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open Base
open Js_of_ocaml
module Widget = struct
open Js_of_ocaml
include Raw.Widget
module type S = sig
type dom = private #Dom_html.element
module Input : sig
type t [@@deriving sexp_of]
end
module State : sig
type t [@@deriving sexp_of]
end
val name : string
val create : Input.t -> State.t * dom Js.t
val update
: prev_input:Input.t
-> input:Input.t
-> state:State.t
-> element:dom Js.t
-> State.t * dom Js.t
val destroy : prev_input:Input.t -> state:State.t -> element:dom Js.t -> unit
end
let of_module (type input) (module M : S with type Input.t = input) =
let module State = struct
type t =
{ input : M.Input.t
; state : M.State.t
}
[@@deriving sexp_of]
end
in
let sexp_of_dom : M.dom Js.t -> Sexp.t = fun _ -> Sexp.Atom "<opaque>" in
let id = Type_equal.Id.create ~name:M.name [%sexp_of: State.t * dom] in
Base.Staged.stage (fun input ->
let info = lazy (M.Input.sexp_of_t input) in
create
~id
~info
~init:(fun () ->
let state, element = M.create input in
{ input; state }, element)
~update:(fun { State.input = prev_input; state } element ->
let state, element = M.update ~prev_input ~input ~state ~element in
{ input; state }, element)
~destroy:(fun { State.input = prev_input; state } element ->
M.destroy ~prev_input ~state ~element)
())
;;
end
type element =
{ tag : string
; key : string option
; attrs : Attr.t
; raw_attrs : Raw.Attrs.t Lazy.t
; children : Raw.Node.t Js.js_array Js.t
; kind : [ `Vnode | `Svg ]
}
and t =
| None
| Text of string
| Element of element
| Widget of Widget.t
module Aliases = struct
type node_creator = ?key:string -> ?attr:Attr.t -> t list -> t
type node_creator_childless = ?key:string -> ?attr:Attr.t -> unit -> t
end
module Element = struct
type t = element
let tag t = t.tag
let attrs t = t.attrs
let key t = t.key
let with_key t key = { t with key = Some key }
let map_attrs t ~f =
let attrs = f t.attrs in
let raw_attrs = lazy (Attr.to_raw attrs) in
{ t with attrs; raw_attrs }
;;
let add_class t c = map_attrs t ~f:(fun a -> Attr.(a @ class_ c))
let add_classes t c = map_attrs t ~f:(fun a -> Attr.(a @ classes c))
let add_style t s = map_attrs t ~f:(fun a -> Attr.(a @ style s))
end
let t_to_js = function
| None ->
Raw.Node.text ""
| Text s -> Raw.Node.text s
| Element { tag; key; attrs = _; raw_attrs = (lazy raw_attrs); children; kind = `Vnode }
-> Raw.Node.node tag raw_attrs children key
| Element { tag; key; attrs = _; raw_attrs = (lazy raw_attrs); children; kind = `Svg }
-> Raw.Node.svg tag raw_attrs children key
| Widget w -> w
;;
let element kind ~tag ~key attrs children =
let children_raw = new%js Js.array_empty in
List.iter children ~f:(function
| None -> ()
| (Text _ | Element _ | Widget _) as other ->
let (_ : int) = children_raw##push (t_to_js other) in
());
let raw_attrs = lazy (Attr.to_raw attrs) in
{ kind; tag; key; attrs; raw_attrs; children = children_raw }
;;
let element_expert kind ~tag ?key attrs children =
let raw_attrs = lazy (Attr.to_raw attrs) in
{ kind; tag; key; attrs; raw_attrs; children }
;;
let text s = Text s
let widget ?info ?destroy ?update ~id ~init () =
Widget (Widget.create ?info ?destroy ?update ~id ~init ())
;;
let create tag ?key ?(attr = Attr.empty) children =
Element (element `Vnode ~tag ~key attr children)
;;
let create_childless tag ?key ?attr () = create tag ?key ?attr []
let create_svg tag ?key ?(attr = Attr.empty) children =
Element (element `Svg ~tag ~key attr children)
;;
let create_svg_monoid tag ?key ?(attr = Attr.empty) children =
Element (element `Svg ~tag ~key attr children)
;;
let none = None
let textf format = Printf.ksprintf text format
let widget_of_module m =
let f = Base.Staged.unstage (Widget.of_module m) in
Base.Staged.stage (fun i -> Widget (f i))
;;
let to_raw = t_to_js
let to_dom t = Raw.Node.to_dom (to_raw t)
let inner_html
create
~tag
~attr
~this_html_is_sanitized_and_is_totally_safe_trust_me:content
=
let element = create tag ~attr [] in
let build_sexp ~ ~content =
Sexp.List [ Sexp.Atom "inner-html"; extra; Sexp.Atom content ]
in
let id =
Type_equal.Id.create ~name:"inner-html-node" (fun ((element, content), _) ->
build_sexp ~extra:element ~content)
in
let debug =
match element with
| Element element -> Sexp.Atom (Element.tag element)
| Widget _ -> failwith "Vdom.Node.inner_html was given a 'widget'"
| None -> failwith "Vdom.Node.inner_html was given a 'none'"
| Text _ -> failwith "Vdom.Node.inner_html was given a 'text'"
in
widget
~id
~info:(lazy (build_sexp ~extra:debug ~content))
~init:(fun () ->
let element = to_dom element in
element##.innerHTML := Js.string content;
(debug, content), element)
()
;;
let inner_html_svg = inner_html (fun tag ~attr -> create_svg_monoid tag ?key:None ~attr)
let inner_html = inner_html (fun tag ~attr -> create tag ?key:None ~attr)
let a = create "a"
let body = create "body"
let button = create "button"
let code = create "code"
let div = create "div"
let main = create "main"
let fieldset = create "fieldset"
let = create "footer"
let h1 = create "h1"
let h2 = create "h2"
let h3 = create "h3"
let h4 = create "h4"
let h5 = create "h5"
let h6 = create "h6"
let = create "header"
let html = create "html"
let input = create "input"
let textarea = create "textarea"
let select = create "select"
let option = create "option"
let label = create "label"
let li = create "li"
let p = create "p"
let pre = create "pre"
let section = create "section"
let span = create "span"
let strong = create "strong"
let table = create "table"
let tbody = create "tbody"
let td = create "td"
let th = create "th"
let thead = create "thead"
let tr = create "tr"
let ul = create "ul"
let ol = create "ol"
let br = create_childless "br"
let hr = create_childless "hr"
let sexp_for_debugging ?indent sexp =
sexp |> Sexp.to_string_hum ?indent |> text |> List.return |> pre ~attr:Attr.empty
;;
module Patch = struct
type t = Raw.Patch.t
let create ~previous ~current =
Raw.Patch.create ~previous:(t_to_js previous) ~current:(t_to_js current)
;;
let apply t elt = Raw.Patch.apply elt t
let is_empty t = Raw.Patch.is_empty t
end
module Expert = struct
let create ?key tag attrs children =
Element (element_expert `Vnode ?key ~tag attrs children)
;;
let create_svg ?key tag attrs children =
Element (element_expert `Svg ?key ~tag attrs children)
;;
end