=Props.dup props) ?gravity ?line ?char ?offset () =
let c = B.create_cursor ~widget:self#id ?gravity ?line ?char ?offset buffer in
let position = B.cursor_line_offset buffer c in
let font = Props.get_font props in
let cur = { position ; props ; font } in
cursors <- B.Cursor_map.add c cur cursors;
self#need_render_line position.line ;
c
(** Removes the given cursor. Beware when removing the insert cursor, it should
be replaced by another one. *)
method remove_cursor c =
match self#get_cursor c with
| None -> ()
| Some cur ->
if self#is_insert_cursor c then insert_cursor <- None ;
B.remove_cursor buffer c ;
cursors <- B.Cursor_map.remove c cursors;
self#need_render_line cur.position.line
(** Move selection cursor at the same position than the insert cursor. *)
method sel_to_ins_cursor =
B.move_cursor_to_cursor buffer
~src:self#insert_cursor ~dst:self#selection_cursor
(** Make sure the insert cursor (or the cursor given with argument [c])
is in the displayed area. *)
method scroll_to_cursor ?(c=self#insert_cursor) () =
match self#get_cursor c with
| None -> ()
| Some c ->
let rect = self#cursor_rect c in
let rect = G.translate ~x:g_text.x ~y:g_text.y rect in
debug (fun m -> m "%s#scroll_to_cursor c=%a, rect=%a" self#me
pp_cursor c G.pp rect);
self#show_child_rect rect
(** {2 Moving cursors}
The following methods moves by default the insert cursor, or
the selection cursor if a shift key is pressed.
The optional argument [c] can be used to move another cursor.
The methods return the new offset of the cursor, or [None] if
the cursor is invalid.
*)
(** Moves cursor to beginning of the line where the cursor is. *)
method move_to_line_start ?(c=self#ins_or_sel_cursor) () =
let x = B.move_cursor_to_line_start buffer c in
self#set_selection_opt c;
x
(** Moves cursor to the end (before the newline character) of the line
where the cursor is. *)
method move_to_line_end ?(c=self#ins_or_sel_cursor) () =
let x = B.move_cursor_to_line_end buffer c in
self#set_selection_opt c ;
x
(** Moves cursor to next line. *)
method line_forward ?(c=self#ins_or_sel_cursor) n =
let x = B.line_forward_cursor buffer c n in
self#set_selection_opt c;
x
(** Moves cursor to previous line. *)
method line_backward ?c n = self#line_forward ?c (-n)
method private next_dline ?(strict=false) ~iline ~idline n =
let rec iter ~iline line ~idline i =
if i <= 0 then
Some (iline, idline)
else
let len = Array.length line.dlines in
if idline + i < len then
Some (iline, idline + i)
else
let iline2 = iline + 1 in
if iline2 < Array.length lines then
(
let i = i - (len - idline) in
iter ~iline:iline2 lines.(iline2) ~idline:0 i
)
else
if strict then
None
else
Some (iline, len - 1)
in
iter ~iline lines.(iline) ~idline n
method private prev_dline ?(strict=false) ~iline ~idline n =
let rec iter ~iline line ~idline i =
if i <= 0 then
Some (iline, idline)
else
if idline - i >= 0 then
Some (iline, idline - i)
else
let iline2 = iline - 1 in
if iline2 >= 0 then
let i = i - idline - 1 in
let line2 = lines.(iline2) in
let idline = Array.length line2.dlines - 1 in
iter ~iline:iline2 line2 ~idline i
else
if strict then
None
else
Some (iline, 0)
in
iter ~iline lines.(iline) ~idline n
(** Moves cursor to next "display line", i.e. next part of the line
is the line is wrapped and the cursor is not in the last part of
the line, or the next line. *)
method dline_forward ?(c=self#ins_or_sel_cursor) n =
let cid = c in
match self#get_cursor c with
| None -> None
| Some c ->
let iline = c.position.B.line in
let line = lines.(iline) in
let (idline, dline) = dline_of_char line c.position.B.offset in
match self#next_dline iline idline 1 with
| None -> None
| Some (iline2, idline2) ->
let line2 = lines.(iline2) in
let dline2 = line2.dlines.(idline2) in
let pos_on_dline1 = c.position.B.offset - dline.range.start in
let pos_on_dline2 = min pos_on_dline1 dline2.range.size in
let diff =
if iline = iline2 then
(dline.range.size - pos_on_dline1 + pos_on_dline2)
else
let off1 = c.position.B.bol + c.position.B.offset in
let pos_on_line2 = dline2.range.start + pos_on_dline2 in
let off2 =
B.offset_of_line_char buffer ~line:iline2 ~char:pos_on_line2
in
(off2 - off1)
in
let off = B.forward_cursor buffer cid diff in
self#set_selection_opt cid;
off
(** Moves cursor to previous "display line", i.e. the previous part
of the line if the line is wrapped and the cursor is not in the first
part, or the previous line. *)
method dline_backward ?(c=self#ins_or_sel_cursor) n =
let cid = c in
match self#get_cursor c with
| None -> None
| Some c ->
let iline = c.position.B.line in
let line = lines.(iline) in
let (idline, dline) = dline_of_char line c.position.B.offset in
match self#prev_dline iline idline 1 with
| None -> None
| Some (iline2, idline2) ->
let line2 = lines.(iline2) in
let dline2 = line2.dlines.(idline2) in
let pos_on_dline1 = c.position.B.offset - dline.range.start in
let pos_on_dline2 = min pos_on_dline1 dline2.range.size in
let diff =
if iline = iline2 then
(pos_on_dline1 + (dline2.range.size - pos_on_dline2))
else
let off1 = c.position.B.bol + c.position.B.offset in
let off2 =
let pos_on_line2 = dline2.range.start + pos_on_dline2 in
B.offset_of_line_char buffer
~line:iline2 ~char:pos_on_line2
in
(off1 - off2)
in
let off = B.backward_cursor buffer cid diff in
self#set_selection_opt cid;
off
(** [v#char_forward n] moves cursor [n] characters forward. *)
method char_forward ?(c=self#ins_or_sel_cursor) n =
let x = B.forward_cursor buffer c n in
self#set_selection_opt c;
x
(** [v#char_backward n] moves cursor [n] characters backward. *)
method char_backward ?c n = self#char_forward ?c (-n)
(** Moves cursor to next word end, according to waht is a
word character in the buffer (see {!Textbuffer.word_chars}).
