raylib
Raylib.Material
type t'
type t = t' ctyp
val t : t Ctypes.typ
val shader : t -> Shader.t
Material shader
val maps : t -> MaterialMap.t CArray.t
Material maps array (MAX_MATERIAL_MAPS)
val params : t -> float Ctypes_static.carray
Material generic parameters (if required)
val set_shader : t -> Shader.t -> unit
val set_maps : t -> MaterialMap.t CArray.t -> unit
val set_params : t -> float -> float -> float -> float -> unit