Module Raylib_generated_constants.ShaderLocationIndexSource
Sourcetype t = | Vertex_position| Vertex_texcoord01| Vertex_texcoord02| Vertex_normal| Vertex_tangent| Vertex_color| Matrix_mvp| Matrix_model| Matrix_view| Matrix_projection| Vector_view| Color_diffuse| Color_specular| Color_ambient| Map_albedo| Map_metalness| Map_normal| Map_roughness| Map_occlusion| Map_emission| Map_height| Map_cubemap| Map_irradiance| Map_prefilter| Map_BRDF| Map_diffuse| Map_specular