*)
method forward_to_word_end ?(c=self#ins_or_sel_cursor) () =
let x = B.forward_cursor_to_word_end buffer c in
self#set_selection_opt c;
x
(** Moves cursor to previous word start. *)
method backward_to_word_start ?(c=self#ins_or_sel_cursor) () =
let x = B.backward_cursor_to_word_start buffer c in
self#set_selection_opt c;
x
(** [v#move_cursor ()] moves cursor to position specified by optional
arguments as explained in {!Textbuffer.move_cursor}.
*)
method move_cursor ?line ?char ?offset ?(c=self#ins_or_sel_cursor) () =
let x = B.move_cursor buffer ?line ?char ?offset c in
self#set_selection_opt c;
x
(** Moves cursor one page backward. Depends on the displayed size
of the widget. Typically associated to page-up key. *)
method page_backward ?(c=self#ins_or_sel_cursor) () =
let cid = c in
match self#get_cursor cid with
| None -> None
| Some c ->
let vg = self#visible_rect in
debug (fun m -> m "%s#page_backward visible_rect=%a" self#me G.pp vg);
let line = lines.(c.position.B.line) in
let r =
match G.inter vg g with
| None -> { vg with y = line_y line }
| Some r -> G.translate
~x:(-g_inner.x - g_text.x)
~y:(-g_inner.y - g_text.y) r
in
debug (fun m -> m "%s#page_backward r=%a" self#me G.pp r);
let (idline, dline) = dline_of_char line c.position.B.offset in
let y = max 0 (dline.y - r.h + dline.h) in
let iline2 = self#line_of_y y in
let line2 = lines.(iline2) in
let (idline2,dline2) = dline_of_char line2 c.position.B.offset in
let pos_on_dline2 = min dline2.range.size c.position.B.offset in
let char = dline2.range.start + pos_on_dline2 in
let dist = dline.y - r.y in
debug (fun m -> m "%s#page_backward dist=%d, dline.y=%d, r.y=%d"
self#me dist dline.y r.y);
let r = { r with y = max 0 (dline2.y - dist) } in
let r = G.translate ~x:g_text.x ~y:g_text.y r in
self#show_child_rect r;
self#move_cursor ~line:iline2 ~char ~c:cid ()
(** Moves cursor one page forward. Depends on the displayed size
of the widget. Typically associated to page-down key. *)
method page_forward ?(c=self#ins_or_sel_cursor) () =
let cid = c in
match self#get_cursor cid with
| None -> None
| Some c ->
let vg = self#visible_rect in
debug (fun m -> m "%s#page_forward visible_rect=%a" self#me G.pp vg);
let line = lines.(c.position.B.line) in
let r =
match G.inter vg g with
| None -> { vg with y = line_y line }
| Some r -> G.translate
~x:(-g_inner.x - g_text.x)
~y:(-g_inner.y -g_text.y) r
in
debug (fun m -> m "%s#page_forward r=%a" self#me G.pp r);
let (idline, dline) = dline_of_char line c.position.B.offset in
let y = min g_text.h (dline.y + r.h) in
let iline2 = self#line_of_y y in
let line2 = lines.(iline2) in
let (idline2,dline2) = dline_of_char line2 c.position.B.offset in
let pos_on_dline2 = min dline2.range.size c.position.B.offset in
let char = dline2.range.start + pos_on_dline2 in
let dist = dline.y - r.y in
debug (fun m -> m "%s#page_forward dist=%d, dline.y=%d, r.y=%d"
self#me dist dline.y r.y);
let r = { r with y = max 0 (dline2.y - dist) } in
let r = G.translate ~x:g_text.x ~y:g_text.y r in
self#show_child_rect r;
self#move_cursor ~line:iline2 ~char ~c:cid ()
(**/**)
method private last_line =
let len = Array.length lines in
if len <= 0 then None else Some (lines.(len-1))
method private update_gutter_widths =
match gutter_font with
| None ->
g_text <- g_inner;
debug (fun m -> m "%s#update_gutter_widths: no gutter font, g_text<-%a"
self#me G.pp g_inner);
| Some font ->
w_lnums <-
(if self#get_p show_line_numbers then
let nchars = truncate (ceil (log10 (float (Array.length lines)))) in
let str = String.make nchars '0' in
let> (w,_) = Font.size_utf8 font str in
w
else
0
);
w_markers <-
(if self#get_p show_line_markers then
let> (w,_) = Font.size_utf8 font "XX" in
w
else
0
);
let x = self#gutter_width in
g_text <- { y = 0 ; x ; w = g_inner.w - x ; h = g_inner.h };
debug (fun m -> m "%s#update_gutter_widths g_text<-%a" self#me G.pp g_text)
method private gutter_width =
let gp = Props.get props gutter_props in
let p = Props.(get gp padding) in
match w_lnums + w_markers with
| 0 -> p.right
| _ -> p.left + w_lnums + w_markers + p.right
method! private min_width_ = super#min_width_ +
self#gutter_width + self#cursor_width +
match self#get_p wrap_mode with
| Wrap_none -> Array.fold_left
(fun acc line -> max acc (line_total_width line)) 0 lines
| Wrap_char -> 0
method! private min_height_ =
debug (fun m -> m "%s#min_height_ g=%a" self#me G.pp g);
super#min_height_
+ (match self#last_line with
| None -> 0
