1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
open Ctypes
open Foreign
let from =
if Sys.win32 then
try
Some (Dl.(dlopen ~filename:"opengl32.dll" ~flags:[ RTLD_NOW ]))
with _ ->
None
else None
let abi =
if Sys.win32 && Sys.word_size = 32 then
try
ignore (foreign ?from ~abi:Libffi_abi.stdcall "glClear" (int @-> returning void))
[@warning "-5"];
Libffi_abi.stdcall
with _ -> Libffi_abi.default_abi
else Libffi_abi.default_abi
let foreign ?stub ?check_errno ?release_runtime_lock f fn =
if Sys.win32 then
let cache = ref None in
fun x ->
match !cache with
| Some f -> f x
| None ->
try
let fp = foreign ~abi ?from ~stub:false ?check_errno ?release_runtime_lock f fn in
cache := Some fp;
fp x
with Dl.DL_error _ ->
let ftyp = funptr_opt fn in
match foreign ~abi ?from "wglGetProcAddress" (string @-> returning ftyp) f with
| None -> failwith ("Could not resolve OpenGL procedure " ^ f)
| Some fpp ->
cache := Some fpp ;
fpp x
else foreign ~abi ?from ?stub ?check_errno ?release_runtime_lock f fn
module Gl = struct
type ('a, 'b) bigarray = ('a,'b, Bigarray.c_layout) Bigarray.Array1.t
let ba_kind_byte_size : ('a, 'b) Bigarray.kind -> int = fun k ->
let open Bigarray in
match Obj.magic k with
| k when k = char || k = int8_signed || k = int8_unsigned -> 1
| k when k = int16_signed || k = int16_unsigned -> 2
| k when k = int32 || k = float32 -> 4
| k when k = float64 || k = int64 || k = complex32 -> 8
| k when k = complex64 -> 16
| k when k = int || k = nativeint -> Sys.word_size / 8
| k -> assert false
let bigarray_byte_size ba =
let el_size = ba_kind_byte_size (Bigarray.Array1.kind ba) in
el_size * Bigarray.Array1.dim ba
let access_ptr_typ_of_ba_kind : ('a, 'b) Bigarray.kind -> 'a ptr typ =
fun k ->
let open Bigarray in
match Obj.magic k with
| k when k = float32 -> Obj.magic (ptr Ctypes.float)
| k when k = float64 -> Obj.magic (ptr Ctypes.double)
| k when k = complex32 -> Obj.magic (ptr Ctypes.complex32)
| k when k = complex64 -> Obj.magic (ptr Ctypes.complex64)
| k when k = int8_signed -> Obj.magic (ptr Ctypes.int8_t)
| k when k = int8_unsigned -> Obj.magic (ptr Ctypes.uint8_t)
| k when k = int16_signed -> Obj.magic (ptr Ctypes.int16_t)
| k when k = int16_unsigned -> Obj.magic (ptr Ctypes.uint16_t)
| k when k = int -> Obj.magic (ptr Ctypes.camlint)
| k when k = int32 -> Obj.magic (ptr Ctypes.int32_t)
| k when k = int64 -> Obj.magic (ptr Ctypes.int64_t)
| k when k = nativeint -> Obj.magic (ptr Ctypes.nativeint)
| k when k = char -> Obj.magic (ptr Ctypes.char)
| _ -> assert false
let string_of_bigarray ba =
let len = Bigarray.Array1.dim ba in
let b = Buffer.create (len - 1) in
try
for i = 0 to len - 1 do
if ba.{i} = '\x00' then raise Exit else Buffer.add_char b ba.{i}
done;
raise Exit;
with Exit -> Buffer.contents b
let ba_as_charp =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_opt_as_charp =
view ~read:(fun _ -> assert false)
~write:(function
| None -> null
| Some b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_as_float32p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_as_float64p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_as_uint16p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_as_int8p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_as_uint8p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_as_int32p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_opt_as_int32p =
view ~read:(fun _ -> assert false)
~write:(function
| None -> null
| Some b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_as_int64p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_as_nativeint =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_opt_as_nativeint =
view ~read:(fun _ -> assert false)
~write:(function
| None -> null
| Some b -> to_voidp (bigarray_start array1 b))
(ptr void)
type bitfield = int
let int_as_uint =
view ~read:Unsigned.UInt.to_int
~write:Unsigned.UInt.of_int
uint
let bool =
view ~read:(fun u -> Unsigned.UChar.(compare u zero <> 0))
~write:(fun b -> Unsigned.UChar.(of_int (Stdlib.compare b false)))
uchar
type enum = int
type enum_bigarray = (int32, Bigarray.int32_elt) bigarray
let ba_as_enump =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
type int16 = int
type sync = unit ptr
let sync : sync typ = ptr void
let sync_opt : sync option typ = ptr_opt void
type uint32_bigarray = (int32, Bigarray.int32_elt) bigarray
let ba_as_uint32p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
let ba_opt_as_uint32p =
view ~read:(fun _ -> assert false)
~write:(function
| None -> null
| Some b -> to_voidp (bigarray_start array1 b))
(ptr void)
type uint64 = int64
let int64_as_uint64_t =
view ~read:Unsigned.UInt64.to_int64
~write:Unsigned.UInt64.of_int64
uint64_t
type uint64_bigarray = (int64, Bigarray.int64_elt) bigarray
let ba_as_uint64p =
view ~read:(fun _ -> assert false)
~write:(fun b -> to_voidp (bigarray_start array1 b))
(ptr void)
type uint8 = int
let int_as_uint8_t =
view ~read:Unsigned.UInt8.to_int
~write:Unsigned.UInt8.of_int
uint8_t
type debug_proc = enum -> enum -> int -> enum -> string -> unit
let stub = true
let active_shader_program =
foreign ~stub "glActiveShaderProgram"
(int_as_uint @-> int_as_uint @-> returning void)
let active_texture =
foreign ~stub "glActiveTexture" (int_as_uint @-> returning void)
let attach_shader =
foreign ~stub "glAttachShader"
(int_as_uint @-> int_as_uint @-> returning void)
let begin_conditional_render =
foreign ~stub "glBeginConditionalRender"
(int_as_uint @-> int_as_uint @-> returning void)
let begin_query =
foreign ~stub "glBeginQuery"
(int_as_uint @-> int_as_uint @-> returning void)
let begin_query_indexed =
foreign ~stub "glBeginQueryIndexed"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let begin_transform_feedback =
foreign ~stub "glBeginTransformFeedback" (int_as_uint @-> returning void)
let bind_attrib_location =
foreign ~stub "glBindAttribLocation"
(int_as_uint @-> int_as_uint @-> string @-> returning void)
let bind_buffer =
foreign ~stub "glBindBuffer"
(int_as_uint @-> int_as_uint @-> returning void)
let bind_buffer_base =
foreign ~stub "glBindBufferBase"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let bind_buffer_range =
foreign ~stub "glBindBufferRange"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @->
returning void)
let bind_buffers_base =
foreign ~stub "glBindBuffersBase"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_uint32p @->
returning void)
let bind_buffers_range =
foreign ~stub "glBindBuffersRange"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_uint32p @->
ba_opt_as_nativeint @-> ba_opt_as_nativeint @-> returning void)
let bind_frag_data_location =
foreign ~stub "glBindFragDataLocation"
(int_as_uint @-> int_as_uint @-> string @-> returning void)
let bind_frag_data_location_indexed =
foreign ~stub "glBindFragDataLocationIndexed"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> string @->
returning void)
let bind_framebuffer =
foreign ~stub "glBindFramebuffer"
(int_as_uint @-> int_as_uint @-> returning void)
let bind_image_texture =
foreign ~stub "glBindImageTexture"
(int_as_uint @-> int_as_uint @-> int @-> bool @-> int @->
int_as_uint @-> int_as_uint @-> returning void)
let bind_image_textures =
foreign ~stub "glBindImageTextures"
(int_as_uint @-> int @-> ba_opt_as_uint32p @-> returning void)
let bind_program_pipeline =
foreign ~stub "glBindProgramPipeline" (int_as_uint @-> returning void)
let bind_renderbuffer =
foreign ~stub "glBindRenderbuffer"
(int_as_uint @-> int_as_uint @-> returning void)
let bind_sampler =
foreign ~stub "glBindSampler"
(int_as_uint @-> int_as_uint @-> returning void)
let bind_samplers =
foreign ~stub "glBindSamplers"
(int_as_uint @-> int @-> ba_opt_as_uint32p @-> returning void)
let bind_texture =
foreign ~stub "glBindTexture"
(int_as_uint @-> int_as_uint @-> returning void)
let bind_texture_unit =
foreign ~stub "glBindTextureUnit"
(int_as_uint @-> int_as_uint @-> returning void)
let bind_textures =
foreign ~stub "glBindTextures"
(int_as_uint @-> int @-> ba_opt_as_uint32p @-> returning void)
let bind_transform_feedback =
foreign ~stub "glBindTransformFeedback"
(int_as_uint @-> int_as_uint @-> returning void)
let bind_vertex_array =
foreign ~stub "glBindVertexArray" (int_as_uint @-> returning void)
let bind_vertex_buffer =
foreign ~stub "glBindVertexBuffer"
(int_as_uint @-> int_as_uint @-> int @-> int @-> returning void)
let bind_vertex_buffers =
foreign ~stub "glBindVertexBuffers"
(int_as_uint @-> int @-> ba_opt_as_uint32p @-> ba_opt_as_nativeint @->
ba_opt_as_int32p @-> returning void)
let blend_color =
foreign ~stub "glBlendColor"
(float @-> float @-> float @-> float @-> returning void)
let blend_equation =
foreign ~stub "glBlendEquation" (int_as_uint @-> returning void)
let blend_equation_separate =
foreign ~stub "glBlendEquationSeparate"
(int_as_uint @-> int_as_uint @-> returning void)
let blend_equation_separatei =
foreign ~stub "glBlendEquationSeparatei"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let blend_equationi =
foreign ~stub "glBlendEquationi"
(int_as_uint @-> int_as_uint @-> returning void)
let blend_func =
foreign ~stub "glBlendFunc"
(int_as_uint @-> int_as_uint @-> returning void)
let blend_func_separate =
foreign ~stub "glBlendFuncSeparate"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
returning void)
let blend_func_separatei =
foreign ~stub "glBlendFuncSeparatei"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
int_as_uint @-> returning void)
let blend_funci =
foreign ~stub "glBlendFunci"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let blit_framebuffer =
foreign ~stub "glBlitFramebuffer"
(int @-> int @-> int @-> int @-> int @-> int @-> int @-> int @->
int_as_uint @-> int_as_uint @-> returning void)
let blit_named_framebuffer =
foreign ~stub "glBlitNamedFramebuffer"
(int_as_uint @-> int_as_uint @-> int @-> int @-> int @-> int @->
int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @->
returning void)
let buffer_data =
foreign ~stub "glBufferData"
(int_as_uint @-> int @-> (ptr void) @-> int_as_uint @-> returning void)
let buffer_data target size data usage =
let data = match data with
| None -> null | Some b -> to_voidp (bigarray_start array1 b)
in
buffer_data target size data usage
let buffer_storage =
foreign ~stub "glBufferStorage"
(int_as_uint @-> int @-> (ptr void) @-> int_as_uint @-> returning void)
let buffer_storage target size data flags =
let data = match data with
| None -> null | Some b -> to_voidp (bigarray_start array1 b)
in
buffer_storage target size data flags
let buffer_sub_data =
foreign ~stub "glBufferSubData"
(int_as_uint @-> int @-> int @-> (ptr void) @-> returning void)
let buffer_sub_data target offset size data =
let data = match data with
| None -> null | Some b -> to_voidp (bigarray_start array1 b)
in
buffer_sub_data target offset size data
let check_framebuffer_status =
foreign ~stub "glCheckFramebufferStatus"
(int_as_uint @-> returning int_as_uint)
let check_named_framebuffer_status =
foreign ~stub "glCheckNamedFramebufferStatus"
(int_as_uint @-> int_as_uint @-> returning int_as_uint)
let clamp_color =
foreign ~stub "glClampColor"
(int_as_uint @-> int_as_uint @-> returning void)
let clear =
foreign ~stub "glClear" (int_as_uint @-> returning void)
let clear_buffer_data =
foreign ~stub "glClearBufferData"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
(ptr void) @-> returning void)
let clear_buffer_data target internalformat format type_ data =
let data = match data with
| None -> null | Some b -> to_voidp (bigarray_start array1 b)
in
clear_buffer_data target internalformat format type_ data
let clear_buffer_sub_data =
foreign ~stub "glClearBufferSubData"
(int_as_uint @-> int_as_uint @-> int @-> int @-> int_as_uint @->
int_as_uint @-> (ptr void) @-> returning void)
let clear_buffer_sub_data target internalformat offset size format type_
data =
let data = match data with
| None -> null | Some b -> to_voidp (bigarray_start array1 b)
in
clear_buffer_sub_data target internalformat offset size format type_ data
let clear_bufferfi =
foreign ~stub "glClearBufferfi"
(int_as_uint @-> int @-> float @-> int @-> returning void)
let clear_bufferfv =
foreign ~stub "glClearBufferfv"
(int_as_uint @-> int @-> ba_as_float32p @-> returning void)
let clear_bufferiv =
foreign ~stub "glClearBufferiv"
(int_as_uint @-> int @-> ba_as_int32p @-> returning void)
let clear_bufferuiv =
foreign ~stub "glClearBufferuiv"
(int_as_uint @-> int @-> ba_as_uint32p @-> returning void)
let clear_color =
foreign ~stub "glClearColor"
(float @-> float @-> float @-> float @-> returning void)
let clear_depth =
foreign ~stub "glClearDepth" (double @-> returning void)
let clear_depthf =
foreign ~stub "glClearDepthf" (float @-> returning void)
let clear_named_buffer_data =
foreign ~stub "glClearNamedBufferData"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
(ptr void) @-> returning void)
let clear_named_buffer_data buffer internalformat format type_ data =
let data = to_voidp (bigarray_start array1 data) in
clear_named_buffer_data buffer internalformat format type_ data
let clear_named_buffer_sub_data =
foreign ~stub "glClearNamedBufferSubData"
(int_as_uint @-> int_as_uint @-> int @-> int @-> int_as_uint @->
int_as_uint @-> (ptr void) @-> returning void)
let clear_named_buffer_sub_data buffer internalformat offset size format
type_ data =
let data = to_voidp (bigarray_start array1 data) in
clear_named_buffer_sub_data buffer internalformat offset size format
type_ data
let clear_named_framebufferfi =
foreign ~stub "glClearNamedFramebufferfi"
(int_as_uint @-> int_as_uint @-> int @-> float @-> int @->
returning void)
let clear_named_framebufferfv =
foreign ~stub "glClearNamedFramebufferfv"
(int_as_uint @-> int_as_uint @-> int @-> ba_as_float32p @->
returning void)
let clear_named_framebufferiv =
foreign ~stub "glClearNamedFramebufferiv"
(int_as_uint @-> int_as_uint @-> int @-> ba_as_int32p @->
returning void)
let clear_named_framebufferuiv =
foreign ~stub "glClearNamedFramebufferuiv"
(int_as_uint @-> int_as_uint @-> int @-> ba_as_uint32p @->
returning void)
let clear_stencil =
foreign ~stub "glClearStencil" (int @-> returning void)
let clear_tex_image =
foreign ~stub "glClearTexImage"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @->
returning void)
let clear_tex_image texture level format type_ data =
let data = match data with
| None -> null | Some b -> to_voidp (bigarray_start array1 b)
in
clear_tex_image texture level format type_ data
let clear_tex_sub_image =
foreign ~stub "glClearTexSubImage"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void)
let clear_tex_sub_image texture level xoffset yoffset zoffset width height
depth format type_ data =
let data = match data with
| None -> null | Some b -> to_voidp (bigarray_start array1 b)
in
clear_tex_sub_image texture level xoffset yoffset zoffset width height
depth format type_ data
let client_wait_sync =
foreign ~stub "glClientWaitSync"
(sync @-> int_as_uint @-> int64_as_uint64_t @-> returning int_as_uint)
let clip_control =
foreign ~stub "glClipControl"
(int_as_uint @-> int_as_uint @-> returning void)
let color_mask =
foreign ~stub "glColorMask"
(bool @-> bool @-> bool @-> bool @-> returning void)
let color_maski =
foreign ~stub "glColorMaski"
(int_as_uint @-> bool @-> bool @-> bool @-> bool @-> returning void)
let compile_shader =
foreign ~stub "glCompileShader" (int_as_uint @-> returning void)
let compressed_tex_image1d =
foreign ~stub "glCompressedTexImage1D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
(ptr void) @-> returning void)
let compressed_tex_image1d target level internalformat width border
imageSize data =
let data = match data with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
compressed_tex_image1d target level internalformat width border imageSize
data
let compressed_tex_image2d =
foreign ~stub "glCompressedTexImage2D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
int @-> (ptr void) @-> returning void)
let compressed_tex_image2d target level internalformat width height border
imageSize data =
let data = match data with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
compressed_tex_image2d target level internalformat width height border
imageSize data
let compressed_tex_image3d =
foreign ~stub "glCompressedTexImage3D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
int @-> int @-> (ptr void) @-> returning void)
let compressed_tex_image3d target level internalformat width height depth
border imageSize data =
let data = match data with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
compressed_tex_image3d target level internalformat width height depth
border imageSize data
let compressed_tex_sub_image1d =
foreign ~stub "glCompressedTexSubImage1D"
(int_as_uint @-> int @-> int @-> int @-> int_as_uint @-> int @->
(ptr void) @-> returning void)
let compressed_tex_sub_image1d target level xoffset width format imageSize
data =
let data = match data with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
compressed_tex_sub_image1d target level xoffset width format imageSize
data
let compressed_tex_sub_image2d =
foreign ~stub "glCompressedTexSubImage2D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @->
int_as_uint @-> int @-> (ptr void) @-> returning void)
let compressed_tex_sub_image2d target level xoffset yoffset width height
format imageSize data =
let data = match data with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
compressed_tex_sub_image2d target level xoffset yoffset width height
format imageSize data
let compressed_tex_sub_image3d =
foreign ~stub "glCompressedTexSubImage3D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int_as_uint @-> int @-> (ptr void) @-> returning void)
let compressed_tex_sub_image3d target level xoffset yoffset zoffset width
height depth format imageSize data =
let data = match data with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
compressed_tex_sub_image3d target level xoffset yoffset zoffset width
height depth format imageSize data
