Source file peers_score.ml
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open Gossipsub_intf
(** This module allows to compute a score for each peers. *)
module Make
(Span : SPAN)
(Time : TIME with type span = Span.t)
(Topic : ITERABLE) =
struct
type span = Span.t
type time = Time.t
type topic = Topic.t
type value = float
type peer_status =
| Connected
| Disconnected of {
expires : Time.t; (** The time after which the score can be cleared. *)
}
type mesh_status =
| Active of {
since : Time.t;
(** The time at which the peer was added to the mesh. *)
during : Span.t;
(** The time spent by a peer in the mesh since [since]. *)
}
(** If the status is [Active], the peer is in the mesh for the associated topic. *)
| Inactive
(** If the status is [Inactive], the peer is not in the mesh for the associated topic. *)
type topic_status = {
mesh_status : mesh_status;
(** [mesh_status] tracks whether the associated peer is in the mesh or not.
This field is updated when pruning, grafting or removing the associated peer. *)
first_message_deliveries : float;
(** The number of messages on this topic that the associated peer was the first to deliver. *)
mesh_message_deliveries_active : bool;
(** A flag indicating whether we started evaluating the score associated to mesh messages deliveries. *)
mesh_message_deliveries : float;
(** The number of first or near-first messages delivered on this topic by
the associated mesh peer. *)
mesh_failure_penalty : float;
(** The score penalty induced on the associated peer when pruned or removed due
to a mesh message delivery deficit. *)
invalid_messages : float;
(** The number of invalid messages sent by the associated mesh peer. *)
}
type stats = {
behaviour_penalty : float;
(** P7: The behavioural score associated to a peer. *)
application_score : float; (** P5: Application-specific score. *)
topic_status : topic_status Topic.Map.t;
peer_status : peer_status;
parameters : (topic, span) score_limits;
}
type t = {
stats : stats; (** [stats] contains the gossipsub score counters. *)
score : float Lazy.t;
(** [score] is the score obtained from [stats]. We lazify it in order to compute it at most once. *)
}
let get_topic_params parameters topic =
match parameters.topics with
| Topic_score_limits_single tp -> tp
| Topic_score_limits_family {parameters; _} -> parameters topic
let get_topic_weight parameters topic =
match parameters.topics with
| Topic_score_limits_single _ -> 1.0
| Topic_score_limits_family {weights; _} -> weights topic
let p1 topic_parameters {mesh_status; _} =
match mesh_status with
| Inactive -> 0.0
| Active {since = _; during} ->
let seconds_in_mesh = Span.to_float_s during in
let v =
seconds_in_mesh
/. Span.(to_float_s topic_parameters.time_in_mesh_quantum)
in
topic_parameters.time_in_mesh_weight
*. Float.min v topic_parameters.time_in_mesh_cap
let p2 topic_parameters {first_message_deliveries; _} =
let weighted_deliveries =
topic_parameters.first_message_deliveries_weight
*. first_message_deliveries
in
weighted_deliveries
let mesh_message_delivery_penalty {mesh_message_deliveries_threshold; _}
{mesh_message_deliveries; mesh_message_deliveries_active; _} =
if
mesh_message_deliveries_active
&& mesh_message_deliveries
< float_of_int mesh_message_deliveries_threshold
then
let deficit =
float_of_int mesh_message_deliveries_threshold
-. mesh_message_deliveries
in
deficit *. deficit
else 0.