| Some l -> line_y l + line_height l)
method private line_of_y y = line_of_y lines y
method private dline_of_y y = dline_of_y lines y
method private line_char_of_coords ~x ~y =
[%debug "%s#line_char_of_coords x=%d, y=%d" self#me x y];
let x = x - g.x - g_inner.x - g_text.x in
let y = y - g.y - g_inner.y - g_text.y in
let (iline, idline) = self#dline_of_y y in
let line = lines.(iline) in
let dline = line.dlines.(idline) in
[%debug "%s#line_char_of_coords => x=%d, y=%d => iline=%d, idline=%d"
self#me x y iline idline];
let ichar = match char_of_x line.chars ~start:dline.range.start ~x with
| Some i -> i
| None -> dline.range.size
in
[%debug "%s#line_char_of_coords => ichar=%d dline.range.start=%d"
self#me ichar dline.range.start];
(iline, dline, ichar)
(**/**)
(** {2 Selection} *)
(** Returns the selected range, if any. *)
method selection_range =
match self#get_cursor self#selection_cursor with
| None -> None
| Some sc ->
match self#get_cursor self#insert_cursor with
| None -> None
| Some ic ->
match B.compare_line_offset sc.position ic.position with
| 0 -> None
| _ ->
let (lo1, lo2) = B.order_line_offsets ic.position sc.position in
let start = lo1.bol + lo1.offset in
let size = lo2.bol + lo2.offset - start in
Some (Rope.range ~start ~size)
(** Returns the selected text, or [""] if no text is selected. *)
method selection =
match self#selection_range with
| None -> ""
| Some { start ; size } -> B.to_string ~start ~size buffer
(** Returns the selected text, if any. *)
method selection_opt =
match self#selection_range with
| None -> None
| Some { start ; size } -> Some (B.to_string ~start ~size buffer)
(** [v#select_range ~start ~size] moves insert and selection cursors
to select the specified range. *)
method select_range ~start ~size =
ignore(self#move_cursor ~offset:start ~c:self#insert_cursor ());
ignore(self#move_cursor ~offset:(start+size) ~c:self#selection_cursor());
self#set_selection
(**/**)
method private set_selection =
Selection.set (fun () -> self#selection_opt)
method private set_selection_opt c =
if self#is_insert_cursor c then
ignore(self#sel_to_ins_cursor)
else
self#set_selection
method update_lines_y_from ?(force_until=max_int) i =
debug (fun m -> m "%s#update_lines_y_from i=%d" self#me i);
let len = Array.length lines in
let rec iter y i at_least_one_changed =
if i >= len then
(y, i, at_least_one_changed)
else
(
let (new_y, changed) = update_line_y lines.(i) y in
if changed || force_until >= i then
iter new_y (i+1) (at_least_one_changed || changed)
else
(y, i, at_least_one_changed)
)
in
let (y, i) =
if i = 0 then
(0, 0)
else
let l = lines.(i) in (line_y l + line_height l, i+1)
in
self#update_gutter_widths ;
let (y1, last_mod_line, at_least_one_changed) = iter y i false in
(y, y1, last_mod_line, at_least_one_changed)
method render_lines rend ~offset:(x,y) (rg:G.t) =
let l1 = line_of_y lines rg.y in
let l2 = line_of_y lines (rg.y + rg.h) in
debug (fun m -> m "%s#render_lines offset=(%d,%d) rg=%a => l1=%d, l2=%d"
self#me x y G.pp rg l1 l2);
let regions =
match self#get_cursor self#selection_cursor with
| None -> []
| Some sc ->
match self#get_cursor self#insert_cursor with
| None -> []
| Some ic ->
match B.compare_line_offset sc.position ic.position with
| 0 -> []
| _ ->
let sel_props = Props.empty () in
Props.(set sel_props fg_color (self#get_p selection_fg_color));
Props.(set sel_props bg_color (self#get_p selection_bg_color));
Props.(set sel_props fill true);
Props.(set sel_props selected true);
[B.order_line_offsets ic.position sc.position, sel_props]
in
List.iter (fun ((lo1, lo2), reg_props) ->
info (fun m -> m "region (%a, %a, %a)"
B.pp_line_offset lo1 B.pp_line_offset lo2 Props.pp reg_props)
) regions;
let active_line =
match self#get_cursor self#insert_cursor with
| None -> -1
| Some c -> c.position.B.line
in
for i = l1 to l2 do
let line = lines.(i) in
let bg_color =
if i = active_line && self#highlight_current_line then
match self#opt_p Props.current_line_bg_color with
| None -> self#get_p Props.bg_color
| Some c -> c
else
self#get_p Props.bg_color
in
render_line rend ?wrap_char ~g_text:g_text ~offset:(x,y) rg bg_color regions i line
done;
(l1, l2, active_line)
method private render_text rend ~offset:(x,y) geom =
debug (fun m -> m "%s#render_text offset=%d,%d geom=%a g=%a g_text=%a"
self#me x y G.pp geom G.pp g G.pp g_text);
let (l1, l2, active_line) = self#render_lines rend ~offset:(x,y) geom in
let off_x = g_text.x in