let compressed_texture_sub_image1d =
foreign ~stub "glCompressedTextureSubImage1D"
(int_as_uint @-> int @-> int @-> int @-> int_as_uint @-> int @->
(ptr void) @-> returning void)
let compressed_texture_sub_image1d texture level xoffset width format
imageSize data =
let data = to_voidp (bigarray_start array1 data) in
compressed_texture_sub_image1d texture level xoffset width format
imageSize data
let compressed_texture_sub_image2d =
foreign ~stub "glCompressedTextureSubImage2D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @->
int_as_uint @-> int @-> (ptr void) @-> returning void)
let compressed_texture_sub_image2d texture level xoffset yoffset width
height format imageSize data =
let data = to_voidp (bigarray_start array1 data) in
compressed_texture_sub_image2d texture level xoffset yoffset width height
format imageSize data
let compressed_texture_sub_image3d =
foreign ~stub "glCompressedTextureSubImage3D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int_as_uint @-> int @-> (ptr void) @-> returning void)
let compressed_texture_sub_image3d texture level xoffset yoffset zoffset
width height depth format imageSize data =
let data = to_voidp (bigarray_start array1 data) in
compressed_texture_sub_image3d texture level xoffset yoffset zoffset
width height depth format imageSize data
let copy_buffer_sub_data =
foreign ~stub "glCopyBufferSubData"
(int_as_uint @-> int_as_uint @-> int @-> int @-> int @->
returning void)
let copy_image_sub_data =
foreign ~stub "glCopyImageSubData"
(int_as_uint @-> int_as_uint @-> int @-> int @-> int @-> int @->
int_as_uint @-> int_as_uint @-> int @-> int @-> int @-> int @->
int @-> int @-> int @-> returning void)
let copy_named_buffer_sub_data =
foreign ~stub "glCopyNamedBufferSubData"
(int_as_uint @-> int_as_uint @-> int @-> int @-> int @->
returning void)
let copy_tex_image1d =
foreign ~stub "glCopyTexImage1D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
int @-> returning void)
let copy_tex_image2d =
foreign ~stub "glCopyTexImage2D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
int @-> int @-> returning void)
let copy_tex_sub_image1d =
foreign ~stub "glCopyTexSubImage1D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @->
returning void)
let copy_tex_sub_image2d =
foreign ~stub "glCopyTexSubImage2D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> returning void)
let copy_tex_sub_image3d =
foreign ~stub "glCopyTexSubImage3D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int @-> returning void)
let copy_texture_sub_image1d =
foreign ~stub "glCopyTextureSubImage1D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @->
returning void)
let copy_texture_sub_image2d =
foreign ~stub "glCopyTextureSubImage2D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> returning void)
let copy_texture_sub_image3d =
foreign ~stub "glCopyTextureSubImage3D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int @-> returning void)
let create_buffers =
foreign ~stub "glCreateBuffers"
(int @-> ba_as_uint32p @-> returning void)
let create_framebuffers =
foreign ~stub "glCreateFramebuffers"
(int @-> ba_as_uint32p @-> returning void)
let create_program =
foreign ~stub "glCreateProgram" (void @-> returning int_as_uint)
let create_program_pipelines =
foreign ~stub "glCreateProgramPipelines"
(int @-> ba_as_uint32p @-> returning void)
let create_queries =
foreign ~stub "glCreateQueries"
(int_as_uint @-> int @-> ba_as_uint32p @-> returning void)
let create_renderbuffers =
foreign ~stub "glCreateRenderbuffers"
(int @-> ba_as_uint32p @-> returning void)
let create_samplers =
foreign ~stub "glCreateSamplers"
(int @-> ba_as_uint32p @-> returning void)
let create_shader =
foreign ~stub "glCreateShader" (int_as_uint @-> returning int_as_uint)
let create_shader_programv =
foreign ~stub "glCreateShaderProgramv"
(int_as_uint @-> int @-> ptr string @-> returning int_as_uint)
let create_shader_programv type_ src =
let src = allocate string src in
create_shader_programv type_ 1 src
let create_textures =
foreign ~stub "glCreateTextures"
(int_as_uint @-> int @-> ba_as_uint32p @-> returning void)
let create_transform_feedbacks =
foreign ~stub "glCreateTransformFeedbacks"
(int @-> ba_as_uint32p @-> returning void)
let create_vertex_arrays =
foreign ~stub "glCreateVertexArrays"
(int @-> ba_as_uint32p @-> returning void)
let cull_face =
foreign ~stub "glCullFace" (int_as_uint @-> returning void)
module DebugMessageCallback =
(val (dynamic_funptr (int_as_uint @-> int_as_uint @-> int_as_uint @->
int_as_uint @-> int @-> ptr char @-> ptr void @->
returning void)))
let debug_message_callback =
foreign ~stub "glDebugMessageCallback"
(DebugMessageCallback.t @-> ptr void @-> returning void)
let debug_message_callback =
let debug_cb = ref None in
fun f ->
let wrap_cb src typ id sev len msg _ =
let s = Bytes.create len in
for i = 0 to len - 1 do Bytes.set s i (!@ (msg +@ i)) done;
f src typ id sev (Bytes.unsafe_to_string s)
in
let dyn_wrapped_cb = DebugMessageCallback.of_fun wrap_cb in
let old_cb = !debug_cb in
debug_cb := Some dyn_wrapped_cb;
debug_message_callback dyn_wrapped_cb null;
(match old_cb with
| Some old -> DebugMessageCallback.free old
| None -> ())
let debug_message_control =
foreign ~stub "glDebugMessageControl"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
ba_opt_as_uint32p @-> bool @-> returning void)
let debug_message_insert =
foreign ~stub "glDebugMessageInsert"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
int @-> string @-> returning void)
let delete_buffers =
foreign ~stub "glDeleteBuffers"
(int @-> ba_as_uint32p @-> returning void)
let delete_framebuffers =
foreign ~stub "glDeleteFramebuffers"
(int @-> ba_as_uint32p @-> returning void)
let delete_program =
foreign ~stub "glDeleteProgram" (int_as_uint @-> returning void)
let delete_program_pipelines =
foreign ~stub "glDeleteProgramPipelines"
(int @-> ba_as_uint32p @-> returning void)
let delete_queries =
foreign ~stub "glDeleteQueries"
(int @-> ba_as_uint32p @-> returning void)
let delete_renderbuffers =
foreign ~stub "glDeleteRenderbuffers"
(int @-> ba_as_uint32p @-> returning void)
let delete_samplers =
foreign ~stub "glDeleteSamplers"
(int @-> ba_as_uint32p @-> returning void)
let delete_shader =
foreign ~stub "glDeleteShader" (int_as_uint @-> returning void)
let delete_sync =
foreign ~stub "glDeleteSync" (sync @-> returning void)
let delete_textures =
foreign ~stub "glDeleteTextures"
(int @-> ba_as_uint32p @-> returning void)
let delete_transform_feedbacks =
foreign ~stub "glDeleteTransformFeedbacks"
(int @-> ba_as_uint32p @-> returning void)
let delete_vertex_arrays =
foreign ~stub "glDeleteVertexArrays"
(int @-> ba_as_uint32p @-> returning void)
let depth_func =
foreign ~stub "glDepthFunc" (int_as_uint @-> returning void)
let depth_mask =
foreign ~stub "glDepthMask" (bool @-> returning void)
let depth_range =
foreign ~stub "glDepthRange" (double @-> double @-> returning void)
let depth_range_arrayv =
foreign ~stub "glDepthRangeArrayv"
(int_as_uint @-> int @-> ba_as_float64p @-> returning void)
let depth_range_indexed =
foreign ~stub "glDepthRangeIndexed"
(int_as_uint @-> double @-> double @-> returning void)
let depth_rangef =
foreign ~stub "glDepthRangef" (float @-> float @-> returning void)
let detach_shader =
foreign ~stub "glDetachShader"
(int_as_uint @-> int_as_uint @-> returning void)
let disable =
foreign ~stub "glDisable" (int_as_uint @-> returning void)
let disable_vertex_array_attrib =
foreign ~stub "glDisableVertexArrayAttrib"
(int_as_uint @-> int_as_uint @-> returning void)
let disable_vertex_attrib_array =
foreign ~stub "glDisableVertexAttribArray"
(int_as_uint @-> returning void)
let disablei =
foreign ~stub "glDisablei"
(int_as_uint @-> int_as_uint @-> returning void)
let dispatch_compute =
foreign ~stub "glDispatchCompute"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let dispatch_compute_indirect =
foreign ~stub "glDispatchComputeIndirect" (int @-> returning void)
let draw_arrays =
foreign ~stub "glDrawArrays"
(int_as_uint @-> int @-> int @-> returning void)
let draw_arrays_indirect =
foreign ~stub "glDrawArraysIndirect"
(int_as_uint @-> (ptr void) @-> returning void)
let draw_arrays_indirect mode indirect =
let indirect = match indirect with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_arrays_indirect mode indirect
let draw_arrays_instanced =
foreign ~stub "glDrawArraysInstanced"
(int_as_uint @-> int @-> int @-> int @-> returning void)
let draw_arrays_instanced_base_instance =
foreign ~stub "glDrawArraysInstancedBaseInstance"
(int_as_uint @-> int @-> int @-> int @-> int_as_uint @->
returning void)
let draw_buffer =
foreign ~stub "glDrawBuffer" (int_as_uint @-> returning void)
let draw_buffers =
foreign ~stub "glDrawBuffers" (int @-> ba_as_enump @-> returning void)
let draw_elements =
foreign ~stub "glDrawElements"
(int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> returning void)
let draw_elements mode count type_ indices =
let indices = match indices with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_elements mode count type_ indices
let draw_elements_base_vertex =
foreign ~stub "glDrawElementsBaseVertex"
(int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @->
returning void)
let draw_elements_base_vertex mode count type_ indices basevertex =
let indices = match indices with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_elements_base_vertex mode count type_ indices basevertex
let draw_elements_indirect =
foreign ~stub "glDrawElementsIndirect"
(int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void)
let draw_elements_indirect mode type_ indirect =
let indirect = match indirect with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_elements_indirect mode type_ indirect
let draw_elements_instanced =
foreign ~stub "glDrawElementsInstanced"
(int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @->
returning void)
let draw_elements_instanced mode count type_ indices instancecount =
let indices = match indices with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_elements_instanced mode count type_ indices instancecount
let draw_elements_instanced_base_instance =
foreign ~stub "glDrawElementsInstancedBaseInstance"
(int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @->
int_as_uint @-> returning void)
let draw_elements_instanced_base_instance mode count type_ indices
instancecount baseinstance =
let indices = match indices with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_elements_instanced_base_instance mode count type_ indices
instancecount baseinstance
let draw_elements_instanced_base_vertex =
foreign ~stub "glDrawElementsInstancedBaseVertex"
(int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @-> int @->
returning void)
let draw_elements_instanced_base_vertex mode count type_ indices
instancecount basevertex =
let indices = match indices with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_elements_instanced_base_vertex mode count type_ indices
instancecount basevertex
let draw_elements_instanced_base_vertex_base_instance =
foreign ~stub "glDrawElementsInstancedBaseVertexBaseInstance"
(int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @-> int @->
int_as_uint @-> returning void)
let draw_elements_instanced_base_vertex_base_instance mode count type_
indices instancecount
basevertex
baseinstance =
let indices = match indices with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_elements_instanced_base_vertex_base_instance mode count type_
indices instancecount basevertex baseinstance
let draw_range_elements =
foreign ~stub "glDrawRangeElements"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
int_as_uint @-> (ptr void) @-> returning void)
let draw_range_elements mode start end_ count type_ indices =
let indices = match indices with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_range_elements mode start end_ count type_ indices
let draw_range_elements_base_vertex =
foreign ~stub "glDrawRangeElementsBaseVertex"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
int_as_uint @-> (ptr void) @-> int @-> returning void)
let draw_range_elements_base_vertex mode start end_ count type_ indices
basevertex =
let indices = match indices with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
draw_range_elements_base_vertex mode start end_ count type_ indices
basevertex
let draw_transform_feedback =
foreign ~stub "glDrawTransformFeedback"
(int_as_uint @-> int_as_uint @-> returning void)
let draw_transform_feedback_instanced =
foreign ~stub "glDrawTransformFeedbackInstanced"
(int_as_uint @-> int_as_uint @-> int @-> returning void)
let draw_transform_feedback_stream =
foreign ~stub "glDrawTransformFeedbackStream"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let draw_transform_feedback_stream_instanced =
foreign ~stub "glDrawTransformFeedbackStreamInstanced"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
returning void)
let enable =
foreign ~stub "glEnable" (int_as_uint @-> returning void)
let enable_vertex_array_attrib =
foreign ~stub "glEnableVertexArrayAttrib"
(int_as_uint @-> int_as_uint @-> returning void)
let enable_vertex_attrib_array =
foreign ~stub "glEnableVertexAttribArray"
(int_as_uint @-> returning void)
let enablei =
foreign ~stub "glEnablei"
(int_as_uint @-> int_as_uint @-> returning void)
let end_conditional_render =
foreign ~stub "glEndConditionalRender" (void @-> returning void)
let end_query =
foreign ~stub "glEndQuery" (int_as_uint @-> returning void)
let end_query_indexed =
foreign ~stub "glEndQueryIndexed"
(int_as_uint @-> int_as_uint @-> returning void)
let end_transform_feedback =
foreign ~stub "glEndTransformFeedback" (void @-> returning void)
let fence_sync =
foreign ~stub "glFenceSync"
(int_as_uint @-> int_as_uint @-> returning sync)
let finish =
foreign ~stub "glFinish" (void @-> returning void)
let flush =
foreign ~stub "glFlush" (void @-> returning void)
let flush_mapped_buffer_range =
foreign ~stub "glFlushMappedBufferRange"
(int_as_uint @-> int @-> int @-> returning void)
let flush_mapped_named_buffer_range =
foreign ~stub "glFlushMappedNamedBufferRange"
(int_as_uint @-> int @-> int @-> returning void)
let framebuffer_parameteri =
foreign ~stub "glFramebufferParameteri"
(int_as_uint @-> int_as_uint @-> int @-> returning void)
let framebuffer_renderbuffer =
foreign ~stub "glFramebufferRenderbuffer"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
returning void)
let framebuffer_texture =
foreign ~stub "glFramebufferTexture"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
returning void)
let framebuffer_texture1d =
foreign ~stub "glFramebufferTexture1D"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
int @-> returning void)
let framebuffer_texture2d =
foreign ~stub "glFramebufferTexture2D"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
int @-> returning void)
let framebuffer_texture3d =
foreign ~stub "glFramebufferTexture3D"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
int @-> int @-> returning void)
let framebuffer_texture_layer =
foreign ~stub "glFramebufferTextureLayer"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @->
returning void)
let front_face =
foreign ~stub "glFrontFace" (int_as_uint @-> returning void)
let gen_buffers =
foreign ~stub "glGenBuffers" (int @-> ba_as_uint32p @-> returning void)
let gen_framebuffers =
foreign ~stub "glGenFramebuffers"
(int @-> ba_as_uint32p @-> returning void)
let gen_program_pipelines =
foreign ~stub "glGenProgramPipelines"
(int @-> ba_as_uint32p @-> returning void)
let gen_queries =
foreign ~stub "glGenQueries" (int @-> ba_as_uint32p @-> returning void)
let gen_renderbuffers =
foreign ~stub "glGenRenderbuffers"
(int @-> ba_as_uint32p @-> returning void)
let gen_samplers =
foreign ~stub "glGenSamplers" (int @-> ba_as_uint32p @-> returning void)
let gen_textures =
foreign ~stub "glGenTextures" (int @-> ba_as_uint32p @-> returning void)
let gen_transform_feedbacks =
foreign ~stub "glGenTransformFeedbacks"
(int @-> ba_as_uint32p @-> returning void)
let gen_vertex_arrays =
foreign ~stub "glGenVertexArrays"
(int @-> ba_as_uint32p @-> returning void)
let generate_mipmap =
foreign ~stub "glGenerateMipmap" (int_as_uint @-> returning void)
let generate_texture_mipmap =
foreign ~stub "glGenerateTextureMipmap" (int_as_uint @-> returning void)
let get_active_atomic_counter_bufferiv =
foreign ~stub "glGetActiveAtomicCounterBufferiv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_active_attrib =
foreign ~stub "glGetActiveAttrib"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @->
ba_as_int32p @-> ba_as_enump @-> ba_as_charp @-> returning void)
let get_active_subroutine_name =
foreign ~stub "glGetActiveSubroutineName"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
ba_opt_as_int32p @-> ba_as_charp @-> returning void)
let get_active_subroutine_uniform_name =
foreign ~stub "glGetActiveSubroutineUniformName"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
ba_opt_as_int32p @-> ba_as_charp @-> returning void)
let get_active_subroutine_uniformiv =
foreign ~stub "glGetActiveSubroutineUniformiv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
ba_as_int32p @-> returning void)
let get_active_uniform =
foreign ~stub "glGetActiveUniform"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @->
ba_as_int32p @-> ba_as_enump @-> ba_as_charp @-> returning void)
let get_active_uniform_block_name =
foreign ~stub "glGetActiveUniformBlockName"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @->
ba_as_charp @-> returning void)
let get_active_uniform_blockiv =
foreign ~stub "glGetActiveUniformBlockiv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_active_uniform_name =
foreign ~stub "glGetActiveUniformName"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @->
ba_as_charp @-> returning void)
let get_active_uniformsiv =
foreign ~stub "glGetActiveUniformsiv"
(int_as_uint @-> int @-> ba_as_uint32p @-> int_as_uint @->
ba_as_int32p @-> returning void)
let get_attached_shaders =
foreign ~stub "glGetAttachedShaders"