let p3 params status =
let penalty = mesh_message_delivery_penalty params status in
penalty *. params.mesh_message_deliveries_weight
let p3b {mesh_failure_penalty_weight; _} {mesh_failure_penalty; _} =
mesh_failure_penalty *. mesh_failure_penalty_weight
let p4 {invalid_message_deliveries_weight; _} {invalid_messages; _} =
invalid_messages *. invalid_messages *. invalid_message_deliveries_weight
let topic_scores {parameters; topic_status; _} =
Topic.Map.fold
(fun topic status acc ->
let topic_parameters = get_topic_params parameters topic in
let topic_weight = get_topic_weight parameters topic in
let p1 = p1 topic_parameters status in
let p2 = p2 topic_parameters status in
let p3 = p3 topic_parameters status in
let p3b = p3b topic_parameters status in
let p4 = p4 topic_parameters status in
let total = topic_weight *. (p1 +. p2 +. p3 +. p3b +. p4) in
acc +. total)
topic_status
0.0
let p5 {application_score; parameters; _} =
application_score *. parameters.app_specific_weight
let p7 {behaviour_penalty; parameters; _} =
let penalty = behaviour_penalty in
if penalty > parameters.behaviour_penalty_threshold then
let excess = penalty -. parameters.behaviour_penalty_threshold in
excess *. excess *. parameters.behaviour_penalty_weight
else 0.0
let float ps =
let topic_scores =
match ps.parameters.topic_score_cap with
| None -> topic_scores ps
| Some cap -> Float.min cap (topic_scores ps)
in
let p5 = p5 ps in
let p7 = p7 ps in
topic_scores +. p5 +. p7
let decay ~decay_zero ~decay_rate value =
let decayed = value *. decay_rate in
if decayed < decay_zero then 0.0 else decayed
let make stats = {stats; score = Lazy.from_fun (fun () -> float stats)}
let value ps = Lazy.force ps.score
let newly_connected parameters : t =
make
{
behaviour_penalty = 0.0;
application_score = 0.0;
topic_status = Topic.Map.empty;
peer_status = Connected;
parameters;
}
let penalty {stats; _} penalty =
make
{
stats with
behaviour_penalty = stats.behaviour_penalty +. float_of_int penalty;
}
let set_connected {stats; _} = make {stats with peer_status = Connected}
let fresh_active_mesh_status () =
let since = Time.now () in
let during = Span.zero in
Active {since; during}
let fresh_topic_stats () =
{
mesh_status = Inactive;
first_message_deliveries = 0.0;
mesh_message_deliveries_active = false;
mesh_message_deliveries = 0.0;
mesh_failure_penalty = 0.0;
invalid_messages = 0.0;
}
let expires {stats; _} =
match stats.peer_status with
| Connected -> None
| Disconnected {expires} -> Some expires
let graft ({stats; _} : t) topic =
let topic_status =
Topic.Map.update
topic
(function
| None ->
let status = fresh_topic_stats () in
let mesh_status = fresh_active_mesh_status () in
Some {status with mesh_status}
| Some status ->
let mesh_status = fresh_active_mesh_status () in
Some {status with mesh_status})
stats.topic_status
in
make {stats with topic_status}
let prune ({stats; _} : t) topic =
let topic_status =
Topic.Map.update
topic
(Option.map (fun status ->
let topic_parameters = get_topic_params stats.parameters topic in
let penalty =
mesh_message_delivery_penalty topic_parameters status
in
{
status with
mesh_status = Inactive;
mesh_message_deliveries_active = false;
mesh_failure_penalty = status.mesh_failure_penalty +. penalty;
}))
stats.topic_status
in
make {stats with topic_status}
let remove_peer ({stats; score} : t) ~retain_duration =
let score = Lazy.force score in
if Compare.Float.(score > 0.0) then
None
else
let now = Time.now () in
let expires = Time.add now retain_duration in
let topic_status =
Topic.Map.mapi
(fun topic status ->
let mesh_failure_penalty =
match status.mesh_status with
| Active _ ->
let topic_parameters =
get_topic_params stats.parameters topic
in
status.mesh_failure_penalty
+. mesh_message_delivery_penalty topic_parameters status
| Inactive -> status.mesh_failure_penalty
in
{
status with
mesh_status = Inactive;
first_message_deliveries = 0.0;
mesh_message_deliveries_active = false;
mesh_failure_penalty;
})
stats.topic_status
in
let stats =
{stats with peer_status = Disconnected {expires}; topic_status}
in
make stats |> Option.some
let increment_first_message_deliveries parameters topic ts =
let cap =
let topic_parameters = get_topic_params parameters topic in
topic_parameters.first_message_deliveries_cap |> float_of_int
in
Float.min cap (ts.first_message_deliveries +. 1.)
let increment_mesh_message_deliveries parameters topic ts =
match ts.mesh_status with
| Active _ ->
let cap =
let topic_parameters = get_topic_params parameters topic in
topic_parameters.mesh_message_deliveries_cap |> float_of_int
in
Float.min cap (ts.mesh_message_deliveries +. 1.)