let off_y = g_text.y in
let offset = (x + off_x, y + off_y) in
let rgtext = G.translate ~x:(-off_x) ~y:(-off_y) geom in
if self#get_p show_cursors then
B.Cursor_map.iter (fun id c ->
self#render_cursor rend ~offset rgtext id c) cursors;
(l1, l2, active_line)
method private render_gutter_line rend ~offset:(x,y) rg ~xbase ~lnums ~markers
~padding_left ~padding_right ~padding_top
~bg_color ~fg_color font iline =
let line = lines.(iline) in
if lnums then
(
let y = y + g_text.y in
render_gutter_line_bg rend ~offset:(x,y) rg ~xbase bg_color
~width:(padding_left + w_lnums + w_markers + padding_right)
line ;
let y = y + padding_top in
render_gutter_line_number rend ~offset:(x+padding_left,y) rg ~xbase ~fg_color font
~width:w_lnums iline lines.(iline)
);
if markers then
(
);
method private render_gutter rend ~offset rg (l1, l2, active_line) =
let lnums = self#get_p show_line_numbers in
let markers = self#get_p show_line_markers in
if lnums || markers then
(
match G.inter rg
(G.translate ~x:(-g_inner.x) ~y:(-g_inner.y) self#visible_rect)
with
| None -> ()
| Some vg ->
debug (fun m -> m "%s#render_gutter rg=%a vg=%a" self#me G.pp rg G.pp vg);
let gutter_props = self#get_p gutter_props in
match gutter_font with
| None -> ()
| Some font ->
match G.inter vg rg with
| None -> ()
| Some rg ->
let padding = Props.(get gutter_props padding) in
let f = self#render_gutter_line rend ~offset rg ~xbase:vg.x
~padding_left:padding.left ~padding_right:padding.right
~padding_top:padding.top
~lnums ~markers
~bg_color:Props.(get gutter_props Props.bg_color)
~fg_color:Props.(get gutter_props Props.fg_color)
font
in
for i = l1 to l2 do f i done
)
method! render_me ~layer rend ~offset:(x,y) rg =
debug (fun m -> m "%s#render_me offset=%d,%d rg=%a g=%a g_inner=%a"
self#me x y G.pp rg G.pp g G.pp g_inner);
match G.inter rg (G.translate ~x:g.x ~y:g.y g_inner) with
| None -> ()
| Some rg ->
debug (fun m -> m "%s#render inter=> rg=%a" self#me G.pp rg);
let off_x = g.x + g_inner.x in
let off_y = g.y + g_inner.y in
let offset = (x + off_x, y + off_y) in
let rg = G.translate ~x:(-off_x) ~y:(-off_y) rg in
let lines_to_render = self#render_text rend ~offset rg in
self#render_gutter rend ~offset rg lines_to_render
method private init_with_buffer =
let () =
match self#register_to_buffer with
| None -> ()
| Some c ->
insert_cursor <- Some c;
let position = B.cursor_line_offset buffer c in
let font = Props.get_font props in
let cur = { position ; props ; font } in
cursors <- B.Cursor_map.singleton c cur;
let sc = B.dup_cursor ~widget:(self#id) buffer c in
selection_cursor <- sc;
match sc with
| None -> ()
| Some sc ->
cursors <- B.Cursor_map.add sc
{ cur with props = Props.empty() } cursors;
in
self#build_items ;
self#child_need_render ~layer:(self#get_p Props.layer) g
method private arrange_line line =
arrange_line line (self#get_p wrap_mode) wrap_char g_text.w
method private arrange_lines =
[%debug "%s#arrange_lines g=%a g_text=%a" self#me G.pp g G.pp g_text];
Array.iter
(fun line -> arrange_line line (self#get_p wrap_mode) wrap_char g_text.w)
lines;
ignore(self#update_lines_y_from 0);
self#need_resize
method private build_items =
let blines = B.lines buffer in
let l = Array.mapi
(fun pos _ -> mk_line props props_cache theme buffer pos)
blines
in
lines <- l;
self#arrange_lines;
[%debug "items built (%d lines), need rendering" (Array.length lines)]
method print_words =
[%debug "lines = %d words" (Obj.reachable_words (Obj.repr lines))];
[%debug "buffer: %d words" Obj.(reachable_words (repr buffer))];
[%debug "lines+buffer: %d words" Obj.(reachable_words (repr (lines,buffer)))];
[%debug "%s: %d words" self#me Obj.(reachable_words (repr self))];
method private need_render_line i =
match
try Some lines.(i)
with _ ->
err (fun m -> m "%s#need_render_line i=%d: no such line"
self#me i);
None
with
| None -> ()
| Some line ->
let w = g_inner.w in
let r = G.{ x = 0; y = line_y line ; w ; h = line_height line } in
let r = G.translate ~x:(g.x+g_inner.x) ~y:(g.y+g_inner.y+g_text.y) r in
self#need_render ~layer:(self#get_p Props.layer) r
method private on_cursor_change cid ~prev ~now =
info (fun m -> m "%s#on_cursor_change cid=%a ~prev:%a ~now:%a"
self#me B.pp_cursor_id cid B.pp_line_offset prev B.pp_line_offset now);
match self#get_cursor cid with
| None -> ()
| Some c ->
let start = now.B.bol + now.B.offset in
let () =
if cid = self#selection_cursor then
()
else
(
let p =
match B.chars ~map_out:false buffer ~start ~size:1 with