(int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_uint32p @->
returning void)
let get_attrib_location =
foreign ~stub "glGetAttribLocation"
(int_as_uint @-> string @-> returning int)
let get_booleani_v =
foreign ~stub "glGetBooleani_v"
(int_as_uint @-> int_as_uint @-> ba_as_uint8p @-> returning void)
let get_booleanv =
foreign ~stub "glGetBooleanv"
(int_as_uint @-> ba_as_uint8p @-> returning void)
let get_buffer_parameteri64v =
foreign ~stub "glGetBufferParameteri64v"
(int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void)
let get_buffer_parameteriv =
foreign ~stub "glGetBufferParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_buffer_pointerv =
foreign ~stub "glGetBufferPointerv"
(int_as_uint @-> int_as_uint @-> ba_as_nativeint @-> returning void)
let get_buffer_sub_data =
foreign ~stub "glGetBufferSubData"
(int_as_uint @-> int @-> int @-> (ptr void) @-> returning void)
let get_buffer_sub_data target offset size data =
let data = to_voidp (bigarray_start array1 data) in
get_buffer_sub_data target offset size data
let get_compressed_tex_image =
foreign ~stub "glGetCompressedTexImage"
(int_as_uint @-> int @-> (ptr void) @-> returning void)
let get_compressed_tex_image target level img =
let img = match img with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
get_compressed_tex_image target level img
let get_compressed_texture_image =
foreign ~stub "glGetCompressedTextureImage"
(int_as_uint @-> int @-> int @-> (ptr void) @-> returning void)
let get_compressed_texture_image texture level bufSize pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
get_compressed_texture_image texture level bufSize pixels
let get_compressed_texture_sub_image =
foreign ~stub "glGetCompressedTextureSubImage"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int @-> (ptr void) @-> returning void)
let get_compressed_texture_sub_image texture level xoffset yoffset zoffset
width height depth bufSize pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
get_compressed_texture_sub_image texture level xoffset yoffset zoffset
width height depth bufSize pixels
let get_debug_message_log =
foreign ~stub "glGetDebugMessageLog"
(int_as_uint @-> int @-> ba_as_enump @-> ba_as_enump @->
ba_opt_as_uint32p @-> ba_as_enump @-> ba_opt_as_int32p @->
ba_opt_as_charp @-> returning int_as_uint)
let get_doublei_v =
foreign ~stub "glGetDoublei_v"
(int_as_uint @-> int_as_uint @-> ba_as_float64p @-> returning void)
let get_doublev =
foreign ~stub "glGetDoublev"
(int_as_uint @-> ba_as_float64p @-> returning void)
let get_error =
foreign ~stub "glGetError" (void @-> returning int_as_uint)
let get_floati_v =
foreign ~stub "glGetFloati_v"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let get_floatv =
foreign ~stub "glGetFloatv"
(int_as_uint @-> ba_as_float32p @-> returning void)
let get_frag_data_index =
foreign ~stub "glGetFragDataIndex"
(int_as_uint @-> string @-> returning int)
let get_frag_data_location =
foreign ~stub "glGetFragDataLocation"
(int_as_uint @-> string @-> returning int)
let get_framebuffer_attachment_parameteriv =
foreign ~stub "glGetFramebufferAttachmentParameteriv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_framebuffer_parameteriv =
foreign ~stub "glGetFramebufferParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_graphics_reset_status =
foreign ~stub "glGetGraphicsResetStatus" (void @-> returning int_as_uint)
let get_integer64i_v =
foreign ~stub "glGetInteger64i_v"
(int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void)
let get_integer64v =
foreign ~stub "glGetInteger64v"
(int_as_uint @-> ba_as_int64p @-> returning void)
let get_integeri_v =
foreign ~stub "glGetIntegeri_v"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_integerv =
foreign ~stub "glGetIntegerv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let get_internalformati64v =
foreign ~stub "glGetInternalformati64v"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
ba_as_int64p @-> returning void)
let get_internalformativ =
foreign ~stub "glGetInternalformativ"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
ba_as_int32p @-> returning void)
let get_multisamplefv =
foreign ~stub "glGetMultisamplefv"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let get_named_buffer_parameteri64v =
foreign ~stub "glGetNamedBufferParameteri64v"
(int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void)
let get_named_buffer_parameteriv =
foreign ~stub "glGetNamedBufferParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_named_buffer_pointerv =
foreign ~stub "glGetNamedBufferPointerv"
(int_as_uint @-> int_as_uint @-> ba_as_nativeint @-> returning void)
let get_named_buffer_sub_data =
foreign ~stub "glGetNamedBufferSubData"
(int_as_uint @-> int @-> int @-> (ptr void) @-> returning void)
let get_named_buffer_sub_data buffer offset size data =
let data = to_voidp (bigarray_start array1 data) in
get_named_buffer_sub_data buffer offset size data
let get_named_framebuffer_attachment_parameteriv =
foreign ~stub "glGetNamedFramebufferAttachmentParameteriv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_named_framebuffer_parameteriv =
foreign ~stub "glGetNamedFramebufferParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_named_renderbuffer_parameteriv =
foreign ~stub "glGetNamedRenderbufferParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_object_label =
foreign ~stub "glGetObjectLabel"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @->
ba_as_charp @-> returning void)
let get_object_ptr_label =
foreign ~stub "glGetObjectPtrLabel"
((ptr void) @-> int @-> ba_opt_as_int32p @-> ba_as_charp @->
returning void)
let get_object_ptr_label ptr bufSize length label =
let ptr = to_voidp (bigarray_start array1 ptr) in
get_object_ptr_label ptr bufSize length label
let get_pointerv =
foreign ~stub "glGetPointerv"
(int_as_uint @-> ba_as_nativeint @-> returning void)
let get_program_binary =
foreign ~stub "glGetProgramBinary"
(int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_enump @->
(ptr void) @-> returning void)
let get_program_binary program bufSize length binaryFormat binary =
let binary = to_voidp (bigarray_start array1 binary) in
get_program_binary program bufSize length binaryFormat binary
let get_program_info_log =
foreign ~stub "glGetProgramInfoLog"
(int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @->
returning void)
let get_program_interfaceiv =
foreign ~stub "glGetProgramInterfaceiv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_program_pipeline_info_log =
foreign ~stub "glGetProgramPipelineInfoLog"
(int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @->
returning void)
let get_program_pipelineiv =
foreign ~stub "glGetProgramPipelineiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_program_resource_index =
foreign ~stub "glGetProgramResourceIndex"
(int_as_uint @-> int_as_uint @-> string @-> returning int_as_uint)
let get_program_resource_location =
foreign ~stub "glGetProgramResourceLocation"
(int_as_uint @-> int_as_uint @-> string @-> returning int)
let get_program_resource_location_index =
foreign ~stub "glGetProgramResourceLocationIndex"
(int_as_uint @-> int_as_uint @-> string @-> returning int)
let get_program_resource_name =
foreign ~stub "glGetProgramResourceName"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
ba_opt_as_int32p @-> ba_as_charp @-> returning void)
let get_program_resourceiv =
foreign ~stub "glGetProgramResourceiv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
ba_as_enump @-> int @-> ba_as_int32p @-> ba_as_int32p @->
returning void)
let get_program_stageiv =
foreign ~stub "glGetProgramStageiv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_programiv =
foreign ~stub "glGetProgramiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_query_buffer_objecti64v =
foreign ~stub "glGetQueryBufferObjecti64v"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
returning void)
let get_query_buffer_objectiv =
foreign ~stub "glGetQueryBufferObjectiv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
returning void)
let get_query_buffer_objectui64v =
foreign ~stub "glGetQueryBufferObjectui64v"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
returning void)
let get_query_buffer_objectuiv =
foreign ~stub "glGetQueryBufferObjectuiv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
returning void)
let get_query_indexediv =
foreign ~stub "glGetQueryIndexediv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_query_objecti64v =
foreign ~stub "glGetQueryObjecti64v"
(int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void)
let get_query_objectiv =
foreign ~stub "glGetQueryObjectiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_query_objectui64v =
foreign ~stub "glGetQueryObjectui64v"
(int_as_uint @-> int_as_uint @-> ba_as_uint64p @-> returning void)
let get_query_objectuiv =
foreign ~stub "glGetQueryObjectuiv"
(int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void)
let get_queryiv =
foreign ~stub "glGetQueryiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_renderbuffer_parameteriv =
foreign ~stub "glGetRenderbufferParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_sampler_parameter_iiv =
foreign ~stub "glGetSamplerParameterIiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_sampler_parameter_iuiv =
foreign ~stub "glGetSamplerParameterIuiv"
(int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void)
let get_sampler_parameterfv =
foreign ~stub "glGetSamplerParameterfv"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let get_sampler_parameteriv =
foreign ~stub "glGetSamplerParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_shader_info_log =
foreign ~stub "glGetShaderInfoLog"
(int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @->
returning void)
let get_shader_precision_format =
foreign ~stub "glGetShaderPrecisionFormat"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> ba_as_int32p @->
returning void)
let get_shader_source =
foreign ~stub "glGetShaderSource"
(int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @->
returning void)
let get_shaderiv =
foreign ~stub "glGetShaderiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_string =
foreign ~stub "glGetString" (int_as_uint @-> returning string_opt)
let get_stringi =
foreign ~stub "glGetStringi"
(int_as_uint @-> int_as_uint @-> returning string_opt)
let get_subroutine_index =
foreign ~stub "glGetSubroutineIndex"
(int_as_uint @-> int_as_uint @-> string @-> returning int_as_uint)
let get_subroutine_uniform_location =
foreign ~stub "glGetSubroutineUniformLocation"
(int_as_uint @-> int_as_uint @-> string @-> returning int)
let get_synciv =
foreign ~stub "glGetSynciv"
(sync @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_int32p @->
returning void)
let get_tex_image =
foreign ~stub "glGetTexImage"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @->
returning void)
let get_tex_image target level format type_ pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
get_tex_image target level format type_ pixels
let get_tex_level_parameterfv =
foreign ~stub "glGetTexLevelParameterfv"
(int_as_uint @-> int @-> int_as_uint @-> ba_as_float32p @->
returning void)
let get_tex_level_parameteriv =
foreign ~stub "glGetTexLevelParameteriv"
(int_as_uint @-> int @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_tex_parameter_iiv =
foreign ~stub "glGetTexParameterIiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_tex_parameter_iuiv =
foreign ~stub "glGetTexParameterIuiv"
(int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void)
let get_tex_parameterfv =
foreign ~stub "glGetTexParameterfv"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let get_tex_parameteriv =
foreign ~stub "glGetTexParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_texture_image =
foreign ~stub "glGetTextureImage"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> int @->
(ptr void) @-> returning void)
let get_texture_image texture level format type_ bufSize pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
get_texture_image texture level format type_ bufSize pixels
let get_texture_level_parameterfv =
foreign ~stub "glGetTextureLevelParameterfv"
(int_as_uint @-> int @-> int_as_uint @-> ba_as_float32p @->
returning void)
let get_texture_level_parameteriv =
foreign ~stub "glGetTextureLevelParameteriv"
(int_as_uint @-> int @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_texture_parameter_iiv =
foreign ~stub "glGetTextureParameterIiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_texture_parameter_iuiv =
foreign ~stub "glGetTextureParameterIuiv"
(int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void)
let get_texture_parameterfv =
foreign ~stub "glGetTextureParameterfv"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let get_texture_parameteriv =
foreign ~stub "glGetTextureParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_texture_sub_image =
foreign ~stub "glGetTextureSubImage"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int_as_uint @-> int_as_uint @-> int @-> (ptr void) @->
returning void)
let get_texture_sub_image texture level xoffset yoffset zoffset width
height depth format type_ bufSize pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
get_texture_sub_image texture level xoffset yoffset zoffset width height
depth format type_ bufSize pixels
let get_transform_feedback_varying =
foreign ~stub "glGetTransformFeedbackVarying"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @->
ba_as_int32p @-> ba_as_enump @-> ba_as_charp @-> returning void)
let get_transform_feedbacki64_v =
foreign ~stub "glGetTransformFeedbacki64_v"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int64p @->
returning void)
let get_transform_feedbacki_v =
foreign ~stub "glGetTransformFeedbacki_v"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_transform_feedbackiv =
foreign ~stub "glGetTransformFeedbackiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_uniform_block_index =
foreign ~stub "glGetUniformBlockIndex"
(int_as_uint @-> string @-> returning int_as_uint)
let get_uniform_indices =
foreign ~stub "glGetUniformIndices"
(int_as_uint @-> int @-> ptr string @-> ptr void @-> returning void)
let get_uniform_indices program names indices =
let count = List.length names in
let names = CArray.(start (of_list string names)) in
let indices = to_voidp (bigarray_start array1 indices) in
get_uniform_indices program count names indices
let get_uniform_location =
foreign ~stub "glGetUniformLocation"
(int_as_uint @-> string @-> returning int)
let get_uniform_subroutineuiv =
foreign ~stub "glGetUniformSubroutineuiv"
(int_as_uint @-> int @-> ba_as_uint32p @-> returning void)
let get_uniformdv =
foreign ~stub "glGetUniformdv"
(int_as_uint @-> int @-> ba_as_float64p @-> returning void)
let get_uniformfv =
foreign ~stub "glGetUniformfv"
(int_as_uint @-> int @-> ba_as_float32p @-> returning void)
let get_uniformiv =
foreign ~stub "glGetUniformiv"
(int_as_uint @-> int @-> ba_as_int32p @-> returning void)
let get_uniformuiv =
foreign ~stub "glGetUniformuiv"
(int_as_uint @-> int @-> ba_as_uint32p @-> returning void)
let get_vertex_array_indexed64iv =
foreign ~stub "glGetVertexArrayIndexed64iv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int64p @->
returning void)
let get_vertex_array_indexediv =
foreign ~stub "glGetVertexArrayIndexediv"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @->
returning void)
let get_vertex_arrayiv =
foreign ~stub "glGetVertexArrayiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_vertex_attrib_iiv =
foreign ~stub "glGetVertexAttribIiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let get_vertex_attrib_iuiv =
foreign ~stub "glGetVertexAttribIuiv"
(int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void)
let get_vertex_attrib_ldv =
foreign ~stub "glGetVertexAttribLdv"
(int_as_uint @-> int_as_uint @-> ba_as_float64p @-> returning void)
let get_vertex_attrib_pointerv =
foreign ~stub "glGetVertexAttribPointerv"
(int_as_uint @-> int_as_uint @-> ba_as_nativeint @-> returning void)
let get_vertex_attribdv =
foreign ~stub "glGetVertexAttribdv"
(int_as_uint @-> int_as_uint @-> ba_as_float64p @-> returning void)
let get_vertex_attribfv =
foreign ~stub "glGetVertexAttribfv"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let get_vertex_attribiv =
foreign ~stub "glGetVertexAttribiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let getn_compressed_tex_image =
foreign ~stub "glGetnCompressedTexImage"
(int_as_uint @-> int @-> int @-> (ptr void) @-> returning void)
let getn_compressed_tex_image target lod bufSize pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
getn_compressed_tex_image target lod bufSize pixels
let getn_tex_image =
foreign ~stub "glGetnTexImage"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> int @->
(ptr void) @-> returning void)
let getn_tex_image target level format type_ bufSize pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
getn_tex_image target level format type_ bufSize pixels
let getn_uniformdv =
foreign ~stub "glGetnUniformdv"
(int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void)
let getn_uniformfv =
foreign ~stub "glGetnUniformfv"
(int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void)
let getn_uniformiv =
foreign ~stub "glGetnUniformiv"
(int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void)
let getn_uniformuiv =
foreign ~stub "glGetnUniformuiv"
(int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void)
let hint =
foreign ~stub "glHint" (int_as_uint @-> int_as_uint @-> returning void)
let invalidate_buffer_data =
foreign ~stub "glInvalidateBufferData" (int_as_uint @-> returning void)
let invalidate_buffer_sub_data =
foreign ~stub "glInvalidateBufferSubData"
(int_as_uint @-> int @-> int @-> returning void)
let invalidate_framebuffer =
foreign ~stub "glInvalidateFramebuffer"
(int_as_uint @-> int @-> ba_as_enump @-> returning void)
let invalidate_named_framebuffer_data =
foreign ~stub "glInvalidateNamedFramebufferData"