| Inactive -> ts.mesh_message_deliveries
let first_message_delivered ({stats; _} : t) (topic : Topic.t) =
let increment ts =
let first_message_deliveries =
increment_first_message_deliveries stats.parameters topic ts
in
let mesh_message_deliveries =
increment_mesh_message_deliveries stats.parameters topic ts
in
{
mesh_status = ts.mesh_status;
mesh_message_deliveries_active = ts.mesh_message_deliveries_active;
mesh_failure_penalty = ts.mesh_failure_penalty;
invalid_messages = ts.invalid_messages;
mesh_message_deliveries;
first_message_deliveries;
}
in
let topic_status =
Topic.Map.update
topic
(function
| None -> fresh_topic_stats () |> increment |> Option.some
| Some ts -> increment ts |> Option.some)
stats.topic_status
in
make {stats with topic_status}
let duplicate_message_delivered ({stats; _} : t) (topic : Topic.t)
(validated : Time.t) =
let increment ts =
let topic_parameters = get_topic_params stats.parameters topic in
let window_upper_bound =
Time.add validated topic_parameters.mesh_message_deliveries_window
in
if Time.(now () <= window_upper_bound) then
let mesh_message_deliveries =
increment_mesh_message_deliveries stats.parameters topic ts
in
{ts with mesh_message_deliveries}
else ts
in
let topic_status =
Topic.Map.update
topic
(function
| None -> fresh_topic_stats () |> increment |> Option.some
| Some ts -> increment ts |> Option.some)
stats.topic_status
in
make {stats with topic_status}
let invalid_message_delivered ({stats; _} : t) (topic : Topic.t) =
let increment ts = {ts with invalid_messages = ts.invalid_messages +. 1.} in
let topic_status =
Topic.Map.update
topic
(function
| None -> fresh_topic_stats () |> increment |> Option.some
| Some ts -> increment ts |> Option.some)
stats.topic_status
in
make {stats with topic_status}
let set_application_score ({stats; _} : t) application_score =
let stats = {stats with application_score} in
make stats
let refresh_mesh_status now mesh_status =
match mesh_status with
| Inactive -> mesh_status
| Active {since; during = _} ->
let during = Time.sub now (Time.to_span since) |> Time.to_span in
Active {since; during}
let time_active_in_mesh mesh_status =
match mesh_status with
| Inactive -> Span.zero
| Active {during; _} -> during
let refresh_stats now {stats; _} =
let parameters = stats.parameters in
let decay_zero = parameters.decay_zero in
let topic_status =
Topic.Map.mapi
(fun topic status ->
let topic_parameters = get_topic_params stats.parameters topic in
let mesh_status = refresh_mesh_status now status.mesh_status in
let mesh_message_deliveries_active =
Span.(
topic_parameters.mesh_message_deliveries_activation
<= time_active_in_mesh mesh_status)
in
let first_message_deliveries =
decay
~decay_zero
~decay_rate:topic_parameters.first_message_deliveries_decay
status.first_message_deliveries
in
let mesh_message_deliveries =
decay
~decay_zero
~decay_rate:topic_parameters.mesh_message_deliveries_decay
status.mesh_message_deliveries
in
let mesh_failure_penalty =
decay
~decay_zero
~decay_rate:topic_parameters.mesh_failure_penalty_decay
status.mesh_failure_penalty
in
let invalid_messages =
decay
~decay_zero
~decay_rate:topic_parameters.invalid_message_deliveries_decay
status.invalid_messages
in
{
mesh_status;
mesh_message_deliveries_active;
first_message_deliveries;
mesh_message_deliveries;
mesh_failure_penalty;
invalid_messages;
})
stats.topic_status
in
let behaviour_penalty =
decay
~decay_zero
~decay_rate:parameters.behaviour_penalty_decay
stats.behaviour_penalty
in
make {stats with topic_status; behaviour_penalty}
let refresh ps =
let current = Time.now () in
let refresh () = Some (refresh_stats current ps) in
match ps.stats.peer_status with
| Connected -> refresh ()
| Disconnected {expires = at} when Time.(at > current) -> refresh ()
| Disconnected _ -> None
let zero = 0.0
let of_float = Fun.id
include Compare.Make (struct
type t = value
let compare = Float.compare
end)
let pp_mesh_status fmtr status =
match status with
| Active {since; during} ->
let open Fmt in
let open Dump in
let p = (since, during) in
record [field "since" fst Time.pp; field "during" snd Span.pp] fmtr p
| Inactive -> Format.pp_print_string fmtr "Inactive"
let pp_topic_status =
let open Fmt in
Dump.record [field "mesh_status" (fun ts -> ts.mesh_status) pp_mesh_status]
let pp_topic_status_map =
let open Fmt in
Dump.iter_bindings Topic.Map.iter nop Topic.pp pp_topic_status
let pp_peer_status fmtr status =
match status with
| Connected -> Format.pp_print_string fmtr "Connected"
| Disconnected {expires} ->
Fmt.Dump.(record [field "expires" Fun.id Time.pp]) fmtr expires
let pp_stats =
let open Fmt in
let open Dump in
record
[
field "behaviour_penalty" (fun s -> s.behaviour_penalty) float;
field "topic_status" (fun s -> s.topic_status) pp_topic_status_map;
field "peer_status" (fun s -> s.peer_status) pp_peer_status;
]
let pp =
let open Fmt in
let open Dump in
record
[
field "stats" (fun x -> x.stats) pp_stats;
field "score" (fun x -> Lazy.force x.score) float;
]
let pp_value = Fmt.float
module Internal_for_tests = struct
let get_topic_params = get_topic_params
let to_float = Fun.id
let is_active topic {stats; score = _} =
match Topic.Map.find topic stats.topic_status with
| None -> false
| Some {mesh_status; _} -> (
match mesh_status with Active _ -> true | Inactive -> false)
end
end