| [] | _::_::_ -> props
| [(_,tags)] ->
let props = compute_char_props
props props_cache theme tags
in
props
in
let font = Props.get_font p in
c.font <- font ;
c.props <- p
)
in
c.position <- now ;
if B.line_count buffer > prev.B.line then self#need_render_line prev.B.line;
if now.B.line <> prev.B.line then
self#need_render_line now.B.line;
if self#is_insert_cursor cid then self#scroll_to_cursor ~c:cid ()
method private cursor_rect c =
let h = Font.font_height c.font in
let ascent = Font.font_ascent c.font in
let w = self#cursor_width in
let line = lines.(c.position.B.line) in
let (idline, dline) = dline_of_char line c.position.B.offset in
debug (fun m -> m "%s#cursor_rect c=%a dline.range=%a" self#me pp_cursor c Rope.pp_range dline.range);
let bound = dline.range.start + dline.range.size in
let rec iter acc i =
if i >= bound || i >= c.position.B.offset then
acc
else
iter (acc+line.chars.(i).w) (i+1)
in
let x = iter 0 dline.range.start in
let y = dline.y + dline.baseline - ascent in
let r = G.{ x = x ; y ; w ; h } in
debug (fun m -> m "%s#cursor_rect line=%d, offset=%d, rect=%a"
self#me c.position.B.line c.position.B.offset G.pp r);
r
method private render_cursor rend ~offset:(x,y) rg (cursor_id:B.cursor) c =
let rect = self#cursor_rect c in
debug (fun m -> m "%s#render_cursor ~offset=(%d,%d) rg=%a rect=%a"
self#me x y G.pp rg G.pp rect);
match G.inter rg rect with
| None -> ()
| Some rect ->
let rect = G.translate ~x ~y rect in
debug (fun m -> m "%s#render_cursor rect=%a" self#me G.pp rect);
let col_prop =
if self#is_insert_cursor cursor_id
then Some Props.active_cursor_color
else
let sel_id = self#selection_cursor in
if B.equal_cursor sel_id cursor_id
then None
else Some Props.cursor_color
in
match col_prop with
| None -> ()
| Some p -> Render.fill_rect rend (Some rect) (self#get_p p)
method private register_to_buffer =
B.register_widget buffer
~widget:self#as_widget
~on_change: self#on_buffer_change
~on_cursor_change: self#on_cursor_change
~on_tag_change: self#on_tag_change
method private on_tag_change ranges =
debug (fun m -> m "on_tag_change (%d ranges)" (List.length ranges));
List.iter self#on_tag_change_line_range ranges ;
let f_range (changed, last_updated_line) r =
let line1 = max last_updated_line r.B.lstart.line in
let line2 = r.lstop.line in
let (y0, y1, last_updated_line, one_changed) =
self#update_lines_y_from ~force_until:line2 (max 0 (line1 - 1))
in
self#need_render ~layer:(self#get_p Props.layer) g;
(changed || one_changed, last_updated_line)
in
let (changed,_) = List.fold_left f_range (false, 0) ranges in
if changed then self#need_resize
method private on_tag_change_line_range range =
let (line1, line2) = range.B.lstart.line, range.B.lstop.line in
debug (fun m -> m "on_tag_change_line_range line1=%d, line2=%d" line1 line2);
let rec iter i =
if i > line2 then
()
else
(
let start, stop =
if line1 < i then
if i < line2 then
(None, None)
else
(None, Some range.B.lstop.offset)
else
if line1 = line2 then
(Some range.B.lstart.offset, Some range.B.lstop.offset)
else
(Some range.B.lstart.offset, None)
in
let width_changed =
update_line props props_cache theme buffer
?start ?stop lines.(i) i
in
if width_changed then self#arrange_line lines.(i);
iter (i+1)
)
in
iter line1
method private on_buffer_insert range _str =
let (line1, line2) = range.B.lstart.line, range.B.lstop.line in
debug (fun m -> m "%s#on_buffer_insert line1=%d, line2=%d" self#me line1 line2);
let () =
if line1 = line2 then
(
let l = mk_line props props_cache theme buffer line1 in
lines.(line1) <- l;
self#arrange_line l
)
else
(
let blines = B.lines buffer in
let nblines = Array.length blines in
let newlines = Array.make nblines (lines.(0)) in
Array.blit lines 0 newlines 0 line1 ;
let rec iter i =
if i > line2 then
i
else
(
let l = mk_line props props_cache theme buffer i in
debug (fun m -> m "mk_line i=%d => line_y = %d, line_height = %d"
i (line_y l) (line_height l));
newlines.(i) <- l;
self#arrange_line l;
iter (i+1)
)
in
let next = iter line1 in
debug (fun m -> m "on_buffer_insert nblines=%d, length(lines)=%d, next=%d"
nblines (Array.length lines) next);
if next < nblines then
Array.blit lines (line1+1) newlines next (nblines-next);
lines <- newlines
)
in
let (_y0, _y1, _last_updated_line, one_changed) =
self#update_lines_y_from (max 0 (line1 - 1))
in
self#need_render ~layer:(self#get_p Props.layer) g;
if one_changed then self#need_resize
method private on_buffer_delete range _str =