(int_as_uint @-> int @-> ba_as_enump @-> returning void)
let invalidate_named_framebuffer_sub_data =
foreign ~stub "glInvalidateNamedFramebufferSubData"
(int_as_uint @-> int @-> ba_as_enump @-> int @-> int @-> int @->
int @-> returning void)
let invalidate_sub_framebuffer =
foreign ~stub "glInvalidateSubFramebuffer"
(int_as_uint @-> int @-> ba_as_enump @-> int @-> int @-> int @->
int @-> returning void)
let invalidate_tex_image =
foreign ~stub "glInvalidateTexImage"
(int_as_uint @-> int @-> returning void)
let invalidate_tex_sub_image =
foreign ~stub "glInvalidateTexSubImage"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> returning void)
let is_buffer =
foreign ~stub "glIsBuffer" (int_as_uint @-> returning bool)
let is_enabled =
foreign ~stub "glIsEnabled" (int_as_uint @-> returning bool)
let is_enabledi =
foreign ~stub "glIsEnabledi"
(int_as_uint @-> int_as_uint @-> returning bool)
let is_framebuffer =
foreign ~stub "glIsFramebuffer" (int_as_uint @-> returning bool)
let is_program =
foreign ~stub "glIsProgram" (int_as_uint @-> returning bool)
let is_program_pipeline =
foreign ~stub "glIsProgramPipeline" (int_as_uint @-> returning bool)
let is_query =
foreign ~stub "glIsQuery" (int_as_uint @-> returning bool)
let is_renderbuffer =
foreign ~stub "glIsRenderbuffer" (int_as_uint @-> returning bool)
let is_sampler =
foreign ~stub "glIsSampler" (int_as_uint @-> returning bool)
let is_shader =
foreign ~stub "glIsShader" (int_as_uint @-> returning bool)
let is_sync =
foreign ~stub "glIsSync" (sync @-> returning bool)
let is_texture =
foreign ~stub "glIsTexture" (int_as_uint @-> returning bool)
let is_transform_feedback =
foreign ~stub "glIsTransformFeedback" (int_as_uint @-> returning bool)
let is_vertex_array =
foreign ~stub "glIsVertexArray" (int_as_uint @-> returning bool)
let line_width =
foreign ~stub "glLineWidth" (float @-> returning void)
let link_program =
foreign ~stub "glLinkProgram" (int_as_uint @-> returning void)
let logic_op =
foreign ~stub "glLogicOp" (int_as_uint @-> returning void)
let map_buffer =
foreign ~stub "glMapBuffer"
(int_as_uint @-> int_as_uint @-> returning (ptr void))
let map_buffer target len access kind =
let p = map_buffer target access in
let p = coerce (ptr void) (access_ptr_typ_of_ba_kind kind) p in
bigarray_of_ptr array1 len kind p
let map_buffer_range =
foreign ~stub "glMapBufferRange"
(int_as_uint @-> int @-> int @-> int_as_uint @-> returning (ptr void))
let map_buffer_range target offset len access kind =
let len_bytes = ba_kind_byte_size kind * len in
let p = map_buffer_range target offset len_bytes access in
let p = coerce (ptr void) (access_ptr_typ_of_ba_kind kind) p in
bigarray_of_ptr array1 len kind p
let map_named_buffer =
foreign ~stub "glMapNamedBuffer"
(int_as_uint @-> int_as_uint @-> returning (ptr void))
let map_named_buffer buffer len access kind =
let p = map_named_buffer buffer access in
let p = coerce (ptr void) (access_ptr_typ_of_ba_kind kind) p in
bigarray_of_ptr array1 len kind p
let map_named_buffer_range =
foreign ~stub "glMapNamedBufferRange"
(int_as_uint @-> int @-> int @-> int_as_uint @-> returning (ptr void))
let map_named_buffer_range buffer offset len access kind =
let len_bytes = ba_kind_byte_size kind * len in
let p = map_named_buffer_range buffer offset len_bytes access in
let p = coerce (ptr void) (access_ptr_typ_of_ba_kind kind) p in
bigarray_of_ptr array1 len kind p
let memory_barrier =
foreign ~stub "glMemoryBarrier" (int_as_uint @-> returning void)
let memory_barrier_by_region =
foreign ~stub "glMemoryBarrierByRegion" (int_as_uint @-> returning void)
let min_sample_shading =
foreign ~stub "glMinSampleShading" (float @-> returning void)
let multi_draw_arrays =
foreign ~stub "glMultiDrawArrays"
(int_as_uint @-> ba_as_int32p @-> ba_as_int32p @-> int @->
returning void)
let multi_draw_arrays_indirect =
foreign ~stub "glMultiDrawArraysIndirect"
(int_as_uint @-> (ptr void) @-> int @-> int @-> returning void)
let multi_draw_arrays_indirect mode indirect drawcount stride =
let indirect = match indirect with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
multi_draw_arrays_indirect mode indirect drawcount stride
let multi_draw_elements =
foreign ~stub "glMultiDrawElements"
(int_as_uint @-> ba_as_int32p @-> int_as_uint @-> (ptr void) @->
int @-> returning void)
let multi_draw_elements mode count type_ indices drawcount =
let indices = to_voidp (bigarray_start array1 indices) in
multi_draw_elements mode count type_ indices drawcount
let multi_draw_elements_base_vertex =
foreign ~stub "glMultiDrawElementsBaseVertex"
(int_as_uint @-> ba_as_int32p @-> int_as_uint @-> (ptr void) @->
int @-> ba_as_int32p @-> returning void)
let multi_draw_elements_base_vertex mode count type_ indices drawcount
basevertex =
let indices = to_voidp (bigarray_start array1 indices) in
multi_draw_elements_base_vertex mode count type_ indices drawcount
basevertex
let multi_draw_elements_indirect =
foreign ~stub "glMultiDrawElementsIndirect"
(int_as_uint @-> int_as_uint @-> (ptr void) @-> int @-> int @->
returning void)
let multi_draw_elements_indirect mode type_ indirect drawcount stride =
let indirect = match indirect with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
multi_draw_elements_indirect mode type_ indirect drawcount stride
let named_buffer_data =
foreign ~stub "glNamedBufferData"
(int_as_uint @-> int @-> (ptr void) @-> int_as_uint @-> returning void)
let named_buffer_data buffer size data usage =
let data = to_voidp (bigarray_start array1 data) in
named_buffer_data buffer size data usage
let named_buffer_storage =
foreign ~stub "glNamedBufferStorage"
(int_as_uint @-> int @-> (ptr void) @-> int_as_uint @-> returning void)
let named_buffer_storage buffer size data flags =
let data = to_voidp (bigarray_start array1 data) in
named_buffer_storage buffer size data flags
let named_buffer_sub_data =
foreign ~stub "glNamedBufferSubData"
(int_as_uint @-> int @-> int @-> (ptr void) @-> returning void)
let named_buffer_sub_data buffer offset size data =
let data = to_voidp (bigarray_start array1 data) in
named_buffer_sub_data buffer offset size data
let named_framebuffer_draw_buffer =
foreign ~stub "glNamedFramebufferDrawBuffer"
(int_as_uint @-> int_as_uint @-> returning void)
let named_framebuffer_draw_buffers =
foreign ~stub "glNamedFramebufferDrawBuffers"
(int_as_uint @-> int @-> ba_as_enump @-> returning void)
let named_framebuffer_parameteri =
foreign ~stub "glNamedFramebufferParameteri"
(int_as_uint @-> int_as_uint @-> int @-> returning void)
let named_framebuffer_read_buffer =
foreign ~stub "glNamedFramebufferReadBuffer"
(int_as_uint @-> int_as_uint @-> returning void)
let named_framebuffer_renderbuffer =
foreign ~stub "glNamedFramebufferRenderbuffer"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
returning void)
let named_framebuffer_texture =
foreign ~stub "glNamedFramebufferTexture"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @->
returning void)
let named_framebuffer_texture_layer =
foreign ~stub "glNamedFramebufferTextureLayer"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @->
returning void)
let named_renderbuffer_storage =
foreign ~stub "glNamedRenderbufferStorage"
(int_as_uint @-> int_as_uint @-> int @-> int @-> returning void)
let named_renderbuffer_storage_multisample =
foreign ~stub "glNamedRenderbufferStorageMultisample"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @->
returning void)
let object_label =
foreign ~stub "glObjectLabel"
(int_as_uint @-> int_as_uint @-> int @-> string_opt @-> returning void)
let object_ptr_label =
foreign ~stub "glObjectPtrLabel"
((ptr void) @-> int @-> string_opt @-> returning void)
let object_ptr_label ptr length label =
let ptr = to_voidp (bigarray_start array1 ptr) in
object_ptr_label ptr length label
let patch_parameterfv =
foreign ~stub "glPatchParameterfv"
(int_as_uint @-> ba_as_float32p @-> returning void)
let patch_parameteri =
foreign ~stub "glPatchParameteri"
(int_as_uint @-> int @-> returning void)
let pause_transform_feedback =
foreign ~stub "glPauseTransformFeedback" (void @-> returning void)
let pixel_storef =
foreign ~stub "glPixelStoref" (int_as_uint @-> float @-> returning void)
let pixel_storei =
foreign ~stub "glPixelStorei" (int_as_uint @-> int @-> returning void)
let point_parameterf =
foreign ~stub "glPointParameterf"
(int_as_uint @-> float @-> returning void)
let point_parameterfv =
foreign ~stub "glPointParameterfv"
(int_as_uint @-> ba_as_float32p @-> returning void)
let point_parameteri =
foreign ~stub "glPointParameteri"
(int_as_uint @-> int @-> returning void)
let point_parameteriv =
foreign ~stub "glPointParameteriv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let point_size =
foreign ~stub "glPointSize" (float @-> returning void)
let polygon_mode =
foreign ~stub "glPolygonMode"
(int_as_uint @-> int_as_uint @-> returning void)
let polygon_offset =
foreign ~stub "glPolygonOffset" (float @-> float @-> returning void)
let pop_debug_group =
foreign ~stub "glPopDebugGroup" (void @-> returning void)
let primitive_restart_index =
foreign ~stub "glPrimitiveRestartIndex" (int_as_uint @-> returning void)
let program_binary =
foreign ~stub "glProgramBinary"
(int_as_uint @-> int_as_uint @-> (ptr void) @-> int @-> returning void)
let program_binary program binaryFormat binary length =
let binary = to_voidp (bigarray_start array1 binary) in
program_binary program binaryFormat binary length
let program_parameteri =
foreign ~stub "glProgramParameteri"
(int_as_uint @-> int_as_uint @-> int @-> returning void)
let program_uniform1d =
foreign ~stub "glProgramUniform1d"
(int_as_uint @-> int @-> double @-> returning void)
let program_uniform1dv =
foreign ~stub "glProgramUniform1dv"
(int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void)
let program_uniform1f =
foreign ~stub "glProgramUniform1f"
(int_as_uint @-> int @-> float @-> returning void)
let program_uniform1fv =
foreign ~stub "glProgramUniform1fv"
(int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void)
let program_uniform1i =
foreign ~stub "glProgramUniform1i"
(int_as_uint @-> int @-> int @-> returning void)
let program_uniform1iv =
foreign ~stub "glProgramUniform1iv"
(int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void)
let program_uniform1ui =
foreign ~stub "glProgramUniform1ui"
(int_as_uint @-> int @-> int_as_uint @-> returning void)
let program_uniform1uiv =
foreign ~stub "glProgramUniform1uiv"
(int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void)
let program_uniform2d =
foreign ~stub "glProgramUniform2d"
(int_as_uint @-> int @-> double @-> double @-> returning void)
let program_uniform2dv =
foreign ~stub "glProgramUniform2dv"
(int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void)
let program_uniform2f =
foreign ~stub "glProgramUniform2f"
(int_as_uint @-> int @-> float @-> float @-> returning void)
let program_uniform2fv =
foreign ~stub "glProgramUniform2fv"
(int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void)
let program_uniform2i =
foreign ~stub "glProgramUniform2i"
(int_as_uint @-> int @-> int @-> int @-> returning void)
let program_uniform2iv =
foreign ~stub "glProgramUniform2iv"
(int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void)
let program_uniform2ui =
foreign ~stub "glProgramUniform2ui"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @->
returning void)
let program_uniform2uiv =
foreign ~stub "glProgramUniform2uiv"
(int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void)
let program_uniform3d =
foreign ~stub "glProgramUniform3d"
(int_as_uint @-> int @-> double @-> double @-> double @->
returning void)
let program_uniform3dv =
foreign ~stub "glProgramUniform3dv"
(int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void)
let program_uniform3f =
foreign ~stub "glProgramUniform3f"
(int_as_uint @-> int @-> float @-> float @-> float @-> returning void)
let program_uniform3fv =
foreign ~stub "glProgramUniform3fv"
(int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void)
let program_uniform3i =
foreign ~stub "glProgramUniform3i"
(int_as_uint @-> int @-> int @-> int @-> int @-> returning void)
let program_uniform3iv =
foreign ~stub "glProgramUniform3iv"
(int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void)
let program_uniform3ui =
foreign ~stub "glProgramUniform3ui"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @->
int_as_uint @-> returning void)
let program_uniform3uiv =
foreign ~stub "glProgramUniform3uiv"
(int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void)
let program_uniform4d =
foreign ~stub "glProgramUniform4d"
(int_as_uint @-> int @-> double @-> double @-> double @-> double @->
returning void)
let program_uniform4dv =
foreign ~stub "glProgramUniform4dv"
(int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void)
let program_uniform4f =
foreign ~stub "glProgramUniform4f"
(int_as_uint @-> int @-> float @-> float @-> float @-> float @->
returning void)
let program_uniform4fv =
foreign ~stub "glProgramUniform4fv"
(int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void)
let program_uniform4i =
foreign ~stub "glProgramUniform4i"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @->
returning void)
let program_uniform4iv =
foreign ~stub "glProgramUniform4iv"
(int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void)
let program_uniform4ui =
foreign ~stub "glProgramUniform4ui"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @->
int_as_uint @-> int_as_uint @-> returning void)
let program_uniform4uiv =
foreign ~stub "glProgramUniform4uiv"
(int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void)
let program_uniform_matrix2dv =
foreign ~stub "glProgramUniformMatrix2dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix2fv =
foreign ~stub "glProgramUniformMatrix2fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let program_uniform_matrix2x3dv =
foreign ~stub "glProgramUniformMatrix2x3dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix2x3fv =
foreign ~stub "glProgramUniformMatrix2x3fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let program_uniform_matrix2x4dv =
foreign ~stub "glProgramUniformMatrix2x4dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix2x4fv =
foreign ~stub "glProgramUniformMatrix2x4fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let program_uniform_matrix3dv =
foreign ~stub "glProgramUniformMatrix3dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix3fv =
foreign ~stub "glProgramUniformMatrix3fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let program_uniform_matrix3x2dv =
foreign ~stub "glProgramUniformMatrix3x2dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix3x2fv =
foreign ~stub "glProgramUniformMatrix3x2fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let program_uniform_matrix3x4dv =
foreign ~stub "glProgramUniformMatrix3x4dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix3x4fv =
foreign ~stub "glProgramUniformMatrix3x4fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let program_uniform_matrix4dv =
foreign ~stub "glProgramUniformMatrix4dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix4fv =
foreign ~stub "glProgramUniformMatrix4fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let program_uniform_matrix4x2dv =
foreign ~stub "glProgramUniformMatrix4x2dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix4x2fv =
foreign ~stub "glProgramUniformMatrix4x2fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let program_uniform_matrix4x3dv =
foreign ~stub "glProgramUniformMatrix4x3dv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @->
returning void)
let program_uniform_matrix4x3fv =
foreign ~stub "glProgramUniformMatrix4x3fv"
(int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @->
returning void)
let provoking_vertex =
foreign ~stub "glProvokingVertex" (int_as_uint @-> returning void)
let push_debug_group =
foreign ~stub "glPushDebugGroup"
(int_as_uint @-> int_as_uint @-> int @-> string @-> returning void)
let query_counter =
foreign ~stub "glQueryCounter"
(int_as_uint @-> int_as_uint @-> returning void)
let read_buffer =
foreign ~stub "glReadBuffer" (int_as_uint @-> returning void)
let read_pixels =
foreign ~stub "glReadPixels"
(int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @->
(ptr void) @-> returning void)
let read_pixels x y width height format type_ pixels =
let pixels = match pixels with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
read_pixels x y width height format type_ pixels
let readn_pixels =
foreign ~stub "glReadnPixels"
(int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @->
int @-> (ptr void) @-> returning void)
let readn_pixels x y width height format type_ bufSize data =
let data = to_voidp (bigarray_start array1 data) in
readn_pixels x y width height format type_ bufSize data
let release_shader_compiler =
foreign ~stub "glReleaseShaderCompiler" (void @-> returning void)
let renderbuffer_storage =
foreign ~stub "glRenderbufferStorage"
(int_as_uint @-> int_as_uint @-> int @-> int @-> returning void)
let renderbuffer_storage_multisample =
foreign ~stub "glRenderbufferStorageMultisample"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @->
returning void)
let resume_transform_feedback =
foreign ~stub "glResumeTransformFeedback" (void @-> returning void)
let sample_coverage =
foreign ~stub "glSampleCoverage" (float @-> bool @-> returning void)
let sample_maski =
foreign ~stub "glSampleMaski"
(int_as_uint @-> int_as_uint @-> returning void)
let sampler_parameter_iiv =
foreign ~stub "glSamplerParameterIiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let sampler_parameter_iuiv =
foreign ~stub "glSamplerParameterIuiv"
(int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void)
let sampler_parameterf =
foreign ~stub "glSamplerParameterf"
(int_as_uint @-> int_as_uint @-> float @-> returning void)
let sampler_parameterfv =
foreign ~stub "glSamplerParameterfv"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let sampler_parameteri =
foreign ~stub "glSamplerParameteri"
