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open! Core
open! Bonsai
type ('a, 'r) unpacked =
{ clock : Ui_incr.Clock.t
; name : string
; component : 'r Computation.t
; get_inject : 'r -> 'a -> unit Effect.t
; interaction : 'a Interaction.t
}
type t = T : (_, _) unpacked -> t
let create
?(clock = Ui_incr.Clock.create ~start:Time_ns.epoch ())
~name
~component
~get_inject
interaction
=
T { clock; name; component; get_inject; interaction }
;;
let create_with_resetter
?(clock = Ui_incr.Clock.create ~start:Time_ns.epoch ())
~name
~component
~get_inject
interaction
=
T
{ clock
; name
; component
; get_inject
; interaction =
[ interaction; Interaction.Reset_model; Interaction.Stabilize ]
|> Interaction.many
}
;;