let (line1, line2) = range.B.lstart.line, range.B.lstop.line in
debug (fun m -> m "%s#on_buffer_delete line1=%d, line2=%d" self#me line1 line2);
let old_nb_lines = Array.length lines in
let () =
if line1 = line2 then
(
let l = mk_line props props_cache theme buffer line1 in
lines.(line1) <- l;
self#arrange_line l
)
else
(
let blines = B.lines buffer in
let nblines = Array.length blines in
let newlines = Array.make nblines (lines.(0)) in
Array.blit lines 0 newlines 0 line1 ;
let l = mk_line props props_cache theme buffer line1 in
newlines.(line1) <- l;
self#arrange_line l;
let next = line1 + 1 in
debug(fun m -> m "on_buffer_delete: oldlines=%d, nblines=%d, line1=%d, line2=%d, next=%d"
(Array.length lines) nblines line1 line2 next);
if line2 + 1 < (Array.length lines) then
Array.blit lines (line2+1) newlines next (Array.length lines - line2 - 1);
lines <- newlines
)
in
let (y0, y1, last_updated_line, one_changed) =
self#update_lines_y_from (max 0 (line1 - 1))
in
self#need_render ~layer:(self#get_p Props.layer) g;
if one_changed || old_nb_lines <> Array.length lines then
self#need_resize
method private on_buffer_change change =
match change with
| B.Del (r,str) -> self#on_buffer_delete r str
| B.Ins (r,str) -> self#on_buffer_insert r str
| B.Group _ -> ()
method private tag_props t = Texttag.Theme.tag_props theme t
method private readonly_insert =
fun t1 t2 ->
match t1, t2 with
| None, None
| None, Some _
| Some _, None -> not self#editable
| Some t1, Some t2 ->
let p1 = Texttag.Theme.merge_tag_props theme t1 (Props.empty()) in
let p2 = Texttag.Theme.merge_tag_props theme t2 (Props.empty()) in
match Props.(opt p1 editable, opt p2 editable) with
| Some b1, Some b2 -> not (b1 && b2)
| _ -> not self#editable
method private readonly_delete =
fun t ->
let p = Texttag.Theme.merge_tag_props theme t (Props.empty()) in
match Props.(opt p editable) with
| Some b -> not b
| _ -> not self#editable
(**/**)
(** {2 Inserting and deleting} *)
(** [v#insert_at offset string] inserts [string] at [offset].
Options arguments:
{ul
{- [honor_readonly] specifies whether insertion is conditioned by
the {!Props.val-editable} property of tags. Default is [false]. It
is called with [true] to insert the text the user types in.}
{- [tags] specifies tags to associate to inserted characters.}
}
*)
method insert_at ?(honor_readonly=false) ?tags at str =
let readonly = if honor_readonly then Some self#readonly_insert else None in
B.insert buffer ?readonly ?tags at str
(** Same as {!class-textview.insert_at} but inserts at the position of the insert
cursor or the position of a cursor given with argument [c]. *)
method insert ?(honor_readonly=false) ?tags ?c str =
let c =
match c with
| None -> self#insert_cursor
| Some c -> c
in
let readonly = if honor_readonly then Some self#readonly_insert else None in
B.insert_at_cursor buffer c ?readonly ?tags str
(** [v#delete ()] delete contents of buffer.
Optional arguments:
{ul
{- [start]: the start of range to delete (default is [0]).}
{- [size]: the size of range to delete. Default is buffer size - [start]. }
{- [honor_readonly] specifies whether deletion is conditioned by
the {!Props.val-editable} property of tags. Default is [false]. It
is called with [true] to delete text from a user action.}
}
*)
method delete ?(honor_readonly=false) ?start ?size () =
let readonly = if honor_readonly then Some self#readonly_delete else None in
B.delete ?readonly ?start ?size buffer
(** [v#delete_backward n] deletes [n] characters backward the insert cursor.
Optional arguments:
{ul
{- [c] to indicate another cursor to delete backward from.}
{- [honor_readonly] (default is [false]): same as in {!class-textview.delete}.}
}
*)
method delete_backward ?(honor_readonly=false) ?(c=self#insert_cursor) n =
let readonly = if honor_readonly then Some self#readonly_delete else None in
let o = B.cursor_offset buffer c in
let start = o - n in
let (start, size) =
if start >= 0
then start, n
else (0, n + start)
in
B.delete buffer ?readonly ~start ~size
(** Same as {!class-textview.delete_backward} but deletes forward from cursor. *)
method delete_forward ?(honor_readonly=false) ?(c=self#insert_cursor) size =
let readonly = if honor_readonly then Some self#readonly_delete else None in
let start = B.cursor_offset buffer c in
B.delete buffer ?readonly ~start ~size
(** [v#replace_selection str] replaces the selected range, if any, by
[str], in a single history action.