(int_as_uint @-> int_as_uint @-> int @-> returning void)
let sampler_parameteriv =
foreign ~stub "glSamplerParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let scissor =
foreign ~stub "glScissor"
(int @-> int @-> int @-> int @-> returning void)
let scissor_arrayv =
foreign ~stub "glScissorArrayv"
(int_as_uint @-> int @-> ba_as_int32p @-> returning void)
let scissor_indexed =
foreign ~stub "glScissorIndexed"
(int_as_uint @-> int @-> int @-> int @-> int @-> returning void)
let scissor_indexedv =
foreign ~stub "glScissorIndexedv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let shader_binary =
foreign ~stub "glShaderBinary"
(int @-> ba_as_uint32p @-> int_as_uint @-> (ptr void) @-> int @->
returning void)
let shader_binary count shaders binaryformat binary length =
let binary = to_voidp (bigarray_start array1 binary) in
shader_binary count shaders binaryformat binary length
let shader_source =
foreign ~stub "glShaderSource"
(int_as_uint @-> int @-> ptr string @-> ptr void @-> returning void)
let shader_source sh src =
let src = allocate string src in
shader_source sh 1 src null
let shader_storage_block_binding =
foreign ~stub "glShaderStorageBlockBinding"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let stencil_func =
foreign ~stub "glStencilFunc"
(int_as_uint @-> int @-> int_as_uint @-> returning void)
let stencil_func_separate =
foreign ~stub "glStencilFuncSeparate"
(int_as_uint @-> int_as_uint @-> int @-> int_as_uint @->
returning void)
let stencil_mask =
foreign ~stub "glStencilMask" (int_as_uint @-> returning void)
let stencil_mask_separate =
foreign ~stub "glStencilMaskSeparate"
(int_as_uint @-> int_as_uint @-> returning void)
let stencil_op =
foreign ~stub "glStencilOp"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let stencil_op_separate =
foreign ~stub "glStencilOpSeparate"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
returning void)
let tex_buffer =
foreign ~stub "glTexBuffer"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let tex_buffer_range =
foreign ~stub "glTexBufferRange"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @->
returning void)
let tex_image1d =
foreign ~stub "glTexImage1D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int_as_uint @->
int_as_uint @-> (ptr void) @-> returning void)
let tex_image1d target level internalformat width border format type_
pixels =
let pixels = match pixels with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
tex_image1d target level internalformat width border format type_ pixels
let tex_image2d =
foreign ~stub "glTexImage2D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @->
int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void)
let tex_image2d target level internalformat width height border format
type_ pixels =
let pixels = match pixels with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
tex_image2d target level internalformat width height border format type_
pixels
let tex_image2d_multisample =
foreign ~stub "glTexImage2DMultisample"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> bool @->
returning void)
let tex_image3d =
foreign ~stub "glTexImage3D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void)
let tex_image3d target level internalformat width height depth border
format type_ pixels =
let pixels = match pixels with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
tex_image3d target level internalformat width height depth border format
type_ pixels
let tex_image3d_multisample =
foreign ~stub "glTexImage3DMultisample"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
bool @-> returning void)
let tex_parameter_iiv =
foreign ~stub "glTexParameterIiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let tex_parameter_iuiv =
foreign ~stub "glTexParameterIuiv"
(int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void)
let tex_parameterf =
foreign ~stub "glTexParameterf"
(int_as_uint @-> int_as_uint @-> float @-> returning void)
let tex_parameterfv =
foreign ~stub "glTexParameterfv"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let tex_parameteri =
foreign ~stub "glTexParameteri"
(int_as_uint @-> int_as_uint @-> int @-> returning void)
let tex_parameteriv =
foreign ~stub "glTexParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let tex_storage1d =
foreign ~stub "glTexStorage1D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> returning void)
let tex_storage2d =
foreign ~stub "glTexStorage2D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @->
returning void)
let tex_storage2d_multisample =
foreign ~stub "glTexStorage2DMultisample"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> bool @->
returning void)
let tex_storage3d =
foreign ~stub "glTexStorage3D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
returning void)
let tex_storage3d_multisample =
foreign ~stub "glTexStorage3DMultisample"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
bool @-> returning void)
let tex_sub_image1d =
foreign ~stub "glTexSubImage1D"
(int_as_uint @-> int @-> int @-> int @-> int_as_uint @->
int_as_uint @-> (ptr void) @-> returning void)
let tex_sub_image1d target level xoffset width format type_ pixels =
let pixels = match pixels with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
tex_sub_image1d target level xoffset width format type_ pixels
let tex_sub_image2d =
foreign ~stub "glTexSubImage2D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @->
int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void)
let tex_sub_image2d target level xoffset yoffset width height format type_
pixels =
let pixels = match pixels with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
tex_sub_image2d target level xoffset yoffset width height format type_
pixels
let tex_sub_image3d =
foreign ~stub "glTexSubImage3D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void)
let tex_sub_image3d target level xoffset yoffset zoffset width height depth
format type_ pixels =
let pixels = match pixels with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
tex_sub_image3d target level xoffset yoffset zoffset width height depth
format type_ pixels
let texture_barrier =
foreign ~stub "glTextureBarrier" (void @-> returning void)
let texture_buffer =
foreign ~stub "glTextureBuffer"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let texture_buffer_range =
foreign ~stub "glTextureBufferRange"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @->
returning void)
let texture_parameter_iiv =
foreign ~stub "glTextureParameterIiv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let texture_parameter_iuiv =
foreign ~stub "glTextureParameterIuiv"
(int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void)
let texture_parameterf =
foreign ~stub "glTextureParameterf"
(int_as_uint @-> int_as_uint @-> float @-> returning void)
let texture_parameterfv =
foreign ~stub "glTextureParameterfv"
(int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void)
let texture_parameteri =
foreign ~stub "glTextureParameteri"
(int_as_uint @-> int_as_uint @-> int @-> returning void)
let texture_parameteriv =
foreign ~stub "glTextureParameteriv"
(int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void)
let texture_storage1d =
foreign ~stub "glTextureStorage1D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> returning void)
let texture_storage2d =
foreign ~stub "glTextureStorage2D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @->
returning void)
let texture_storage2d_multisample =
foreign ~stub "glTextureStorage2DMultisample"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> bool @->
returning void)
let texture_storage3d =
foreign ~stub "glTextureStorage3D"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
returning void)
let texture_storage3d_multisample =
foreign ~stub "glTextureStorage3DMultisample"
(int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @->
bool @-> returning void)
let texture_sub_image1d =
foreign ~stub "glTextureSubImage1D"
(int_as_uint @-> int @-> int @-> int @-> int_as_uint @->
int_as_uint @-> (ptr void) @-> returning void)
let texture_sub_image1d texture level xoffset width format type_ pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
texture_sub_image1d texture level xoffset width format type_ pixels
let texture_sub_image2d =
foreign ~stub "glTextureSubImage2D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @->
int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void)
let texture_sub_image2d texture level xoffset yoffset width height format
type_ pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
texture_sub_image2d texture level xoffset yoffset width height format
type_ pixels
let texture_sub_image3d =
foreign ~stub "glTextureSubImage3D"
(int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @->
int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void)
let texture_sub_image3d texture level xoffset yoffset zoffset width height
depth format type_ pixels =
let pixels = to_voidp (bigarray_start array1 pixels) in
texture_sub_image3d texture level xoffset yoffset zoffset width height
depth format type_ pixels
let texture_view =
foreign ~stub "glTextureView"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
returning void)
let transform_feedback_buffer_base =
foreign ~stub "glTransformFeedbackBufferBase"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let transform_feedback_buffer_range =
foreign ~stub "glTransformFeedbackBufferRange"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @->
returning void)
let transform_feedback_varyings =
foreign ~stub "glTransformFeedbackVaryings"
(int_as_uint @-> int @-> ptr string @-> int_as_uint @-> returning void)
let transform_feedback_varyings program varyings mode =
let count = List.length varyings in
let varyings = CArray.(start (of_list string varyings)) in
transform_feedback_varyings program count varyings mode
let uniform1d =
foreign ~stub "glUniform1d" (int @-> double @-> returning void)
let uniform1dv =
foreign ~stub "glUniform1dv"
(int @-> int @-> ba_as_float64p @-> returning void)
let uniform1f =
foreign ~stub "glUniform1f" (int @-> float @-> returning void)
let uniform1fv =
foreign ~stub "glUniform1fv"
(int @-> int @-> ba_as_float32p @-> returning void)
let uniform1i =
foreign ~stub "glUniform1i" (int @-> int @-> returning void)
let uniform1iv =
foreign ~stub "glUniform1iv"
(int @-> int @-> ba_as_int32p @-> returning void)
let uniform1ui =
foreign ~stub "glUniform1ui" (int @-> int_as_uint @-> returning void)
let uniform1uiv =
foreign ~stub "glUniform1uiv"
(int @-> int @-> ba_as_uint32p @-> returning void)
let uniform2d =
foreign ~stub "glUniform2d"
(int @-> double @-> double @-> returning void)
let uniform2dv =
foreign ~stub "glUniform2dv"
(int @-> int @-> ba_as_float64p @-> returning void)
let uniform2f =
foreign ~stub "glUniform2f" (int @-> float @-> float @-> returning void)
let uniform2fv =
foreign ~stub "glUniform2fv"
(int @-> int @-> ba_as_float32p @-> returning void)
let uniform2i =
foreign ~stub "glUniform2i" (int @-> int @-> int @-> returning void)
let uniform2iv =
foreign ~stub "glUniform2iv"
(int @-> int @-> ba_as_int32p @-> returning void)
let uniform2ui =
foreign ~stub "glUniform2ui"
(int @-> int_as_uint @-> int_as_uint @-> returning void)
let uniform2uiv =
foreign ~stub "glUniform2uiv"
(int @-> int @-> ba_as_uint32p @-> returning void)
let uniform3d =
foreign ~stub "glUniform3d"
(int @-> double @-> double @-> double @-> returning void)
let uniform3dv =
foreign ~stub "glUniform3dv"
(int @-> int @-> ba_as_float64p @-> returning void)
let uniform3f =
foreign ~stub "glUniform3f"
(int @-> float @-> float @-> float @-> returning void)
let uniform3fv =
foreign ~stub "glUniform3fv"
(int @-> int @-> ba_as_float32p @-> returning void)
let uniform3i =
foreign ~stub "glUniform3i"
(int @-> int @-> int @-> int @-> returning void)
let uniform3iv =
foreign ~stub "glUniform3iv"
(int @-> int @-> ba_as_int32p @-> returning void)
let uniform3ui =
foreign ~stub "glUniform3ui"
(int @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
returning void)
let uniform3uiv =
foreign ~stub "glUniform3uiv"
(int @-> int @-> ba_as_uint32p @-> returning void)
let uniform4d =
foreign ~stub "glUniform4d"
(int @-> double @-> double @-> double @-> double @-> returning void)
let uniform4dv =
foreign ~stub "glUniform4dv"
(int @-> int @-> ba_as_float64p @-> returning void)
let uniform4f =
foreign ~stub "glUniform4f"
(int @-> float @-> float @-> float @-> float @-> returning void)
let uniform4fv =
foreign ~stub "glUniform4fv"
(int @-> int @-> ba_as_float32p @-> returning void)
let uniform4i =
foreign ~stub "glUniform4i"
(int @-> int @-> int @-> int @-> int @-> returning void)
let uniform4iv =
foreign ~stub "glUniform4iv"
(int @-> int @-> ba_as_int32p @-> returning void)
let uniform4ui =
foreign ~stub "glUniform4ui"
(int @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
int_as_uint @-> returning void)
let uniform4uiv =
foreign ~stub "glUniform4uiv"
(int @-> int @-> ba_as_uint32p @-> returning void)
let uniform_block_binding =
foreign ~stub "glUniformBlockBinding"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let uniform_matrix2dv =
foreign ~stub "glUniformMatrix2dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix2fv =
foreign ~stub "glUniformMatrix2fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_matrix2x3dv =
foreign ~stub "glUniformMatrix2x3dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix2x3fv =
foreign ~stub "glUniformMatrix2x3fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_matrix2x4dv =
foreign ~stub "glUniformMatrix2x4dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix2x4fv =
foreign ~stub "glUniformMatrix2x4fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_matrix3dv =
foreign ~stub "glUniformMatrix3dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix3fv =
foreign ~stub "glUniformMatrix3fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_matrix3x2dv =
foreign ~stub "glUniformMatrix3x2dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix3x2fv =
foreign ~stub "glUniformMatrix3x2fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_matrix3x4dv =
foreign ~stub "glUniformMatrix3x4dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix3x4fv =
foreign ~stub "glUniformMatrix3x4fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_matrix4dv =
foreign ~stub "glUniformMatrix4dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix4fv =
foreign ~stub "glUniformMatrix4fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_matrix4x2dv =
foreign ~stub "glUniformMatrix4x2dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix4x2fv =
foreign ~stub "glUniformMatrix4x2fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_matrix4x3dv =
foreign ~stub "glUniformMatrix4x3dv"
(int @-> int @-> bool @-> ba_as_float64p @-> returning void)
let uniform_matrix4x3fv =
foreign ~stub "glUniformMatrix4x3fv"
(int @-> int @-> bool @-> ba_as_float32p @-> returning void)
let uniform_subroutinesuiv =
foreign ~stub "glUniformSubroutinesuiv"
(int_as_uint @-> int @-> ba_as_uint32p @-> returning void)
let unmap_buffer =
foreign ~stub "glUnmapBuffer" (int_as_uint @-> returning bool)
let unmap_named_buffer =
foreign ~stub "glUnmapNamedBuffer" (int_as_uint @-> returning bool)
let use_program =
foreign ~stub "glUseProgram" (int_as_uint @-> returning void)
let use_program_stages =
foreign ~stub "glUseProgramStages"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let validate_program =
foreign ~stub "glValidateProgram" (int_as_uint @-> returning void)
let validate_program_pipeline =
foreign ~stub "glValidateProgramPipeline"
(int_as_uint @-> returning void)
let vertex_array_attrib_binding =
foreign ~stub "glVertexArrayAttribBinding"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let vertex_array_attrib_format =
foreign ~stub "glVertexArrayAttribFormat"
(int_as_uint @-> int_as_uint @-> int @-> int_as_uint @-> bool @->
int_as_uint @-> returning void)
let vertex_array_attrib_iformat =
foreign ~stub "glVertexArrayAttribIFormat"
(int_as_uint @-> int_as_uint @-> int @-> int_as_uint @->
int_as_uint @-> returning void)
let vertex_array_attrib_lformat =
foreign ~stub "glVertexArrayAttribLFormat"
(int_as_uint @-> int_as_uint @-> int @-> int_as_uint @->
int_as_uint @-> returning void)
let vertex_array_binding_divisor =
foreign ~stub "glVertexArrayBindingDivisor"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let vertex_array_element_buffer =
foreign ~stub "glVertexArrayElementBuffer"
(int_as_uint @-> int_as_uint @-> returning void)
let vertex_array_vertex_buffer =
foreign ~stub "glVertexArrayVertexBuffer"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @->
returning void)
let vertex_array_vertex_buffers =
foreign ~stub "glVertexArrayVertexBuffers"
(int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_uint32p @->
ba_opt_as_nativeint @-> ba_opt_as_int32p @-> returning void)
let vertex_attrib1d =
foreign ~stub "glVertexAttrib1d"
(int_as_uint @-> double @-> returning void)
let vertex_attrib1dv =
foreign ~stub "glVertexAttrib1dv"
(int_as_uint @-> ba_as_float64p @-> returning void)
let vertex_attrib1f =
foreign ~stub "glVertexAttrib1f"
(int_as_uint @-> float @-> returning void)
let vertex_attrib1fv =
foreign ~stub "glVertexAttrib1fv"
(int_as_uint @-> ba_as_float32p @-> returning void)
let vertex_attrib1s =
foreign ~stub "glVertexAttrib1s"
(int_as_uint @-> short @-> returning void)
let vertex_attrib1sv =
foreign ~stub "glVertexAttrib1sv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib2d =
foreign ~stub "glVertexAttrib2d"
(int_as_uint @-> double @-> double @-> returning void)
let vertex_attrib2dv =
foreign ~stub "glVertexAttrib2dv"
(int_as_uint @-> ba_as_float64p @-> returning void)
let vertex_attrib2f =
foreign ~stub "glVertexAttrib2f"
(int_as_uint @-> float @-> float @-> returning void)
let vertex_attrib2fv =
foreign ~stub "glVertexAttrib2fv"
(int_as_uint @-> ba_as_float32p @-> returning void)
let vertex_attrib2s =
foreign ~stub "glVertexAttrib2s"
