type 'a image = | Number : float image| ImageData : Webapi__Dom__Image.t image
val scale : x:float -> y:float -> t -> unitval rotate : float -> t -> unitval translate : x:float -> y:float -> t -> unitval globalAlpha : t -> float -> unitval lineWidth : t -> float -> unitval miterLimit : t -> float -> unitval setStrokeStyle : t -> 'a style -> 'a -> unitval setFillStyle : t -> 'a style -> 'a -> unitval reifyStyle : 'a -> 'bval strokeStyle : 'a -> 'bval shadowOffsetX : t -> float -> unitval shadowOffsetY : t -> float -> unitval shadowBlur : t -> float -> unitval shadowColor : t -> string -> unitval createLinearGradient :
x0:float ->
y0:float ->
x1:float ->
y1:float ->
t ->
gradientval createRadialGradient :
x0:float ->
y0:float ->
x1:float ->
y1:float ->
r0:float ->
r1:float ->
t ->
gradientval addColorStop : float -> string -> gradient -> unitval createPattern :
t ->
Dom.element ->
[ `noRepeat | `repeat | `repeatX | `repeatY ] ->
patternval beginPath : unit -> tval closePath : unit -> tval moveTo : x:float -> y:float -> t -> unitval lineTo : x:float -> y:float -> t -> unitval quadraticCurveTo :
cp1x:float ->
cp1y:float ->
x:float ->
y:float ->
t ->
unitval bezierCurveTo :
cp1x:float ->
cp1y:float ->
cp2x:float ->
cp2y:float ->
x:float ->
y:float ->
t ->
unitval arcTo :
x1:float ->
y1:float ->
x2:float ->
y2:float ->
r:float ->
t ->
unitval arc :
x:float ->
y:float ->
r:float ->
startAngle:float ->
endAngle:float ->
anticw:bool ->
t ->
unitval rect : x:float -> y:float -> w:float -> h:float -> t -> unitval isPointInPath : x:float -> y:float -> t -> boolval font : t -> string -> unitval textAlign : t -> string -> unitval textBaseline : t -> string -> unitval fillText : string -> x:float -> y:float -> ?maxWidth:float -> t -> unitval strokeText : string -> x:float -> y:float -> ?maxWidth:float -> t -> unitval fillRect : x:float -> y:float -> w:float -> h:float -> t -> unitval strokeRect : x:float -> y:float -> w:float -> h:float -> t -> unitval clearRect : x:float -> y:float -> w:float -> h:float -> t -> unitval createImageDataCoords :
t ->
width:float ->
height:float ->
Webapi__Dom__Image.tval createImageDataFromImage :
t ->
Webapi__Dom__Image.t ->
Webapi__Dom__Image.tval getImageData :
t ->
sx:float ->
sy:float ->
sw:float ->
sh:float ->
Webapi__Dom__Image.tval putImageData :
t ->
imageData:Webapi__Dom__Image.t ->
dx:float ->
dy:float ->
unitval putImageDataWithDirtyRect :
t ->
imageData:Webapi__Dom__Image.t ->
dx:float ->
dy:float ->
dirtyX:float ->
dirtyY:float ->
dirtyWidth:float ->
dirtyHeight:float ->
unit