If no range is selected, just insert [str] at insert cursor.
Optional argument [honor_readonly] is passed to {!class-textview.delete}
and {!class-textview.insert} methods. *)
method replace_selection ?honor_readonly str =
match self#selection_range with
| None -> self#insert ?honor_readonly str
| Some { start ; size } ->
B.begin_action buffer;
let _ = self#delete ?honor_readonly ~start ~size () in
self#insert ?honor_readonly str;
B.end_action buffer
(** [v#cut ()] cut the selected range, if any, and copies it to clipboard.
Optional argument [honor_readonly] is passed to {!class-textview.delete}.
Returns the deleted string, if any.
*)
method cut ?honor_readonly () =
match self#selection with
| "" -> None
| str ->
let>() = Sdl.set_clipboard_text str in
info (fun m -> m "cut %S" str);
self#replace_selection ?honor_readonly "";
Some str
(** [v#paste ()] calls {!class-textview.replace_selection}
with the clipboard text, if any.
Optional argument [honor_readonly] is passed to
{!class-textview.replace_selection}.
*)
method paste ?honor_readonly () =
match Selection.get () with
| Some str ->
self#replace_selection ?honor_readonly str
| None ->
if Sdl.has_clipboard_text () then
let> str = Sdl.get_clipboard_text () in
self#replace_selection ?honor_readonly str
else
()
(** [v#copy] copies the selected text, if any, to clipbloard. *)
method copy =
match self#selection with
| "" -> ()
| str -> let>() = Sdl.set_clipboard_text str in ()
(**/**)
method transpose_chars ?(honor_readonly:bool option) ?(c=self#insert_cursor) () =
Log.warn (fun m -> m "textview#transpose_chars not implemented yet")
method transpose_lines ?(honor_readonly:bool option) ?(c=self#insert_cursor) () =
Log.warn (fun m -> m "textview#transpose_lines not implemented yet")
method transpose_words ?(honor_readonly:bool option) ?(c=self#insert_cursor) () =
Log.warn (fun m -> m "textview#transpose_words not implemented yet")
method private ins_or_sel_cursor =
if Key.shift_pressed () then
self#selection_cursor
else
self#insert_cursor
method on_sdl_event pos ev =
match Sdl.Event.(enum (get ev typ)) with
| `Text_input ->
let str = Sdl.Event.(get ev text_input_text) in
self#replace_selection ~honor_readonly:true str ;
true
| `Text_editing ->
false
| _ ->
match state_machine.f pos ev with
| false -> super#on_sdl_event pos ev
| true -> true
method! on_mouse_leave =
(match state_machine.state () with
| `Selecting -> state_machine.set_state `Base
| _ -> ());
super#on_mouse_leave
method on_file_dropped ev =
self#replace_selection ~honor_readonly:true ev.text;
true
method on_text_dropped ev = self#on_file_dropped ev
method state_on_event state pos ev =
match state, pos, Sdl.Event.(enum (get ev typ)) with
| `Base, Some (x,y), `Mouse_button_down ->
let button = Sdl.Event.(get ev mouse_button_button) in
if button = 1 then
let (line,dline,ichar) = self#line_char_of_coords ~x ~y in
let char = dline.range.start + ichar in
let _ = self#move_cursor ~line ~char () in
Some (`Selecting, false)
else
None
| `Selecting, _, `Mouse_button_up ->
let button = Sdl.Event.(get ev mouse_button_button) in
if button = 1 then
Some (`Base, false)
else
None
| `Selecting, Some (x,y), `Mouse_motion ->
if G.inside ~x ~y self#visible_rect then
let (line,dline,ichar) = self#line_char_of_coords ~x ~y in
let char = dline.range.start + ichar in
let _ = self#move_cursor ~line ~char ~c:self#selection_cursor () in
None
else
Some (`Base, false)
| (`Base|`Selecting), _, _ -> None
method on_key_down pos ev key mods =
let ret =
match Sdl.Event.(get ev keyboard_keycode) with
| k when k = Sdl.K.home ->
let _ = self#move_to_line_start () in
true
| k when k = Sdl.K.kend ->
let _ = self#move_to_line_end () in
true
| k when k = Sdl.K.up ->
let _ = self#dline_backward 1 in
true
| k when k = Sdl.K.down ->
let _ = self#dline_forward 1 in
true
| k when k = Sdl.K.pageup ->
let _ = self#page_backward () in
true
| k when k = Sdl.K.pagedown ->
let _ = self#page_forward () in
true
| k when k = Sdl.K.left ->
let _ =
self#char_backward 1
in
true
| k when k = Sdl.K.right ->
let _ =
self#char_forward 1
in
true
| k when k = Sdl.K.return ->
self#replace_selection ~honor_readonly:true "\n" ;
true
| k when k = Sdl.K.backspace ->
self#delete_backward ~honor_readonly:true 1 ;
true
| k when k = Sdl.K.delete ->
(match self#selection_range with
| None ->
let _ = self#delete_forward ~honor_readonly:true 1 in
let _ = self#sel_to_ins_cursor in
true
| Some _ ->
let _ = self#replace_selection ~honor_readonly:true "" in
true
)
| _ -> super#on_key_down pos ev key mods
in
ret
method on_tagtheme_changed ~prev ~now =
self#apply_theme ;
self#need_render ~layer:(self#get_p Props.layer) g
val mutable formatter_tags = []
method formatter_tags = formatter_tags
method set_formatter_tags l = formatter_tags <- l
method formatter =
let out s start len =
let s = String.sub s start len in
self#insert ~tags:self#formatter_tags s
in
Format.make_formatter out (fun () -> ())
method check =
Log.warn (fun m -> m "%s: Checking buffer and cursors" self#me);
B.check buffer ;
let check_cursor id c =
let p = c.position in
let lo = B.cursor_line_offset buffer id in
match B.compare_line_offset p lo with
| 0 -> ()
| _ ->
Log.err (fun m -> m "%s: cursor %a has bad position in view: %a instead of %a"
self#me B.pp_cursor_id id B.pp_line_offset p B.pp_line_offset lo)
in
B.Cursor_map.iter check_cursor cursors
method pp_cursor ppf c =
match self#get_cursor c with
| None -> Format.pp_print_string ppf "No such cursor"
| Some c -> pp_cursor ppf c
(**/**)
(** {2 History} *)
(** [v#in_action f] calls [f()] between {!Textbuffer.begin_action}
and {!Textbuffer.end_action}. The result of [f()] is returned.