(int_as_uint @-> short @-> short @-> returning void)
let vertex_attrib2sv =
foreign ~stub "glVertexAttrib2sv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib3d =
foreign ~stub "glVertexAttrib3d"
(int_as_uint @-> double @-> double @-> double @-> returning void)
let vertex_attrib3dv =
foreign ~stub "glVertexAttrib3dv"
(int_as_uint @-> ba_as_float64p @-> returning void)
let vertex_attrib3f =
foreign ~stub "glVertexAttrib3f"
(int_as_uint @-> float @-> float @-> float @-> returning void)
let vertex_attrib3fv =
foreign ~stub "glVertexAttrib3fv"
(int_as_uint @-> ba_as_float32p @-> returning void)
let vertex_attrib3s =
foreign ~stub "glVertexAttrib3s"
(int_as_uint @-> short @-> short @-> short @-> returning void)
let vertex_attrib3sv =
foreign ~stub "glVertexAttrib3sv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib4nbv =
foreign ~stub "glVertexAttrib4Nbv"
(int_as_uint @-> ba_as_int8p @-> returning void)
let vertex_attrib4niv =
foreign ~stub "glVertexAttrib4Niv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let vertex_attrib4nsv =
foreign ~stub "glVertexAttrib4Nsv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib4nub =
foreign ~stub "glVertexAttrib4Nub"
(int_as_uint @-> int_as_uint8_t @-> int_as_uint8_t @->
int_as_uint8_t @-> int_as_uint8_t @-> returning void)
let vertex_attrib4nubv =
foreign ~stub "glVertexAttrib4Nubv"
(int_as_uint @-> ba_as_uint8p @-> returning void)
let vertex_attrib4nuiv =
foreign ~stub "glVertexAttrib4Nuiv"
(int_as_uint @-> ba_as_uint32p @-> returning void)
let vertex_attrib4nusv =
foreign ~stub "glVertexAttrib4Nusv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib4bv =
foreign ~stub "glVertexAttrib4bv"
(int_as_uint @-> ba_as_int8p @-> returning void)
let vertex_attrib4d =
foreign ~stub "glVertexAttrib4d"
(int_as_uint @-> double @-> double @-> double @-> double @->
returning void)
let vertex_attrib4dv =
foreign ~stub "glVertexAttrib4dv"
(int_as_uint @-> ba_as_float64p @-> returning void)
let vertex_attrib4f =
foreign ~stub "glVertexAttrib4f"
(int_as_uint @-> float @-> float @-> float @-> float @->
returning void)
let vertex_attrib4fv =
foreign ~stub "glVertexAttrib4fv"
(int_as_uint @-> ba_as_float32p @-> returning void)
let vertex_attrib4iv =
foreign ~stub "glVertexAttrib4iv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let vertex_attrib4s =
foreign ~stub "glVertexAttrib4s"
(int_as_uint @-> short @-> short @-> short @-> short @->
returning void)
let vertex_attrib4sv =
foreign ~stub "glVertexAttrib4sv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib4ubv =
foreign ~stub "glVertexAttrib4ubv"
(int_as_uint @-> ba_as_uint8p @-> returning void)
let vertex_attrib4uiv =
foreign ~stub "glVertexAttrib4uiv"
(int_as_uint @-> ba_as_uint32p @-> returning void)
let vertex_attrib4usv =
foreign ~stub "glVertexAttrib4usv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib_binding =
foreign ~stub "glVertexAttribBinding"
(int_as_uint @-> int_as_uint @-> returning void)
let vertex_attrib_divisor =
foreign ~stub "glVertexAttribDivisor"
(int_as_uint @-> int_as_uint @-> returning void)
let vertex_attrib_format =
foreign ~stub "glVertexAttribFormat"
(int_as_uint @-> int @-> int_as_uint @-> bool @-> int_as_uint @->
returning void)
let vertex_attrib_i1i =
foreign ~stub "glVertexAttribI1i"
(int_as_uint @-> int @-> returning void)
let vertex_attrib_i1iv =
foreign ~stub "glVertexAttribI1iv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let vertex_attrib_i1ui =
foreign ~stub "glVertexAttribI1ui"
(int_as_uint @-> int_as_uint @-> returning void)
let vertex_attrib_i1uiv =
foreign ~stub "glVertexAttribI1uiv"
(int_as_uint @-> ba_as_uint32p @-> returning void)
let vertex_attrib_i2i =
foreign ~stub "glVertexAttribI2i"
(int_as_uint @-> int @-> int @-> returning void)
let vertex_attrib_i2iv =
foreign ~stub "glVertexAttribI2iv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let vertex_attrib_i2ui =
foreign ~stub "glVertexAttribI2ui"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void)
let vertex_attrib_i2uiv =
foreign ~stub "glVertexAttribI2uiv"
(int_as_uint @-> ba_as_uint32p @-> returning void)
let vertex_attrib_i3i =
foreign ~stub "glVertexAttribI3i"
(int_as_uint @-> int @-> int @-> int @-> returning void)
let vertex_attrib_i3iv =
foreign ~stub "glVertexAttribI3iv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let vertex_attrib_i3ui =
foreign ~stub "glVertexAttribI3ui"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
returning void)
let vertex_attrib_i3uiv =
foreign ~stub "glVertexAttribI3uiv"
(int_as_uint @-> ba_as_uint32p @-> returning void)
let vertex_attrib_i4bv =
foreign ~stub "glVertexAttribI4bv"
(int_as_uint @-> ba_as_int8p @-> returning void)
let vertex_attrib_i4i =
foreign ~stub "glVertexAttribI4i"
(int_as_uint @-> int @-> int @-> int @-> int @-> returning void)
let vertex_attrib_i4iv =
foreign ~stub "glVertexAttribI4iv"
(int_as_uint @-> ba_as_int32p @-> returning void)
let vertex_attrib_i4sv =
foreign ~stub "glVertexAttribI4sv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib_i4ubv =
foreign ~stub "glVertexAttribI4ubv"
(int_as_uint @-> ba_as_uint8p @-> returning void)
let vertex_attrib_i4ui =
foreign ~stub "glVertexAttribI4ui"
(int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @->
int_as_uint @-> returning void)
let vertex_attrib_i4uiv =
foreign ~stub "glVertexAttribI4uiv"
(int_as_uint @-> ba_as_uint32p @-> returning void)
let vertex_attrib_i4usv =
foreign ~stub "glVertexAttribI4usv"
(int_as_uint @-> ba_as_uint16p @-> returning void)
let vertex_attrib_iformat =
foreign ~stub "glVertexAttribIFormat"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @->
returning void)
let vertex_attrib_ipointer =
foreign ~stub "glVertexAttribIPointer"
(int_as_uint @-> int @-> int_as_uint @-> int @-> (ptr void) @->
returning void)
let vertex_attrib_ipointer index size type_ stride pointer =
let pointer = match pointer with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
vertex_attrib_ipointer index size type_ stride pointer
let vertex_attrib_l1d =
foreign ~stub "glVertexAttribL1d"
(int_as_uint @-> double @-> returning void)
let vertex_attrib_l1dv =
foreign ~stub "glVertexAttribL1dv"
(int_as_uint @-> ba_as_float64p @-> returning void)
let vertex_attrib_l2d =
foreign ~stub "glVertexAttribL2d"
(int_as_uint @-> double @-> double @-> returning void)
let vertex_attrib_l2dv =
foreign ~stub "glVertexAttribL2dv"
(int_as_uint @-> ba_as_float64p @-> returning void)
let vertex_attrib_l3d =
foreign ~stub "glVertexAttribL3d"
(int_as_uint @-> double @-> double @-> double @-> returning void)
let vertex_attrib_l3dv =
foreign ~stub "glVertexAttribL3dv"
(int_as_uint @-> ba_as_float64p @-> returning void)
let vertex_attrib_l4d =
foreign ~stub "glVertexAttribL4d"
(int_as_uint @-> double @-> double @-> double @-> double @->
returning void)
let vertex_attrib_l4dv =
foreign ~stub "glVertexAttribL4dv"
(int_as_uint @-> ba_as_float64p @-> returning void)
let vertex_attrib_lformat =
foreign ~stub "glVertexAttribLFormat"
(int_as_uint @-> int @-> int_as_uint @-> int_as_uint @->
returning void)
let vertex_attrib_lpointer =
foreign ~stub "glVertexAttribLPointer"
(int_as_uint @-> int @-> int_as_uint @-> int @-> (ptr void) @->
returning void)
let vertex_attrib_lpointer index size type_ stride pointer =
let pointer = match pointer with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
vertex_attrib_lpointer index size type_ stride pointer
let vertex_attrib_p1ui =
foreign ~stub "glVertexAttribP1ui"
(int_as_uint @-> int_as_uint @-> bool @-> int_as_uint @->
returning void)
let vertex_attrib_p1uiv =
foreign ~stub "glVertexAttribP1uiv"
(int_as_uint @-> int_as_uint @-> bool @-> ba_as_uint32p @->
returning void)
let vertex_attrib_p2ui =
foreign ~stub "glVertexAttribP2ui"
(int_as_uint @-> int_as_uint @-> bool @-> int_as_uint @->
returning void)
let vertex_attrib_p2uiv =
foreign ~stub "glVertexAttribP2uiv"
(int_as_uint @-> int_as_uint @-> bool @-> ba_as_uint32p @->
returning void)
let vertex_attrib_p3ui =
foreign ~stub "glVertexAttribP3ui"
(int_as_uint @-> int_as_uint @-> bool @-> int_as_uint @->
returning void)
let vertex_attrib_p3uiv =
foreign ~stub "glVertexAttribP3uiv"
(int_as_uint @-> int_as_uint @-> bool @-> ba_as_uint32p @->
returning void)
let vertex_attrib_p4ui =
foreign ~stub "glVertexAttribP4ui"
(int_as_uint @-> int_as_uint @-> bool @-> int_as_uint @->
returning void)
let vertex_attrib_p4uiv =
foreign ~stub "glVertexAttribP4uiv"
(int_as_uint @-> int_as_uint @-> bool @-> ba_as_uint32p @->
returning void)
let vertex_attrib_pointer =
foreign ~stub "glVertexAttribPointer"
(int_as_uint @-> int @-> int_as_uint @-> bool @-> int @->
(ptr void) @-> returning void)
let vertex_attrib_pointer index size type_ normalized stride pointer =
let pointer = match pointer with
| `Offset o -> ptr_of_raw_address (Nativeint.of_int o)
| `Data b -> to_voidp (bigarray_start array1 b)
in
vertex_attrib_pointer index size type_ normalized stride pointer
let vertex_binding_divisor =
foreign ~stub "glVertexBindingDivisor"
(int_as_uint @-> int_as_uint @-> returning void)
let viewport =
foreign ~stub "glViewport"
(int @-> int @-> int @-> int @-> returning void)
let viewport_arrayv =
foreign ~stub "glViewportArrayv"
(int_as_uint @-> int @-> ba_as_float32p @-> returning void)
let viewport_indexedf =
foreign ~stub "glViewportIndexedf"
(int_as_uint @-> float @-> float @-> float @-> float @->
returning void)
let viewport_indexedfv =
foreign ~stub "glViewportIndexedfv"
(int_as_uint @-> ba_as_float32p @-> returning void)
let wait_sync =
foreign ~stub "glWaitSync"
(sync @-> int_as_uint @-> int64_as_uint64_t @-> returning void)
let active_atomic_counter_buffers = 0x92D9
let active_attributes = 0x8B89
let active_attribute_max_length = 0x8B8A
let active_program = 0x8259
let active_resources = 0x92F5
let active_subroutines = 0x8DE5
let active_subroutine_max_length = 0x8E48
let active_subroutine_uniforms = 0x8DE6
let active_subroutine_uniform_locations = 0x8E47
let active_subroutine_uniform_max_length = 0x8E49
let active_texture_enum = 0x84E0
let active_uniforms = 0x8B86
let active_uniform_blocks = 0x8A36
let active_uniform_block_max_name_length = 0x8A35
let active_uniform_max_length = 0x8B87
let active_variables = 0x9305
let aliased_line_width_range = 0x846E
let all_barrier_bits = Int32.to_int 0xFFFF_FFFFl
let all_shader_bits = Int32.to_int 0xFFFF_FFFFl
let alpha = 0x1906
let already_signaled = 0x911A
let always = 0x207
let and_ = 0x1501
let and_inverted = 0x1504
let and_reverse = 0x1502
let any_samples_passed = 0x8C2F
let any_samples_passed_conservative = 0x8D6A
let array_buffer = 0x8892
let array_buffer_binding = 0x8894
let array_size = 0x92FB
let array_stride = 0x92FE
let atomic_counter_barrier_bit = 0x1000
let atomic_counter_buffer = 0x92C0
let atomic_counter_buffer_active_atomic_counters = 0x92C5
let atomic_counter_buffer_active_atomic_counter_indices = 0x92C6
let atomic_counter_buffer_binding = 0x92C1
let atomic_counter_buffer_data_size = 0x92C4
let atomic_counter_buffer_index = 0x9301
let atomic_counter_buffer_referenced_by_compute_shader = 0x90ED
let atomic_counter_buffer_referenced_by_fragment_shader = 0x92CB
let atomic_counter_buffer_referenced_by_geometry_shader = 0x92CA
let atomic_counter_buffer_referenced_by_tess_control_shader = 0x92C8
let atomic_counter_buffer_referenced_by_tess_evaluation_shader = 0x92C9
let atomic_counter_buffer_referenced_by_vertex_shader = 0x92C7
let atomic_counter_buffer_size = 0x92C3
let atomic_counter_buffer_start = 0x92C2
let attached_shaders = 0x8B85
let auto_generate_mipmap = 0x8295
let back = 0x405
let back_left = 0x402
let back_right = 0x403
let bgr = 0x80E0
let bgra = 0x80E1
let bgra_integer = 0x8D9B
let bgr_integer = 0x8D9A
let blend = 0xBE2
let blend_dst = 0xBE0
let blend_dst_alpha = 0x80CA
let blend_dst_rgb = 0x80C8
let blend_equation_alpha = 0x883D
let blend_equation_rgb = 0x8009
let blend_src = 0xBE1
let blend_src_alpha = 0x80CB
let blend_src_rgb = 0x80C9
let block_index = 0x92FD
let blue = 0x1905
let blue_integer = 0x8D96
let bool = 0x8B56
let bool_vec2 = 0x8B57
let bool_vec3 = 0x8B58
let bool_vec4 = 0x8B59
let buffer = 0x82E0
let buffer_access = 0x88BB
let buffer_access_flags = 0x911F
let buffer_binding = 0x9302
let buffer_data_size = 0x9303
let buffer_immutable_storage = 0x821F
let buffer_mapped = 0x88BC
let buffer_map_length = 0x9120
let buffer_map_offset = 0x9121
let buffer_map_pointer = 0x88BD
let buffer_size = 0x8764
let buffer_storage_flags = 0x8220
let buffer_update_barrier_bit = 0x200
let buffer_usage = 0x8765
let buffer_variable = 0x92E5
let byte = 0x1400
let caveat_support = 0x82B8
let ccw = 0x901
let clamp_read_color = 0x891C
let clamp_to_border = 0x812D
let clamp_to_edge = 0x812F
let clear_enum = 0x1500
let clear_buffer = 0x82B4
let clear_texture = 0x9365
let client_mapped_buffer_barrier_bit = 0x4000
let client_storage_bit = 0x200
let clip_depth_mode = 0x935D
let clip_distance0 = 0x3000
let clip_distance1 = 0x3001
let clip_distance2 = 0x3002
let clip_distance3 = 0x3003
let clip_distance4 = 0x3004
let clip_distance5 = 0x3005
let clip_distance6 = 0x3006
let clip_distance7 = 0x3007
let clip_origin = 0x935C
let color = 0x1800
let color_attachment0 = 0x8CE0
let color_attachment1 = 0x8CE1
let color_attachment10 = 0x8CEA
let color_attachment11 = 0x8CEB
let color_attachment12 = 0x8CEC
let color_attachment13 = 0x8CED
let color_attachment14 = 0x8CEE
let color_attachment15 = 0x8CEF
let color_attachment16 = 0x8CF0
let color_attachment17 = 0x8CF1
let color_attachment18 = 0x8CF2
let color_attachment19 = 0x8CF3
let color_attachment2 = 0x8CE2
let color_attachment20 = 0x8CF4
let color_attachment21 = 0x8CF5
let color_attachment22 = 0x8CF6
let color_attachment23 = 0x8CF7
let color_attachment24 = 0x8CF8
let color_attachment25 = 0x8CF9
let color_attachment26 = 0x8CFA
let color_attachment27 = 0x8CFB
let color_attachment28 = 0x8CFC
let color_attachment29 = 0x8CFD
let color_attachment3 = 0x8CE3
let color_attachment30 = 0x8CFE
let color_attachment31 = 0x8CFF
let color_attachment4 = 0x8CE4
let color_attachment5 = 0x8CE5
let color_attachment6 = 0x8CE6
let color_attachment7 = 0x8CE7
let color_attachment8 = 0x8CE8
let color_attachment9 = 0x8CE9
let color_buffer_bit = 0x4000
let color_clear_value = 0xC22
let color_components = 0x8283
let color_encoding = 0x8296
let color_logic_op = 0xBF2
let color_renderable = 0x8286
let color_writemask = 0xC23
let command_barrier_bit = 0x40
let compare_ref_to_texture = 0x884E
let compatible_subroutines = 0x8E4B
let compile_status = 0x8B81
let compressed_r11_eac = 0x9270
let compressed_red = 0x8225
let compressed_red_rgtc1 = 0x8DBB
let compressed_rg = 0x8226
let compressed_rg11_eac = 0x9272
let compressed_rgb = 0x84ED
let compressed_rgb8_etc2 = 0x9274
let compressed_rgb8_punchthrough_alpha1_etc2 = 0x9276
let compressed_rgba = 0x84EE
let compressed_rgba8_etc2_eac = 0x9278
let compressed_rgba_bptc_unorm = 0x8E8C
let compressed_rgb_bptc_signed_float = 0x8E8E
let compressed_rgb_bptc_unsigned_float = 0x8E8F
let compressed_rg_rgtc2 = 0x8DBD
let compressed_signed_r11_eac = 0x9271
let compressed_signed_red_rgtc1 = 0x8DBC
let compressed_signed_rg11_eac = 0x9273
let compressed_signed_rg_rgtc2 = 0x8DBE
let compressed_srgb = 0x8C48
let compressed_srgb8_alpha8_etc2_eac = 0x9279
let compressed_srgb8_etc2 = 0x9275
let compressed_srgb8_punchthrough_alpha1_etc2 = 0x9277
let compressed_srgb_alpha = 0x8C49
let compressed_srgb_alpha_bptc_unorm = 0x8E8D
let compressed_texture_formats = 0x86A3
let compute_shader = 0x91B9
let compute_shader_bit = 0x20
let compute_subroutine = 0x92ED
let compute_subroutine_uniform = 0x92F3
let compute_texture = 0x82A0
let compute_work_group_size = 0x8267
let condition_satisfied = 0x911C
let constant_alpha = 0x8003
let constant_color = 0x8001
let context_compatibility_profile_bit = 0x2
let context_core_profile_bit = 0x1
let context_flags = 0x821E
let context_flag_debug_bit = 0x2
let context_flag_forward_compatible_bit = 0x1
let context_flag_robust_access_bit = 0x4
let context_lost = 0x507
let context_profile_mask = 0x9126
let context_release_behavior = 0x82FB
let context_release_behavior_flush = 0x82FC
let copy = 0x1503
let copy_inverted = 0x150C
let copy_read_buffer = 0x8F36
let copy_read_buffer_binding = 0x8F36
let copy_write_buffer = 0x8F37
let copy_write_buffer_binding = 0x8F37
let cull_face_enum = 0xB44
let cull_face_mode = 0xB45
let current_program = 0x8B8D
let current_query = 0x8865
let current_vertex_attrib = 0x8626
let cw = 0x900
let debug_callback_function = 0x8244
let debug_callback_user_param = 0x8245
let debug_group_stack_depth = 0x826D
let debug_logged_messages = 0x9145
let debug_next_logged_message_length = 0x8243
let debug_output = 0x92E0
let debug_output_synchronous = 0x8242
let debug_severity_high = 0x9146
let debug_severity_low = 0x9148
let debug_severity_medium = 0x9147
let debug_severity_notification = 0x826B
let debug_source_api = 0x8246
let debug_source_application = 0x824A
let debug_source_other = 0x824B
let debug_source_shader_compiler = 0x8248
let debug_source_third_party = 0x8249
let debug_source_window_system = 0x8247
let debug_type_deprecated_behavior = 0x824D
let debug_type_error = 0x824C
let debug_type_marker = 0x8268
let debug_type_other = 0x8251
let debug_type_performance = 0x8250
let debug_type_pop_group = 0x826A
let debug_type_portability = 0x824F
let debug_type_push_group = 0x8269
let debug_type_undefined_behavior = 0x824E
let decr = 0x1E03
let decr_wrap = 0x8508
let delete_status = 0x8B80
let depth = 0x1801
let depth24_stencil8 = 0x88F0
let depth32f_stencil8 = 0x8CAD
let depth_attachment = 0x8D00
let depth_buffer_bit = 0x100
let depth_clamp = 0x864F
let depth_clear_value = 0xB73
let depth_component = 0x1902
let depth_component16 = 0x81A5
let depth_component24 = 0x81A6
let depth_component32 = 0x81A7
let depth_component32f = 0x8CAC
let depth_components = 0x8284
let depth_func_enum = 0xB74
let depth_range_enum = 0xB70
let depth_renderable = 0x8287
let depth_stencil = 0x84F9
let depth_stencil_attachment = 0x821A