If [f()] raises an exception, the action is ended and the exception
if reraised. *)
method in_action : 'a. (unit -> 'a) -> 'a = fun f ->
B.begin_action buffer;
try let res = f () in B.end_action buffer; res
with e -> B.end_action buffer; raise e
(** Reset buffer history. *)
method reset_history = B.reset_history buffer
(** Undo last action. *)
method undo = B.undo buffer
(** Redo last undo. *)
method redo = B.redo buffer
initializer
state_machine <- Misc.mk_state_machine `Base self#state_on_event ;
let _ = self#connect (Object.Prop_changed Texttag.Theme.prop)
self#on_tagtheme_changed
in
self#update_wrap_char ;
self#init_with_buffer ;
end
(** Convenient function to create a {!class-textview}.
An existing buffer to use can be specified with optional argument
[buffer].
Properties
{!val-highlight_current_line}, {!val-show_cursors}, {!val-show_line_markers},
{!val-show_line_numbers}, {!val-wrap_mode}, {{!Texttag.Theme.val-prop}[tagtheme]}
and {!Props.val-editable} can be specified with the corresponding optional
arguments.
[handle_lang_tags] indicates whether to add {!Texttag.Lang.tags} as
{{!class-textview.section-handled_tags}handled tags} (default is [false].
See {!Widget.section-widget_arguments} for other arguments. *)
let textview ?classes ?name ?props ?wdata ?buffer
?highlight_current_line ?show_cursors ?show_line_numbers
?show_line_markers ?wrap_mode ?editable ?tagtheme
?(handle_lang_tags=false) ?pack () =
let w = new textview ?classes ?name ?props ?wdata ?buffer () in
Option.iter w#set_show_cursors show_cursors ;
Option.iter w#set_wrap_mode wrap_mode ;
Option.iter w#set_editable editable ;
Option.iter w#set_highlight_current_line highlight_current_line ;
Option.iter w#set_show_line_numbers show_line_numbers ;
Option.iter w#set_show_line_markers show_line_markers ;
if handle_lang_tags then List.iter w#add_handled_tag Texttag.Lang.tags;
Option.iter w#set_tagtheme tagtheme ;
Widget.may_pack ?pack w#coerce ;
w
(** [set_default_key_bindings textview] add some key bindings to
[textview]. Optional argument [display_state] is a function to
call to display the state of keyboard hitstate tree.
The keybindings added are:
{ul
{- [C-e]: move cursor to line end,}
{- [S/C-a]: move cursor to line start,}
{- [S/C-right]: move cursor to next word end,}
{- [S/C-left]: move cursor to previous word start,}
{- [C-c]: copy selection to clipboard,}
{- [C-x]: cut selection to clipboard,}
{- [C-v]: paste clipboard.}
}
*)
let set_default_key_bindings ?display_state (tv : textview) =
let kb = [
[`String "C-e"], (fun () -> ignore(tv#move_to_line_end ()) ) ;
[`String "S/C-a"], (fun () -> ignore(tv#move_to_line_start ()) ) ;
[`String "S/C-right"], (fun () -> ignore(tv#forward_to_word_end ()) ) ;
[`String "S/C-left"], (fun () -> ignore(tv#backward_to_word_start ()) ) ;
[`String "C-c"], (fun () -> tv#copy) ;
[`String "C-x"], (fun () -> ignore(tv#cut ~honor_readonly:true ()) ) ;
[`String "C-v"], (fun () -> tv#paste ~honor_readonly:true ()) ;
]
in
let kb = List.map (fun (b,f) ->
(Key.keystate_list_ocf_wrapper.from_json (`List b), f)) kb
in
let trees = Wkey.trees_of_list kb in
Wkey.set_handler_trees (fun () -> trees) ?display_state tv#as_widget