let depth_stencil_texture_mode = 0x90EA
let depth_test = 0xB71
let depth_writemask = 0xB72
let dispatch_indirect_buffer = 0x90EE
let dispatch_indirect_buffer_binding = 0x90EF
let dither = 0xBD0
let dont_care = 0x1100
let double = 0x140A
let doublebuffer = 0xC32
let double_mat2 = 0x8F46
let double_mat2x3 = 0x8F49
let double_mat2x4 = 0x8F4A
let double_mat3 = 0x8F47
let double_mat3x2 = 0x8F4B
let double_mat3x4 = 0x8F4C
let double_mat4 = 0x8F48
let double_mat4x2 = 0x8F4D
let double_mat4x3 = 0x8F4E
let double_vec2 = 0x8FFC
let double_vec3 = 0x8FFD
let double_vec4 = 0x8FFE
let draw_buffer_enum = 0xC01
let draw_buffer0 = 0x8825
let draw_buffer1 = 0x8826
let draw_buffer10 = 0x882F
let draw_buffer11 = 0x8830
let draw_buffer12 = 0x8831
let draw_buffer13 = 0x8832
let draw_buffer14 = 0x8833
let draw_buffer15 = 0x8834
let draw_buffer2 = 0x8827
let draw_buffer3 = 0x8828
let draw_buffer4 = 0x8829
let draw_buffer5 = 0x882A
let draw_buffer6 = 0x882B
let draw_buffer7 = 0x882C
let draw_buffer8 = 0x882D
let draw_buffer9 = 0x882E
let draw_framebuffer = 0x8CA9
let draw_framebuffer_binding = 0x8CA6
let draw_indirect_buffer = 0x8F3F
let draw_indirect_buffer_binding = 0x8F43
let dst_alpha = 0x304
let dst_color = 0x306
let dynamic_copy = 0x88EA
let dynamic_draw = 0x88E8
let dynamic_read = 0x88E9
let dynamic_storage_bit = 0x100
let element_array_barrier_bit = 0x2
let element_array_buffer = 0x8893
let element_array_buffer_binding = 0x8895
let equal = 0x202
let equiv = 0x1509
let extensions = 0x1F03
let false_ = 0x0
let fastest = 0x1101
let fill = 0x1B02
let filter = 0x829A
let first_vertex_convention = 0x8E4D
let fixed = 0x140C
let fixed_only = 0x891D
let float = 0x1406
let float_32_unsigned_int_24_8_rev = 0x8DAD
let float_mat2 = 0x8B5A
let float_mat2x3 = 0x8B65
let float_mat2x4 = 0x8B66
let float_mat3 = 0x8B5B
let float_mat3x2 = 0x8B67
let float_mat3x4 = 0x8B68
let float_mat4 = 0x8B5C
let float_mat4x2 = 0x8B69
let float_mat4x3 = 0x8B6A
let float_vec2 = 0x8B50
let float_vec3 = 0x8B51
let float_vec4 = 0x8B52
let fractional_even = 0x8E7C
let fractional_odd = 0x8E7B
let fragment_interpolation_offset_bits = 0x8E5D
let fragment_shader = 0x8B30
let fragment_shader_bit = 0x2
let fragment_shader_derivative_hint = 0x8B8B
let fragment_subroutine = 0x92EC
let fragment_subroutine_uniform = 0x92F2
let fragment_texture = 0x829F
let framebuffer = 0x8D40
let framebuffer_attachment_alpha_size = 0x8215
let framebuffer_attachment_blue_size = 0x8214
let framebuffer_attachment_color_encoding = 0x8210
let framebuffer_attachment_component_type = 0x8211
let framebuffer_attachment_depth_size = 0x8216
let framebuffer_attachment_green_size = 0x8213
let framebuffer_attachment_layered = 0x8DA7
let framebuffer_attachment_object_name = 0x8CD1
let framebuffer_attachment_object_type = 0x8CD0
let framebuffer_attachment_red_size = 0x8212
let framebuffer_attachment_stencil_size = 0x8217
let framebuffer_attachment_texture_cube_map_face = 0x8CD3
let framebuffer_attachment_texture_layer = 0x8CD4
let framebuffer_attachment_texture_level = 0x8CD2
let framebuffer_barrier_bit = 0x400
let framebuffer_binding = 0x8CA6
let framebuffer_blend = 0x828B
let framebuffer_complete = 0x8CD5
let framebuffer_default = 0x8218
let framebuffer_default_fixed_sample_locations = 0x9314
let framebuffer_default_height = 0x9311
let framebuffer_default_layers = 0x9312
let framebuffer_default_samples = 0x9313
let framebuffer_default_width = 0x9310
let framebuffer_incomplete_attachment = 0x8CD6
let framebuffer_incomplete_draw_buffer = 0x8CDB
let framebuffer_incomplete_layer_targets = 0x8DA8
let framebuffer_incomplete_missing_attachment = 0x8CD7
let framebuffer_incomplete_multisample = 0x8D56
let framebuffer_incomplete_read_buffer = 0x8CDC
let framebuffer_renderable = 0x8289
let framebuffer_renderable_layered = 0x828A
let framebuffer_srgb = 0x8DB9
let framebuffer_undefined = 0x8219
let framebuffer_unsupported = 0x8CDD
let front = 0x404
let front_and_back = 0x408
let front_face_enum = 0xB46
let front_left = 0x400
let front_right = 0x401
let full_support = 0x82B7
let func_add = 0x8006
let func_reverse_subtract = 0x800B
let func_subtract = 0x800A
let geometry_input_type = 0x8917
let geometry_output_type = 0x8918
let geometry_shader = 0x8DD9
let geometry_shader_bit = 0x4
let geometry_shader_invocations = 0x887F
let geometry_subroutine = 0x92EB
let geometry_subroutine_uniform = 0x92F1
let geometry_texture = 0x829E
let geometry_vertices_out = 0x8916
let gequal = 0x206
let get_texture_image_format = 0x8291
let get_texture_image_type = 0x8292
let greater = 0x204
let green = 0x1904
let green_integer = 0x8D95
let guilty_context_reset = 0x8253
let half_float = 0x140B
let high_float = 0x8DF2
let high_int = 0x8DF5
let image_1d = 0x904C
let image_1d_array = 0x9052
let image_2d = 0x904D
let image_2d_array = 0x9053
let image_2d_multisample = 0x9055
let image_2d_multisample_array = 0x9056
let image_2d_rect = 0x904F
let image_3d = 0x904E
let image_binding_access = 0x8F3E
let image_binding_format = 0x906E
let image_binding_layer = 0x8F3D
let image_binding_layered = 0x8F3C
let image_binding_level = 0x8F3B
let image_binding_name = 0x8F3A
let image_buffer = 0x9051
let image_class_10_10_10_2 = 0x82C3
let image_class_11_11_10 = 0x82C2
let image_class_1_x_16 = 0x82BE
let image_class_1_x_32 = 0x82BB
let image_class_1_x_8 = 0x82C1
let image_class_2_x_16 = 0x82BD
let image_class_2_x_32 = 0x82BA
let image_class_2_x_8 = 0x82C0
let image_class_4_x_16 = 0x82BC
let image_class_4_x_32 = 0x82B9
let image_class_4_x_8 = 0x82BF
let image_compatibility_class = 0x82A8
let image_cube = 0x9050
let image_cube_map_array = 0x9054
let image_format_compatibility_by_class = 0x90C9
let image_format_compatibility_by_size = 0x90C8
let image_format_compatibility_type = 0x90C7
let image_pixel_format = 0x82A9
let image_pixel_type = 0x82AA
let image_texel_size = 0x82A7
let implementation_color_read_format = 0x8B9B
let implementation_color_read_type = 0x8B9A
let incr = 0x1E02
let incr_wrap = 0x8507
let info_log_length = 0x8B84
let innocent_context_reset = 0x8254
let int = 0x1404
let interleaved_attribs = 0x8C8C
let internalformat_alpha_size = 0x8274
let internalformat_alpha_type = 0x827B
let internalformat_blue_size = 0x8273
let internalformat_blue_type = 0x827A
let internalformat_depth_size = 0x8275
let internalformat_depth_type = 0x827C
let internalformat_green_size = 0x8272
let internalformat_green_type = 0x8279
let internalformat_preferred = 0x8270
let internalformat_red_size = 0x8271
let internalformat_red_type = 0x8278
let internalformat_shared_size = 0x8277
let internalformat_stencil_size = 0x8276
let internalformat_stencil_type = 0x827D
let internalformat_supported = 0x826F
let int_2_10_10_10_rev = 0x8D9F
let int_image_1d = 0x9057
let int_image_1d_array = 0x905D
let int_image_2d = 0x9058
let int_image_2d_array = 0x905E
let int_image_2d_multisample = 0x9060
let int_image_2d_multisample_array = 0x9061
let int_image_2d_rect = 0x905A
let int_image_3d = 0x9059
let int_image_buffer = 0x905C
let int_image_cube = 0x905B
let int_image_cube_map_array = 0x905F
let int_sampler_1d = 0x8DC9
let int_sampler_1d_array = 0x8DCE
let int_sampler_2d = 0x8DCA
let int_sampler_2d_array = 0x8DCF
let int_sampler_2d_multisample = 0x9109
let int_sampler_2d_multisample_array = 0x910C
let int_sampler_2d_rect = 0x8DCD
let int_sampler_3d = 0x8DCB
let int_sampler_buffer = 0x8DD0
let int_sampler_cube = 0x8DCC
let int_sampler_cube_map_array = 0x900E
let int_vec2 = 0x8B53
let int_vec3 = 0x8B54
let int_vec4 = 0x8B55
let invalid_enum = 0x500
let invalid_framebuffer_operation = 0x506
let invalid_index = 0xFFFFFFFFl
let invalid_operation = 0x502
let invalid_value = 0x501
let invert = 0x150A
let isolines = 0x8E7A
let is_per_patch = 0x92E7
let is_row_major = 0x9300
let keep = 0x1E00
let last_vertex_convention = 0x8E4E
let layer_provoking_vertex = 0x825E
let left = 0x406
let lequal = 0x203
let less = 0x201
let line = 0x1B01
let linear = 0x2601
let linear_mipmap_linear = 0x2703
let linear_mipmap_nearest = 0x2701
let lines = 0x1
let lines_adjacency = 0xA
let line_loop = 0x2
let line_smooth = 0xB20
let line_smooth_hint = 0xC52
let line_strip = 0x3
let line_strip_adjacency = 0xB
let line_width_enum = 0xB21
let line_width_granularity = 0xB23
let line_width_range = 0xB22
let link_status = 0x8B82
let location = 0x930E
let location_component = 0x934A
let location_index = 0x930F
let logic_op_mode = 0xBF0
let lose_context_on_reset = 0x8252
let lower_left = 0x8CA1
let low_float = 0x8DF0
let low_int = 0x8DF3
let major_version = 0x821B
let manual_generate_mipmap = 0x8294
let map_coherent_bit = 0x80
let map_flush_explicit_bit = 0x10
let map_invalidate_buffer_bit = 0x8
let map_invalidate_range_bit = 0x4
let map_persistent_bit = 0x40
let map_read_bit = 0x1
let map_unsynchronized_bit = 0x20
let map_write_bit = 0x2
let matrix_stride = 0x92FF
let max = 0x8008
let max_3d_texture_size = 0x8073
let max_array_texture_layers = 0x88FF
let max_atomic_counter_buffer_bindings = 0x92DC
let max_atomic_counter_buffer_size = 0x92D8
let max_clip_distances = 0xD32
let max_color_attachments = 0x8CDF
let max_color_texture_samples = 0x910E
let max_combined_atomic_counters = 0x92D7
let max_combined_atomic_counter_buffers = 0x92D1
let max_combined_clip_and_cull_distances = 0x82FA
let max_combined_compute_uniform_components = 0x8266
let max_combined_dimensions = 0x8282
let max_combined_fragment_uniform_components = 0x8A33
let max_combined_geometry_uniform_components = 0x8A32
let max_combined_image_uniforms = 0x90CF
let max_combined_image_units_and_fragment_outputs = 0x8F39
let max_combined_shader_output_resources = 0x8F39
let max_combined_shader_storage_blocks = 0x90DC
let max_combined_tess_control_uniform_components = 0x8E1E
let max_combined_tess_evaluation_uniform_components = 0x8E1F
let max_combined_texture_image_units = 0x8B4D
let max_combined_uniform_blocks = 0x8A2E
let max_combined_vertex_uniform_components = 0x8A31
let max_compute_atomic_counters = 0x8265
let max_compute_atomic_counter_buffers = 0x8264
let max_compute_image_uniforms = 0x91BD
let max_compute_shader_storage_blocks = 0x90DB
let max_compute_shared_memory_size = 0x8262
let max_compute_texture_image_units = 0x91BC
let max_compute_uniform_blocks = 0x91BB
let max_compute_uniform_components = 0x8263
let max_compute_work_group_count = 0x91BE
let max_compute_work_group_invocations = 0x90EB
let max_compute_work_group_size = 0x91BF
let max_cube_map_texture_size = 0x851C
let max_cull_distances = 0x82F9
let max_debug_group_stack_depth = 0x826C
let max_debug_logged_messages = 0x9144
let max_debug_message_length = 0x9143
let max_depth = 0x8280
let max_depth_texture_samples = 0x910F
let max_draw_buffers = 0x8824
let max_dual_source_draw_buffers = 0x88FC
let max_elements_indices = 0x80E9
let max_elements_vertices = 0x80E8
let max_element_index = 0x8D6B
let max_fragment_atomic_counters = 0x92D6
let max_fragment_atomic_counter_buffers = 0x92D0
let max_fragment_image_uniforms = 0x90CE
let max_fragment_input_components = 0x9125
let max_fragment_interpolation_offset = 0x8E5C
let max_fragment_shader_storage_blocks = 0x90DA
let max_fragment_uniform_blocks = 0x8A2D
let max_fragment_uniform_components = 0x8B49
let max_fragment_uniform_vectors = 0x8DFD
let max_framebuffer_height = 0x9316
let max_framebuffer_layers = 0x9317
let max_framebuffer_samples = 0x9318
let max_framebuffer_width = 0x9315
let max_geometry_atomic_counters = 0x92D5
let max_geometry_atomic_counter_buffers = 0x92CF
let max_geometry_image_uniforms = 0x90CD
let max_geometry_input_components = 0x9123
let max_geometry_output_components = 0x9124
let max_geometry_output_vertices = 0x8DE0
let max_geometry_shader_invocations = 0x8E5A
let max_geometry_shader_storage_blocks = 0x90D7
let max_geometry_texture_image_units = 0x8C29
let max_geometry_total_output_components = 0x8DE1
let max_geometry_uniform_blocks = 0x8A2C
let max_geometry_uniform_components = 0x8DDF
let max_height = 0x827F
let max_image_samples = 0x906D
let max_image_units = 0x8F38
let max_integer_samples = 0x9110
let max_label_length = 0x82E8
let max_layers = 0x8281
let max_name_length = 0x92F6
let max_num_active_variables = 0x92F7
let max_num_compatible_subroutines = 0x92F8
let max_patch_vertices = 0x8E7D
let max_program_texel_offset = 0x8905
let max_program_texture_gather_offset = 0x8E5F
let max_rectangle_texture_size = 0x84F8
let max_renderbuffer_size = 0x84E8
let max_samples = 0x8D57
let max_sample_mask_words = 0x8E59
let max_server_wait_timeout = 0x9111
let max_shader_storage_block_size = 0x90DE
let max_shader_storage_buffer_bindings = 0x90DD
let max_subroutines = 0x8DE7
let max_subroutine_uniform_locations = 0x8DE8
let max_tess_control_atomic_counters = 0x92D3
let max_tess_control_atomic_counter_buffers = 0x92CD
let max_tess_control_image_uniforms = 0x90CB
let max_tess_control_input_components = 0x886C
let max_tess_control_output_components = 0x8E83
let max_tess_control_shader_storage_blocks = 0x90D8
let max_tess_control_texture_image_units = 0x8E81
let max_tess_control_total_output_components = 0x8E85
let max_tess_control_uniform_blocks = 0x8E89
let max_tess_control_uniform_components = 0x8E7F
let max_tess_evaluation_atomic_counters = 0x92D4
let max_tess_evaluation_atomic_counter_buffers = 0x92CE
let max_tess_evaluation_image_uniforms = 0x90CC
let max_tess_evaluation_input_components = 0x886D
let max_tess_evaluation_output_components = 0x8E86
let max_tess_evaluation_shader_storage_blocks = 0x90D9
let max_tess_evaluation_texture_image_units = 0x8E82
let max_tess_evaluation_uniform_blocks = 0x8E8A
let max_tess_evaluation_uniform_components = 0x8E80
let max_tess_gen_level = 0x8E7E
let max_tess_patch_components = 0x8E84
let max_texture_buffer_size = 0x8C2B
let max_texture_image_units = 0x8872
let max_texture_lod_bias = 0x84FD
let max_texture_size = 0xD33
let max_transform_feedback_buffers = 0x8E70
let max_transform_feedback_interleaved_components = 0x8C8A
let max_transform_feedback_separate_attribs = 0x8C8B
let max_transform_feedback_separate_components = 0x8C80
let max_uniform_block_size = 0x8A30
let max_uniform_buffer_bindings = 0x8A2F
let max_uniform_locations = 0x826E
let max_varying_components = 0x8B4B
let max_varying_floats = 0x8B4B
let max_varying_vectors = 0x8DFC
let max_vertex_atomic_counters = 0x92D2
let max_vertex_atomic_counter_buffers = 0x92CC
let max_vertex_attribs = 0x8869
let max_vertex_attrib_bindings = 0x82DA
let max_vertex_attrib_relative_offset = 0x82D9
let max_vertex_attrib_stride = 0x82E5
let max_vertex_image_uniforms = 0x90CA
let max_vertex_output_components = 0x9122
let max_vertex_shader_storage_blocks = 0x90D6
let max_vertex_streams = 0x8E71
let max_vertex_texture_image_units = 0x8B4C
let max_vertex_uniform_blocks = 0x8A2B
let max_vertex_uniform_components = 0x8B4A
let max_vertex_uniform_vectors = 0x8DFB
let max_viewports = 0x825B
let max_viewport_dims = 0xD3A
let max_width = 0x827E
let medium_float = 0x8DF1
let medium_int = 0x8DF4
let min = 0x8007
let minor_version = 0x821C
let min_fragment_interpolation_offset = 0x8E5B
let min_map_buffer_alignment = 0x90BC
let min_program_texel_offset = 0x8904
let min_program_texture_gather_offset = 0x8E5E
let min_sample_shading_value = 0x8C37
let mipmap = 0x8293
let mirrored_repeat = 0x8370
let mirror_clamp_to_edge = 0x8743
let multisample = 0x809D
let name_length = 0x92F9
let nand = 0x150E
let nearest = 0x2600
let nearest_mipmap_linear = 0x2702
let nearest_mipmap_nearest = 0x2700
let negative_one_to_one = 0x935E
let never = 0x200
let nicest = 0x1102
let none = 0x0
let noop = 0x1505
let nor = 0x1508
let notequal = 0x205
let no_error = 0x0
let no_reset_notification = 0x8261
let num_active_variables = 0x9304
let num_compatible_subroutines = 0x8E4A
let num_compressed_texture_formats = 0x86A2
let num_extensions = 0x821D
let num_program_binary_formats = 0x87FE
let num_sample_counts = 0x9380
let num_shader_binary_formats = 0x8DF9
let num_shading_language_versions = 0x82E9
let object_type = 0x9112
let offset = 0x92FC
let one = 0x1
let one_minus_constant_alpha = 0x8004
let one_minus_constant_color = 0x8002
let one_minus_dst_alpha = 0x305
let one_minus_dst_color = 0x307
let one_minus_src1_alpha = 0x88FB
let one_minus_src1_color = 0x88FA
let one_minus_src_alpha = 0x303
let one_minus_src_color = 0x301
let or_ = 0x1507
let or_inverted = 0x150D
let or_reverse = 0x150B
let out_of_memory = 0x505
let pack_alignment = 0xD05
let pack_compressed_block_depth = 0x912D
let pack_compressed_block_height = 0x912C
let pack_compressed_block_size = 0x912E
let pack_compressed_block_width = 0x912B
let pack_image_height = 0x806C
let pack_lsb_first = 0xD01
let pack_row_length = 0xD02
let pack_skip_images = 0x806B
let pack_skip_pixels = 0xD04
let pack_skip_rows = 0xD03
let pack_swap_bytes = 0xD00
let patches = 0xE
let patch_default_inner_level = 0x8E73
let patch_default_outer_level = 0x8E74
let patch_vertices = 0x8E72
let pixel_buffer_barrier_bit = 0x80
let pixel_pack_buffer = 0x88EB
let pixel_pack_buffer_binding = 0x88ED
let pixel_unpack_buffer = 0x88EC
let pixel_unpack_buffer_binding = 0x88EF
let point = 0x1B00
let points = 0x0
let point_fade_threshold_size = 0x8128
let point_size_enum = 0xB11
let point_size_granularity = 0xB13
let point_size_range = 0xB12
let point_sprite_coord_origin = 0x8CA0
let polygon_mode_enum = 0xB40
let polygon_offset_factor = 0x8038
let polygon_offset_fill = 0x8037
let polygon_offset_line = 0x2A02
let polygon_offset_point = 0x2A01
let polygon_offset_units = 0x2A00
let polygon_smooth = 0xB41
let polygon_smooth_hint = 0xC53
let primitives_generated = 0x8C87
let primitive_restart = 0x8F9D
let primitive_restart_fixed_index = 0x8D69
let primitive_restart_for_patches_supported = 0x8221
let primitive_restart_index_enum = 0x8F9E
let program = 0x82E2
let program_binary_formats = 0x87FF
let program_binary_length = 0x8741
let program_binary_retrievable_hint = 0x8257
let program_input = 0x92E3
let program_output = 0x92E4
let program_pipeline = 0x82E4
let program_pipeline_binding = 0x825A
let program_point_size = 0x8642
let program_separable = 0x8258
let provoking_vertex_enum = 0x8E4F
let proxy_texture_1d = 0x8063
let proxy_texture_1d_array = 0x8C19
let proxy_texture_2d = 0x8064
let proxy_texture_2d_array = 0x8C1B
let proxy_texture_2d_multisample = 0x9101
let proxy_texture_2d_multisample_array = 0x9103
let proxy_texture_3d = 0x8070
let proxy_texture_cube_map = 0x851B
let proxy_texture_cube_map_array = 0x900B
let proxy_texture_rectangle = 0x84F7
let quads = 0x7
let quads_follow_provoking_vertex_convention = 0x8E4C
let query = 0x82E3
let query_buffer = 0x9192
let query_buffer_barrier_bit = 0x8000
let query_buffer_binding = 0x9193
let query_by_region_no_wait = 0x8E16
let query_by_region_no_wait_inverted = 0x8E1A
let query_by_region_wait = 0x8E15
let query_by_region_wait_inverted = 0x8E19
let query_counter_bits = 0x8864
let query_no_wait = 0x8E14
let query_no_wait_inverted = 0x8E18
let query_result = 0x8866
let query_result_available = 0x8867
let query_result_no_wait = 0x9194
let query_target = 0x82EA
let query_wait = 0x8E13
let query_wait_inverted = 0x8E17
let r11f_g11f_b10f = 0x8C3A
let r16 = 0x822A
let r16f = 0x822D
let r16i = 0x8233
let r16ui = 0x8234
let r16_snorm = 0x8F98
let r32f = 0x822E
let r32i = 0x8235
let r32ui = 0x8236
let r3_g3_b2 = 0x2A10
let r8 = 0x8229
let r8i = 0x8231
let r8ui = 0x8232
let r8_snorm = 0x8F94
let rasterizer_discard = 0x8C89
let read_buffer_enum = 0xC02
let read_framebuffer = 0x8CA8
let read_framebuffer_binding = 0x8CAA
let read_only = 0x88B8
let read_pixels_enum = 0x828C
let read_pixels_format = 0x828D
let read_pixels_type = 0x828E
let read_write = 0x88BA
let red = 0x1903
let red_integer = 0x8D94
let referenced_by_compute_shader = 0x930B
let referenced_by_fragment_shader = 0x930A
let referenced_by_geometry_shader = 0x9309
let referenced_by_tess_control_shader = 0x9307
let referenced_by_tess_evaluation_shader = 0x9308
let referenced_by_vertex_shader = 0x9306
let renderbuffer = 0x8D41
let renderbuffer_alpha_size = 0x8D53
let renderbuffer_binding = 0x8CA7
let renderbuffer_blue_size = 0x8D52
let renderbuffer_depth_size = 0x8D54
let renderbuffer_green_size = 0x8D51
let renderbuffer_height = 0x8D43
let renderbuffer_internal_format = 0x8D44
let renderbuffer_red_size = 0x8D50
let renderbuffer_samples = 0x8CAB
let renderbuffer_stencil_size = 0x8D55
let renderbuffer_width = 0x8D42
let renderer = 0x1F01
let repeat = 0x2901
let replace = 0x1E01
let reset_notification_strategy = 0x8256
let rg = 0x8227
let rg16 = 0x822C
let rg16f = 0x822F
let rg16i = 0x8239
let rg16ui = 0x823A
let rg16_snorm = 0x8F99
let rg32f = 0x8230
let rg32i = 0x823B
let rg32ui = 0x823C
let rg8 = 0x822B
let rg8i = 0x8237
let rg8ui = 0x8238
let rg8_snorm = 0x8F95
let rgb = 0x1907
let rgb10 = 0x8052
let rgb10_a2 = 0x8059
let rgb10_a2ui = 0x906F
let rgb12 = 0x8053
let rgb16 = 0x8054
let rgb16f = 0x881B
let rgb16i = 0x8D89
let rgb16ui = 0x8D77
let rgb16_snorm = 0x8F9A
let rgb32f = 0x8815
let rgb32i = 0x8D83
let rgb32ui = 0x8D71
let rgb4 = 0x804F
let rgb5 = 0x8050
let rgb565 = 0x8D62
let rgb5_a1 = 0x8057
let rgb8 = 0x8051
let rgb8i = 0x8D8F
let rgb8ui = 0x8D7D
let rgb8_snorm = 0x8F96
let rgb9_e5 = 0x8C3D
let rgba = 0x1908
let rgba12 = 0x805A
let rgba16 = 0x805B
let rgba16f = 0x881A
let rgba16i = 0x8D88
let rgba16ui = 0x8D76
let rgba16_snorm = 0x8F9B
let rgba2 = 0x8055
let rgba32f = 0x8814
let rgba32i = 0x8D82
let rgba32ui = 0x8D70
let rgba4 = 0x8056
let rgba8 = 0x8058
let rgba8i = 0x8D8E
let rgba8ui = 0x8D7C
let rgba8_snorm = 0x8F97
let rgba_integer = 0x8D99
let rgb_integer = 0x8D98
let rg_integer = 0x8228
let right = 0x407
let sampler = 0x82E6
let sampler_1d = 0x8B5D
let sampler_1d_array = 0x8DC0
let sampler_1d_array_shadow = 0x8DC3
let sampler_1d_shadow = 0x8B61
let sampler_2d = 0x8B5E
let sampler_2d_array = 0x8DC1
let sampler_2d_array_shadow = 0x8DC4
let sampler_2d_multisample = 0x9108
let sampler_2d_multisample_array = 0x910B
let sampler_2d_rect = 0x8B63
let sampler_2d_rect_shadow = 0x8B64
let sampler_2d_shadow = 0x8B62
let sampler_3d = 0x8B5F
let sampler_binding = 0x8919
let sampler_buffer = 0x8DC2
let sampler_cube = 0x8B60
let sampler_cube_map_array = 0x900C
let sampler_cube_map_array_shadow = 0x900D
let sampler_cube_shadow = 0x8DC5
let samples = 0x80A9
let samples_passed = 0x8914
let sample_alpha_to_coverage = 0x809E
let sample_alpha_to_one = 0x809F
let sample_buffers = 0x80A8
let sample_coverage_enum = 0x80A0
let sample_coverage_invert = 0x80AB
let sample_coverage_value = 0x80AA
let sample_mask = 0x8E51
let sample_mask_value = 0x8E52
let sample_position = 0x8E50
let sample_shading = 0x8C36
let scissor_box = 0xC10
let scissor_test = 0xC11
let separate_attribs = 0x8C8D
let set = 0x150F
let shader = 0x82E1
let shader_binary_formats = 0x8DF8
let shader_compiler = 0x8DFA
let shader_image_access_barrier_bit = 0x20
let shader_image_atomic = 0x82A6
let shader_image_load = 0x82A4
let shader_image_store = 0x82A5
let shader_source_length = 0x8B88
let shader_storage_barrier_bit = 0x2000
let shader_storage_block = 0x92E6
let shader_storage_buffer = 0x90D2
let shader_storage_buffer_binding = 0x90D3
let shader_storage_buffer_offset_alignment = 0x90DF
let shader_storage_buffer_size = 0x90D5
let shader_storage_buffer_start = 0x90D4
let shader_type = 0x8B4F
let shading_language_version = 0x8B8C
let short = 0x1402
let signaled = 0x9119
let signed_normalized = 0x8F9C
let simultaneous_texture_and_depth_test = 0x82AC
let simultaneous_texture_and_depth_write = 0x82AE
let simultaneous_texture_and_stencil_test = 0x82AD
let simultaneous_texture_and_stencil_write = 0x82AF
let smooth_line_width_granularity = 0xB23
let smooth_line_width_range = 0xB22
let smooth_point_size_granularity = 0xB13
let smooth_point_size_range = 0xB12
let src1_alpha = 0x8589
let src1_color = 0x88F9
let src_alpha = 0x302
let src_alpha_saturate = 0x308
let src_color = 0x300
let srgb = 0x8C40
let srgb8 = 0x8C41
let srgb8_alpha8 = 0x8C43
let srgb_alpha = 0x8C42
let srgb_read = 0x8297
let srgb_write = 0x8298
let stack_overflow = 0x503
let stack_underflow = 0x504
let static_copy = 0x88E6
let static_draw = 0x88E4
let static_read = 0x88E5
let stencil = 0x1802
let stencil_attachment = 0x8D20
let stencil_back_fail = 0x8801
let stencil_back_func = 0x8800
let stencil_back_pass_depth_fail = 0x8802
let stencil_back_pass_depth_pass = 0x8803
let stencil_back_ref = 0x8CA3
let stencil_back_value_mask = 0x8CA4
let stencil_back_writemask = 0x8CA5
let stencil_buffer_bit = 0x400
let stencil_clear_value = 0xB91
let stencil_components = 0x8285
let stencil_fail = 0xB94
let stencil_func_enum = 0xB92
let stencil_index = 0x1901
let stencil_index1 = 0x8D46
let stencil_index16 = 0x8D49
let stencil_index4 = 0x8D47
let stencil_index8 = 0x8D48
let stencil_pass_depth_fail = 0xB95
let stencil_pass_depth_pass = 0xB96
let stencil_ref = 0xB97
let stencil_renderable = 0x8288
let stencil_test = 0xB90
let stencil_value_mask = 0xB93
let stencil_writemask = 0xB98
let stereo = 0xC33
let stream_copy = 0x88E2
let stream_draw = 0x88E0
let stream_read = 0x88E1
let subpixel_bits = 0xD50
let sync_condition = 0x9113
let sync_fence = 0x9116
let sync_flags = 0x9115
let sync_flush_commands_bit = 0x1
let sync_gpu_commands_complete = 0x9117
let sync_status = 0x9114
let tess_control_output_vertices = 0x8E75
let tess_control_shader = 0x8E88
let tess_control_shader_bit = 0x8
let tess_control_subroutine = 0x92E9
let tess_control_subroutine_uniform = 0x92EF
let tess_control_texture = 0x829C
let tess_evaluation_shader = 0x8E87
let tess_evaluation_shader_bit = 0x10
let tess_evaluation_subroutine = 0x92EA
let tess_evaluation_subroutine_uniform = 0x92F0
let tess_evaluation_texture = 0x829D
let tess_gen_mode = 0x8E76
let tess_gen_point_mode = 0x8E79
let tess_gen_spacing = 0x8E77
let tess_gen_vertex_order = 0x8E78
let texture = 0x1702
let texture0 = 0x84C0
let texture1 = 0x84C1
let texture10 = 0x84CA
let texture11 = 0x84CB
let texture12 = 0x84CC
let texture13 = 0x84CD
let texture14 = 0x84CE
let texture15 = 0x84CF
let texture16 = 0x84D0
let texture17 = 0x84D1
let texture18 = 0x84D2
let texture19 = 0x84D3
let texture2 = 0x84C2
let texture20 = 0x84D4
let texture21 = 0x84D5
let texture22 = 0x84D6
let texture23 = 0x84D7
let texture24 = 0x84D8
let texture25 = 0x84D9
let texture26 = 0x84DA
let texture27 = 0x84DB
let texture28 = 0x84DC
let texture29 = 0x84DD
let texture3 = 0x84C3
let texture30 = 0x84DE
let texture31 = 0x84DF
let texture4 = 0x84C4
let texture5 = 0x84C5
let texture6 = 0x84C6
let texture7 = 0x84C7
let texture8 = 0x84C8
let texture9 = 0x84C9
let texture_1d = 0xDE0
let texture_1d_array = 0x8C18
let texture_2d = 0xDE1
let texture_2d_array = 0x8C1A
let texture_2d_multisample = 0x9100
let texture_2d_multisample_array = 0x9102
let texture_3d = 0x806F
let texture_alpha_size = 0x805F
let texture_alpha_type = 0x8C13
let texture_base_level = 0x813C
let texture_binding_1d = 0x8068
let texture_binding_1d_array = 0x8C1C
let texture_binding_2d = 0x8069
let texture_binding_2d_array = 0x8C1D
let texture_binding_2d_multisample = 0x9104
let texture_binding_2d_multisample_array = 0x9105
let texture_binding_3d = 0x806A
let texture_binding_buffer = 0x8C2C
let texture_binding_cube_map = 0x8514
let texture_binding_cube_map_array = 0x900A
let texture_binding_rectangle = 0x84F6
let texture_blue_size = 0x805E
let texture_blue_type = 0x8C12
let texture_border_color = 0x1004
let texture_buffer_enum = 0x8C2A
let texture_buffer_binding = 0x8C2A
let texture_buffer_data_store_binding = 0x8C2D
let texture_buffer_offset = 0x919D
let texture_buffer_offset_alignment = 0x919F
let texture_buffer_size = 0x919E
let texture_compare_func = 0x884D
let texture_compare_mode = 0x884C
let texture_compressed = 0x86A1
let texture_compressed_block_height = 0x82B2
let texture_compressed_block_size = 0x82B3
let texture_compressed_block_width = 0x82B1
let texture_compressed_image_size = 0x86A0
let texture_compression_hint = 0x84EF
let texture_cube_map = 0x8513
let texture_cube_map_array = 0x9009
let texture_cube_map_negative_x = 0x8516
let texture_cube_map_negative_y = 0x8518
let texture_cube_map_negative_z = 0x851A
let texture_cube_map_positive_x = 0x8515
let texture_cube_map_positive_y = 0x8517
let texture_cube_map_positive_z = 0x8519
let texture_cube_map_seamless = 0x884F
let texture_depth = 0x8071
let texture_depth_size = 0x884A
let texture_depth_type = 0x8C16
let texture_fetch_barrier_bit = 0x8
let texture_fixed_sample_locations = 0x9107
let texture_gather = 0x82A2
let texture_gather_shadow = 0x82A3
let texture_green_size = 0x805D
let texture_green_type = 0x8C11
let texture_height = 0x1001
let texture_image_format = 0x828F
let texture_image_type = 0x8290
let texture_immutable_format = 0x912F
let texture_immutable_levels = 0x82DF
let texture_internal_format = 0x1003
let texture_lod_bias = 0x8501
let texture_mag_filter = 0x2800
let texture_max_level = 0x813D
let texture_max_lod = 0x813B
let texture_min_filter = 0x2801
let texture_min_lod = 0x813A
let texture_rectangle = 0x84F5
let texture_red_size = 0x805C
let texture_red_type = 0x8C10
let texture_samples = 0x9106
let texture_shadow = 0x82A1
let texture_shared_size = 0x8C3F
let texture_stencil_size = 0x88F1
let texture_swizzle_a = 0x8E45
let texture_swizzle_b = 0x8E44
let texture_swizzle_g = 0x8E43
let texture_swizzle_r = 0x8E42
let texture_swizzle_rgba = 0x8E46
let texture_target = 0x1006
let texture_update_barrier_bit = 0x100
let texture_view_enum = 0x82B5
let texture_view_min_layer = 0x82DD
let texture_view_min_level = 0x82DB
let texture_view_num_layers = 0x82DE
let texture_view_num_levels = 0x82DC
let texture_width = 0x1000
let texture_wrap_r = 0x8072
let texture_wrap_s = 0x2802
let texture_wrap_t = 0x2803
let timeout_expired = 0x911B
let timeout_ignored = 0xFFFFFFFFFFFFFFFFL
let timestamp = 0x8E28
let time_elapsed = 0x88BF
let top_level_array_size = 0x930C
let top_level_array_stride = 0x930D
let transform_feedback = 0x8E22
let transform_feedback_active = 0x8E24
let transform_feedback_barrier_bit = 0x800
let transform_feedback_binding = 0x8E25
let transform_feedback_buffer = 0x8C8E
let transform_feedback_buffer_active = 0x8E24
let transform_feedback_buffer_binding = 0x8C8F
let transform_feedback_buffer_index = 0x934B
let transform_feedback_buffer_mode = 0x8C7F
let transform_feedback_buffer_paused = 0x8E23
let transform_feedback_buffer_size = 0x8C85
let transform_feedback_buffer_start = 0x8C84
let transform_feedback_buffer_stride = 0x934C
let transform_feedback_paused = 0x8E23
let transform_feedback_primitives_written = 0x8C88
let transform_feedback_varying = 0x92F4
let transform_feedback_varyings_enum = 0x8C83
let transform_feedback_varying_max_length = 0x8C76
let triangles = 0x4
let triangles_adjacency = 0xC
let triangle_fan = 0x6
let triangle_strip = 0x5
let triangle_strip_adjacency = 0xD
let true_ = 0x1
let type_ = 0x92FA
let undefined_vertex = 0x8260
let uniform = 0x92E1
let uniform_array_stride = 0x8A3C
let uniform_atomic_counter_buffer_index = 0x92DA
let uniform_barrier_bit = 0x4
let uniform_block = 0x92E2
let uniform_block_active_uniforms = 0x8A42
let uniform_block_active_uniform_indices = 0x8A43
let uniform_block_binding_enum = 0x8A3F
let uniform_block_data_size = 0x8A40
let uniform_block_index = 0x8A3A
let uniform_block_name_length = 0x8A41
let uniform_block_referenced_by_compute_shader = 0x90EC
let uniform_block_referenced_by_fragment_shader = 0x8A46
let uniform_block_referenced_by_geometry_shader = 0x8A45
let uniform_block_referenced_by_tess_control_shader = 0x84F0
let uniform_block_referenced_by_tess_evaluation_shader = 0x84F1
let uniform_block_referenced_by_vertex_shader = 0x8A44
let uniform_buffer = 0x8A11
let uniform_buffer_binding = 0x8A28
let uniform_buffer_offset_alignment = 0x8A34
let uniform_buffer_size = 0x8A2A
let uniform_buffer_start = 0x8A29
let uniform_is_row_major = 0x8A3E
let uniform_matrix_stride = 0x8A3D
let uniform_name_length = 0x8A39
let uniform_offset = 0x8A3B
let uniform_size = 0x8A38
let uniform_type = 0x8A37
let unknown_context_reset = 0x8255
let unpack_alignment = 0xCF5
let unpack_compressed_block_depth = 0x9129
let unpack_compressed_block_height = 0x9128
let unpack_compressed_block_size = 0x912A
let unpack_compressed_block_width = 0x9127
let unpack_image_height = 0x806E
let unpack_lsb_first = 0xCF1
let unpack_row_length = 0xCF2
let unpack_skip_images = 0x806D
let unpack_skip_pixels = 0xCF4
let unpack_skip_rows = 0xCF3
let unpack_swap_bytes = 0xCF0
let unsignaled = 0x9118
let unsigned_byte = 0x1401
let unsigned_byte_2_3_3_rev = 0x8362
let unsigned_byte_3_3_2 = 0x8032
let unsigned_int = 0x1405
let unsigned_int_10f_11f_11f_rev = 0x8C3B
let unsigned_int_10_10_10_2 = 0x8036
let unsigned_int_24_8 = 0x84FA
let unsigned_int_2_10_10_10_rev = 0x8368
let unsigned_int_5_9_9_9_rev = 0x8C3E
let unsigned_int_8_8_8_8 = 0x8035
let unsigned_int_8_8_8_8_rev = 0x8367
let unsigned_int_atomic_counter = 0x92DB
let unsigned_int_image_1d = 0x9062
let unsigned_int_image_1d_array = 0x9068
let unsigned_int_image_2d = 0x9063
let unsigned_int_image_2d_array = 0x9069
let unsigned_int_image_2d_multisample = 0x906B
let unsigned_int_image_2d_multisample_array = 0x906C
let unsigned_int_image_2d_rect = 0x9065
let unsigned_int_image_3d = 0x9064
let unsigned_int_image_buffer = 0x9067
let unsigned_int_image_cube = 0x9066
let unsigned_int_image_cube_map_array = 0x906A
let unsigned_int_sampler_1d = 0x8DD1
let unsigned_int_sampler_1d_array = 0x8DD6
let unsigned_int_sampler_2d = 0x8DD2
let unsigned_int_sampler_2d_array = 0x8DD7
let unsigned_int_sampler_2d_multisample = 0x910A
let unsigned_int_sampler_2d_multisample_array = 0x910D
let unsigned_int_sampler_2d_rect = 0x8DD5
let unsigned_int_sampler_3d = 0x8DD3
let unsigned_int_sampler_buffer = 0x8DD8
let unsigned_int_sampler_cube = 0x8DD4
let unsigned_int_sampler_cube_map_array = 0x900F
let unsigned_int_vec2 = 0x8DC6
let unsigned_int_vec3 = 0x8DC7
let unsigned_int_vec4 = 0x8DC8
let unsigned_normalized = 0x8C17
let unsigned_short = 0x1403
let unsigned_short_1_5_5_5_rev = 0x8366
let unsigned_short_4_4_4_4 = 0x8033
let unsigned_short_4_4_4_4_rev = 0x8365
let unsigned_short_5_5_5_1 = 0x8034
let unsigned_short_5_6_5 = 0x8363
let unsigned_short_5_6_5_rev = 0x8364
let upper_left = 0x8CA2
let validate_status = 0x8B83
let vendor = 0x1F00
let version = 0x1F02
let vertex_array = 0x8074
let vertex_array_binding = 0x85B5
let vertex_attrib_array_barrier_bit = 0x1
let vertex_attrib_array_buffer_binding = 0x889F
let vertex_attrib_array_divisor = 0x88FE
let vertex_attrib_array_enabled = 0x8622
let vertex_attrib_array_integer = 0x88FD
let vertex_attrib_array_long = 0x874E
let vertex_attrib_array_normalized = 0x886A
let vertex_attrib_array_pointer = 0x8645
let vertex_attrib_array_size = 0x8623
let vertex_attrib_array_stride = 0x8624
let vertex_attrib_array_type = 0x8625
let vertex_attrib_binding_enum = 0x82D4
let vertex_attrib_relative_offset = 0x82D5
let vertex_binding_buffer = 0x8F4F
let vertex_binding_divisor_enum = 0x82D6
let vertex_binding_offset = 0x82D7
let vertex_binding_stride = 0x82D8
let vertex_program_point_size = 0x8642
let vertex_shader = 0x8B31
let vertex_shader_bit = 0x1
let vertex_subroutine = 0x92E8
let vertex_subroutine_uniform = 0x92EE
let vertex_texture = 0x829B
let viewport_enum = 0xBA2
let viewport_bounds_range = 0x825D
let viewport_index_provoking_vertex = 0x825F
let viewport_subpixel_bits = 0x825C
let view_class_128_bits = 0x82C4
let view_class_16_bits = 0x82CA
let view_class_24_bits = 0x82C9
let view_class_32_bits = 0x82C8
let view_class_48_bits = 0x82C7
let view_class_64_bits = 0x82C6
let view_class_8_bits = 0x82CB
let view_class_96_bits = 0x82C5
let view_class_bptc_float = 0x82D3
let view_class_bptc_unorm = 0x82D2
let view_class_rgtc1_red = 0x82D0
let view_class_rgtc2_rg = 0x82D1
let view_class_s3tc_dxt1_rgb = 0x82CC
let view_class_s3tc_dxt1_rgba = 0x82CD
let view_class_s3tc_dxt3_rgba = 0x82CE
let view_class_s3tc_dxt5_rgba = 0x82CF
let view_compatibility_class = 0x82B6
let wait_failed = 0x911D
let write_only = 0x88B9
let xor = 0x1506
let zero = 0x0
let zero_to_one = 0x935F
end